Player Matchup

Bakasura
Bakasura
ForTheRepublic02
Bakasura
Level 113
God Stats
16W - 10L
1,553 SR
Queue Stats
99W - 83L
1,458 Elo+
Party 2
Anubis
Anubis
Foxtrot626
Anubis
Level 29
God Stats
4W - 2L
1,362 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 2
Ymir
Ymir
OhhNyx
Ymir
Level 98
God Stats
5W - 2L
1,631 SR
Queue Stats
20W - 25L
1,348 Elo+
Solo
Achilles
Achilles
Triggered75
Achilles
Level 88
God Stats
11W - 15L
1,344 SR
Queue Stats
102W - 136L
1,318 Elo+
Party 1
Skadi
Skadi
graveyardspooks
Skadi
Level 86
God Stats
40W - 35L
1,489 SR
Queue Stats
100W - 127L
1,351 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,382 Elo+

VS

Team Averages
Level 88
1,518 SR
1,423 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Byerly94
Tyr
Level 104
God Stats
32W - 29L
1,470 SR
Queue Stats
55W - 58L
1,391 Elo+
Party 3
Bellona
Bellona
ConcealedGhost
Bellona
Level 18
God Stats
10W - 12L
1,427 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
Generalized
Hou Yi
Level 119
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Discordia
Discordia
StickyClown1911
Discordia
Level 59
God Stats
4W - 2L
1,459 SR
Queue Stats
13W - 18L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
15,414
593
25,582
25,045
13,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Foxtrot626
Anubis
20
5 / 2 / 7
13,365
514
17,672
17,950
9,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
OhhNyx
Ymir
18
4 / 1 / 10
12,765
491
10,410
23,108
28,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Triggered75
Achilles
17
3 / 5 / 4
11,709
450
9,264
24,339
21,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 6
11,809
454
15,127
15,000
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
1 / 2 / 1
12,208
470
7,898
21,812
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 1
11,606
446
21,532
30,822
27,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 7 / 3
10,037
386
9,275
24,586
22,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
17
4 / 5 / 1
10,984
422
13,438
19,183
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
StickyClown1911
Discordia
17
1 / 8 / 2
10,773
414
11,002
13,832
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
29
Kills
12
14
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
5
7
1
0.79
L
1
7
3
0.36
W
12
1
7
15.5
W
Anubis
Foxtrot626
Anubis
5
2
7
4.25
L
Hou Yi
4
5
1
0.9
W
Ymir
OhhNyx
Ymir
4
1
10
9
L
Discordia
StickyClown1911
Discordia
1
8
2
0.25
W
Achilles
Triggered75
Achilles
3
5
4
1
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,055
Damage
63,145
105,442
Taken
110,235
79,662
Mitigated
75,469
32,411
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,898
1,774
0
5,160
21,812
9,982
0
5,789
14,844
0
125,837
L
21,532
4,829
0
3,974
30,822
27,076
2,326
9,672
20,225
0
84,100
L
9,275
2,091
261
3,365
24,586
22,756
1,489
7,127
16,807
0
52,068
W
25,582
16,972
165
10,115
25,045
13,852
1,333
4,015
20,758
0
147,255
W
Anubis
Foxtrot626
Anubis
17,672
1,442
0
12,217
17,950
9,596
1,658
3,493
13,829
108,716
0
L
Hou Yi
13,438
6,566
0
4,527
19,183
10,016
2,254
3,179
15,514
0
82,453
W
Ymir
OhhNyx
Ymir
10,410
2,121
0
4,319
23,108
28,671
187
2,472
20,461
51,481
0
L
Discordia
StickyClown1911
Discordia
11,002
222
0
500
13,832
5,639
0
2,611
10,584
77,226
0
W
Achilles
Triggered75
Achilles
9,264
2,451
0
4,648
24,339
21,989
1,052
1,717
22,613
464
62,674
W
15,127
6,142
0
947
15,000
5,554
0
1,158
13,758
0
69,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,062
Gold Earned
55,608
604
Minions Killed
631
0
Camps Cleared
0
2,394,720
Distance Traveled
2,389,900
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,208
470
187
7
0
531,393
5
L
Tyr
11,606
446
122
5
0
508,155
0
L
Bellona
10,037
386
80
3
0
466,724
8
W
Bakasura
15,414
593
225
9
0
621,297
5
W
Anubis
13,365
514
146
6
0
448,747
0
L
Hou Yi
10,984
422
108
4
0
450,806
3
W
Ymir
12,765
491
38
1
0
499,495
12
L
Discordia
10,773
414
134
5
0
432,822
0
W
Achilles
11,709
450
88
3
0
382,066
3
W
Skadi
11,809
454
107
4
0
443,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role