Player Matchup

Amaterasu
Amaterasu
FieryTime
Amaterasu
Level 147
God Stats
2W - 1L
1,716 SR
Queue Stats
118W - 110L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
FyreOnPC
Danzaburou
Level 18
God Stats
8W - 6L
1,593 SR
Queue Stats
27W - 37L
1,429 Elo+
Party 1
Pele
Pele
PaleDolphin
Pele
Level 119
God Stats
9W - 3L
1,639 SR
Queue Stats
74W - 79L
1,508 Elo+
Party 1
Bacchus
Bacchus
Vez0_Hamtaro
Bacchus
Level 11
God Stats
2W - 0L
1,708 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 3
Poseidon
Poseidon
Vezokma
Poseidon
Level 154
God Stats
25W - 18L
1,600 SR
Queue Stats
277W - 274L
1,480 Elo+
Party 3
Team Averages
Level 90
1,651 SR
1,475 Elo+

VS

Team Averages
Level 65
1,553 SR
1,551 Elo+
Ymir
Ymir
Drewwsiffer
Ymir
Level 29
God Stats
5W - 11L
1,494 SR
Queue Stats
8W - 15L
1,435 Elo+
Party 2
He Bo
He Bo
ObiWanBlajobi
He Bo
Level 41
God Stats
21W - 15L
1,674 SR
Queue Stats
239W - 239L
1,597 Elo+
Party 2
Vulcan
Vulcan
SwallowMyKids
Vulcan
Level 110
God Stats
28W - 21L
1,507 SR
Queue Stats
418W - 441L
1,594 Elo+
Party 2
Ishtar
Ishtar
decolorpurple
Ishtar
Level 25
God Stats
2W - 3L
1,727 SR
Queue Stats
8W - 9L
1,573 Elo+
Party 2
Bakasura
Bakasura
malyyki
Bakasura
Level 122
God Stats
1W - 2L
1,364 SR
Queue Stats
238W - 225L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FieryTime
Amaterasu
16
6 / 1 / 8
10,458
550
15,275
26,588
21,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
FyreOnPC
Danzaburou
15
0 / 7 / 4
9,757
514
6,107
13,101
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
12 / 6 / 3
11,857
624
15,163
22,334
10,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Vez0_Hamtaro
Bacchus
14
1 / 4 / 6
9,209
485
8,638
20,221
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Vezokma
Poseidon
17
4 / 0 / 5
10,774
567
15,854
9,970
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,724
512
10,672
21,873
24,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 2
9,401
495
10,252
11,617
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 4 / 3
10,497
552
17,406
14,676
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 3 / 2
9,495
500
13,881
14,173
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
malyyki
Bakasura
15
3 / 6 / 1
9,600
505
7,008
20,740
9,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
23
Kills
18
18
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Amaterasu
FieryTime
Amaterasu
6
1
8
10
W
Danzaburou
FyreOnPC
Danzaburou
0
7
4
0.29
L
0
6
2
0.17
W
12
6
3
2.25
L
5
4
3
1.63
W
Bacchus
Vez0_Hamtaro
Bacchus
1
4
6
1
W
Poseidon
Vezokma
Poseidon
4
0
5
6.5
L
7
3
2
2.67
L
Bakasura
malyyki
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
59,219
92,214
Taken
83,079
70,256
Mitigated
54,008
30,532
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,672
2,123
440
5,896
21,873
24,803
0
9,938
11,607
24,274
2,653
W
Amaterasu
FieryTime
Amaterasu
15,275
7,056
0
15,101
26,588
21,610
0
15,002
11,154
0
74,463
W
Danzaburou
FyreOnPC
Danzaburou
6,107
2,145
0
1,296
13,101
5,437
3,276
1,303
11,588
0
73,281
L
10,252
640
0
2,538
11,617
4,397
0
1,011
10,551
61,072
0
W
15,163
4,512
0
6,131
22,334
10,416
0
7,286
14,492
0
92,942
L
17,406
5,105
0
2,921
14,676
8,212
0
7,264
7,075
95,403
0
W
Bacchus
Vez0_Hamtaro
Bacchus
8,638
1,689
612
3,625
20,221
28,644
714
8,964
11,257
26,980
0
W
Poseidon
Vezokma
Poseidon
15,854
2,762
0
3,767
9,970
4,149
870
5,500
3,994
96,707
0
L
13,881
9,734
0
3,896
14,173
7,526
1,242
2,850
11,275
0
69,526
L
Bakasura
malyyki
Bakasura
7,008
4,699
0
3,389
20,740
9,070
0
2,864
17,771
0
75,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
48,717
583
Minions Killed
529
0
Camps Cleared
0
1,815,220
Distance Traveled
1,762,461
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,724
512
31
2
0
332,687
0
W
Amaterasu
10,458
550
113
6
0
415,731
3
W
Danzaburou
9,757
514
129
7
0
264,417
0
L
He Bo
9,401
495
113
6
0
338,187
10
W
Pele
11,857
624
132
7
0
384,180
2
L
Vulcan
10,497
552
154
8
0
367,831
7
W
Bacchus
9,209
485
22
1
0
345,069
1
W
Poseidon
10,774
567
187
10
0
405,823
6
L
Ishtar
9,495
500
106
6
0
296,266
1
L
Bakasura
9,600
505
125
7
0
427,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role