Player Matchup

Fenrir
Fenrir
Accelarator4839
Fenrir
Level 37
God Stats
2W - 16L
1,174 SR
Queue Stats
48W - 74L
1,280 Elo+
Solo
Yu Huang
Yu Huang
OgVeteran215
Yu Huang
Level 61
God Stats
18W - 31L
1,375 SR
Queue Stats
183W - 207L
1,303 Elo+
Party 1
Atlas
Atlas
UltChris01
Atlas
Level 65
God Stats
24W - 33L
1,437 SR
Queue Stats
57W - 117L
1,232 Elo+
Party 1
Team Averages
Level 54
1,329 SR
1,271 Elo+

VS

Team Averages
Level 106
1,490 SR
1,366 Elo+
Ishtar
Ishtar
IIMcNaStYII
Ishtar
Level 148
God Stats
5W - 3L
1,345 SR
Queue Stats
80W - 81L
1,620 Elo+
Solo
Loki
Loki
SGG Apothesis
Loki
Level 105
God Stats
1W - 0L
1,626 SR
Queue Stats
29W - 50L
1,291 Elo+
Party 2
Maui
Maui
SGG Yoshi
Maui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
12,276
646
6,674
24,003
13,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yu Huang
OgVeteran215
Yu Huang
17
1 / 3 / 2
11,635
612
10,870
15,942
8,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
18
2 / 3 / 3
13,320
701
15,738
23,952
40,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
9 / 1 / 4
15,605
821
44,771
21,477
11,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
4 / 3 / 9
13,834
728
7,565
16,920
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
17
1 / 1 / 8
13,402
705
2,526
16,103
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ishtar
9
1
4
11
L
Yu Huang
OgVeteran215
Yu Huang
1
3
2
0.67
W
4
3
9
2.83
W
Maui
1
1
8
5
L
Atlas
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
54,862
63,897
Taken
54,500
62,387
Mitigated
37,046
9,711
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,674
1,511
644
2,227
24,003
13,819
0
1,028
22,975
0
48,357
W
Ishtar
44,771
27,221
0
12,846
21,477
11,863
2,295
9,495
11,982
0
143,549
L
Yu Huang
OgVeteran215
Yu Huang
10,870
116
605
2,758
15,942
8,529
525
270
15,672
58,931
0
W
7,565
1,561
0
8,210
16,920
8,702
937
8,912
8,008
0
56,704
W
Maui
2,526
368
439
7,684
16,103
16,481
313
9,335
6,768
13,583
0
L
Atlas
15,738
6,017
389
3,088
23,952
40,039
0
1,335
22,617
43,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
42,841
206
Minions Killed
243
0
Camps Cleared
0
995,389
Distance Traveled
1,071,076
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,276
646
76
4
0
336,544
0
W
Ishtar
15,605
821
143
8
0
331,746
3
L
Yu Huang
11,635
612
85
4
0
308,600
0
W
Loki
13,834
728
77
4
0
381,157
0
W
Maui
13,402
705
23
1
0
358,173
0
L
Atlas
13,320
701
45
2
0
350,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role