Player Matchup

Mercury
Mercury
GlutenFreeWater
Mercury
Level 48
God Stats
0W - 1L
1,307 SR
Queue Stats
163W - 167L
1,464 Elo+
Party 1
Persephone
Persephone
Rising Organ
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 222L
1,466 Elo+
Party 1
Sobek
Sobek
Spookduster4156
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 158L
1,426 Elo+
Party 1
Da Ji
Da Ji
Yahua Star
Da Ji
Level 34
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 6L
1,116 Elo+
Solo
Ares
Ares
croweman3000
Ares
Level 35
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Team Averages
Level 69
1,434 SR
1,331 Elo+

VS

Team Averages
Level 80
1,708 SR
1,434 Elo+
Izanami
Izanami
Comainrey1828
Izanami
Level 79
God Stats
2W - 0L
1,756 SR
Queue Stats
131W - 144L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Harriers11
Cthulhu
Level 18
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 2
Awilix
Awilix
JuiceGambino
Awilix
Level 124
God Stats
2W - 0L
1,764 SR
Queue Stats
19W - 10L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
OxbowPorcupine0
Kukulkan
Level 80
God Stats
2W - 0L
1,736 SR
Queue Stats
55W - 60L
1,486 Elo+
Party 2
Thor
Thor
Wh1t3 T1g3R GEL
Thor
Level 98
God Stats
4W - 3L
1,465 SR
Queue Stats
141W - 144L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,066
507
1,693
6,464
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Rising Organ
Persephone
9
0 / 3 / 0
5,131
513
1,942
5,565
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,872
487
3,294
6,489
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
5
0 / 4 / 0
3,774
377
997
6,224
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 2
5,131
513
2,690
6,190
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 1 / 1
5,590
559
2,429
6,581
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Harriers11
Cthulhu
8
1 / 1 / 2
5,209
521
1,233
7,378
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
6 / 0 / 1
5,712
571
5,318
6,192
2,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
10
1 / 1 / 2
5,991
599
2,678
2,916
1,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 1
6,308
631
4,686
7,777
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
1
2.5
L
1
3
0
0.33
W
Cthulhu
Harriers11
Cthulhu
1
1
2
2
W
Awilix
6
0
1
6.5
W
Kukulkan
1
1
2
2
L
Persephone
Rising Organ
Persephone
0
3
0
0
L
1
1
0
1
W
2
1
1
2.5
L
Da Ji
0
4
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,616
Damage
16,344
30,932
Taken
30,844
18,364
Mitigated
13,120
7,016
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,429
1,662
0
2,849
6,581
2,164
236
1,746
4,835
0
40,794
L
1,693
973
0
250
6,464
1,960
0
625
5,839
0
28,633
W
Cthulhu
Harriers11
Cthulhu
1,233
405
0
1,066
7,378
4,358
363
530
6,848
13,767
0
W
Awilix
5,318
2,133
0
975
6,192
2,204
0
1,792
4,361
0
22,754
W
Kukulkan
2,678
679
0
500
2,916
1,091
0
78
2,838
49,008
0
L
Persephone
Rising Organ
Persephone
1,942
200
0
552
5,565
1,782
0
859
4,703
34,558
0
L
3,294
630
0
3,451
6,489
7,415
0
311
6,178
24,446
0
W
4,686
1,608
0
1,470
7,777
3,303
0
3,191
4,036
0
44,339
L
Da Ji
997
244
0
694
6,224
1,848
0
1,011
5,213
0
9,301
L
2,690
51
0
2,069
6,190
5,359
0
1,105
5,085
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
28,810
211
Minions Killed
322
0
Camps Cleared
0
890,176
Distance Traveled
900,182
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,590
559
77
8
0
155,595
0
L
Mercury
5,066
507
59
6
0
227,782
3
W
Cthulhu
5,209
521
22
2
0
182,180
0
W
Awilix
5,712
571
36
4
0
199,614
2
W
Kukulkan
5,991
599
95
10
0
173,983
3
L
Persephone
5,131
513
69
7
0
180,219
0
L
Sobek
4,872
487
39
4
0
172,226
0
W
Thor
6,308
631
92
9
0
188,810
1
L
Da Ji
3,774
377
17
2
0
135,066
4
L
Ares
5,131
513
27
3
0
174,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role