Player Matchup

Discordia
Discordia
ATL Longhorn
Discordia
Level 101
God Stats
35W - 22L
1,491 SR
Queue Stats
321W - 377L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Glorizzle
Baron Samedi
Level 129
God Stats
14W - 8L
1,581 SR
Queue Stats
98W - 109L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SanSanti
Kumbhakarna
Level 108
God Stats
7W - 5L
1,460 SR
Queue Stats
763W - 756L
1,491 Elo+
Solo
Medusa
Medusa
runawaysuperm4n
Medusa
Level 67
God Stats
3W - 2L
1,501 SR
Queue Stats
113W - 127L
1,459 Elo+
Solo
Cthulhu
Cthulhu
wasted bugs
Cthulhu
Level 155
God Stats
2W - 1L
1,578 SR
Queue Stats
179W - 180L
1,487 Elo+
Party 2
Team Averages
Level 112
1,522 SR
1,476 Elo+

VS

Team Averages
Level 131
1,493 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DinoMEKA
Hades
Level 140
God Stats
6W - 3L
1,761 SR
Queue Stats
114W - 105L
1,566 Elo+
Solo
Sol
Sol
RebuffTheWicked
Sol
Level 156
God Stats
190W - 192L
1,446 SR
Queue Stats
490W - 504L
1,407 Elo+
Solo
Charybdis
Charybdis
goosedacapo
Charybdis
Level 67
God Stats
1W - 6L
1,260 SR
Queue Stats
263W - 293L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATL Longhorn
Discordia
10
0 / 0 / 3
5,748
1,150
3,664
2,191
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Glorizzle
Baron Samedi
11
1 / 0 / 3
5,887
1,177
5,459
1,933
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
SanSanti
Kumbhakarna
10
1 / 0 / 2
6,273
1,255
2,556
5,715
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
5,889
1,178
3,688
2,673
1,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
wasted bugs
Cthulhu
10
1 / 0 / 4
5,734
1,147
2,556
3,679
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

405

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,290
1,058
2,213
3,051
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
 
Nemesis
10
0 / 0 / 0
5,223
1,045
2,092
1,591
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
DinoMEKA
Hades
10
0 / 3 / 0
5,481
1,096
3,686
8,697
5,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,471
1,094
4,812
4,771
1,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
goosedacapo
Charybdis
9
0 / 1 / 0
5,076
1,015
1,256
2,300
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
5
Kills
0
0
Deaths
5
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Nemesis
 
Nemesis
0
0
0
0
W
Discordia
ATL Longhorn
Discordia
0
0
3
1.5
L
Hades
DinoMEKA
Hades
0
3
0
0
W
Baron Samedi
Glorizzle
Baron Samedi
1
0
3
2.5
L
0
1
0
0
W
Kumbhakarna
SanSanti
Kumbhakarna
1
0
2
2
L
Charybdis
goosedacapo
Charybdis
0
1
0
0
W
2
0
1
2.5
W
Cthulhu
wasted bugs
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
14,059
16,191
Taken
20,410
10,745
Mitigated
10,323
5,176
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,213
241
0
1,005
3,051
1,838
0
2,375
584
0
7,671
L
Nemesis
 
Nemesis
2,092
246
0
52
1,591
624
0
780
759
0
8,600
W
Discordia
ATL Longhorn
Discordia
3,664
0
0
0
2,191
926
0
1,714
438
18,766
0
L
Hades
DinoMEKA
Hades
3,686
809
0
2,581
8,697
5,055
0
5,182
3,341
13,484
0
W
Baron Samedi
Glorizzle
Baron Samedi
5,459
431
1,643
721
1,933
1,070
0
1,269
623
10,700
0
L
4,812
1,185
0
542
4,771
1,852
0
3,436
1,193
17,813
0
W
Kumbhakarna
SanSanti
Kumbhakarna
2,556
346
0
1,356
5,715
4,390
0
2,119
3,531
6,765
0
L
Charybdis
goosedacapo
Charybdis
1,256
445
0
247
2,300
954
0
1,928
298
0
2,417
W
3,688
2,189
0
1,069
2,673
1,147
0
1,947
726
0
14,487
W
Cthulhu
wasted bugs
Cthulhu
2,556
33
220
167
3,679
3,212
0
1,449
2,075
7,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
26,541
99
Minions Killed
90
3
Camps Cleared
3
518,081
Distance Traveled
447,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,290
1,058
11
2
0
113,914
0
L
Nemesis
5,223
1,045
8
2
1
123,792
0
W
Discordia
5,748
1,150
41
8
1
108,137
1
L
Hades
5,481
1,096
33
7
1
79,720
0
W
Baron Samedi
5,887
1,177
18
4
0
97,732
0
L
Sol
5,471
1,094
36
7
0
87,223
0
W
Kumbhakarna
6,273
1,255
3
1
0
111,929
0
L
Charybdis
5,076
1,015
2
0
1
42,739
1
W
Medusa
5,889
1,178
25
5
2
103,116
0
W
Cthulhu
5,734
1,147
12
2
0
97,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role