Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Strαuz
Hou Yi
Level 158
God Stats
26W - 10L
1,787 SR
Queue Stats
255W - 167L
1,766 Elo+
Party 1
Nox
Nox
fersa0988
Nox
Level 160
God Stats
2W - 1L
1,405 SR
Queue Stats
106W - 70L
1,753 Elo+
Party 1
Team Averages
Level 141
1,564 SR
1,673 Elo+

VS

Team Averages
Level 100
1,427 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BaconVibez
Maui
Level 139
God Stats
0W - 2L
1,282 SR
Queue Stats
23W - 18L
1,649 Elo+
Solo
Izanami
Izanami
Æcharmed
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 3
7,470
830
4,907
8,718
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Strαuz
Hou Yi
11
0 / 1 / 0
6,416
713
3,262
4,907
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,285
809
6,220
4,042
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 0 / 2
6,287
699
6,510
3,779
1,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 0 / 2
6,346
705
2,226
7,235
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Æcharmed
Izanami
11
2 / 3 / 0
6,931
770
3,396
7,599
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
3
1.5
L
Cliodhna
 
Cliodhna
1
0
2
2
L
0
0
2
1
W
Hou Yi
Strαuz
Hou Yi
0
1
0
0
W
3
1
0
3
L
Izanami
Æcharmed
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
12,132
17,667
Taken
18,613
11,894
Mitigated
9,976
5,654
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,907
1,866
634
4,113
8,718
8,199
40
1,248
7,470
155
10,719
L
Cliodhna
 
Cliodhna
6,510
1,059
0
311
3,779
1,417
0
886
2,893
0
17,736
L
2,226
713
0
2,756
7,235
6,117
0
2,192
5,043
15,508
0
W
Hou Yi
Strαuz
Hou Yi
3,262
1,220
0
434
4,907
1,882
677
311
4,596
0
31,816
W
6,220
563
0
473
4,042
1,813
765
675
3,367
26,874
0
L
Izanami
Æcharmed
Izanami
3,396
2,336
0
2,340
7,599
2,442
0
3,327
4,272
0
26,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,171
Gold Earned
19,564
130
Minions Killed
100
0
Camps Cleared
0
546,795
Distance Traveled
488,690
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,470
830
5
1
0
190,582
4
L
Cliodhna
6,287
699
27
3
0
139,506
2
L
Maui
6,346
705
20
2
0
189,867
3
W
Hou Yi
6,416
713
59
7
0
164,205
2
W
Nox
7,285
809
66
7
0
192,008
3
L
Izanami
6,931
770
53
6
0
159,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role