Player Matchup

Ymir
Ymir
Balakayo
Ymir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Pele
Pele
Doke
Pele
Level 102
God Stats
3W - 2L
1,724 SR
Queue Stats
31W - 30L
1,460 Elo+
Party 1
Janus
Janus
Master3van
Janus
Level 108
God Stats
2W - 2L
1,437 SR
Queue Stats
69W - 71L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Z THUNDER46
Heimdallr
Level 67
God Stats
10W - 8L
1,595 SR
Queue Stats
19W - 19L
1,455 Elo+
Party 1
Chaac
Chaac
pgv8
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Team Averages
Level 56
1,551 SR
1,416 Elo+

VS

Team Averages
Level 76
1,540 SR
1,460 Elo+
Nike
Nike
 
Nike
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
NaughtyKnave
Izanami
Level 47
God Stats
46W - 40L
1,549 SR
Queue Stats
59W - 64L
1,452 Elo+
Party 3
Cerberus
Cerberus
ionskunk
Cerberus
Level 67
God Stats
6W - 4L
1,580 SR
Queue Stats
80W - 95L
1,400 Elo+
Party 3
Fenrir
Fenrir
nosoyelkenny
Fenrir
Level 129
God Stats
5W - 7L
1,573 SR
Queue Stats
150W - 164L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 2
5,581
429
2,596
10,160
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Doke
Pele
11
1 / 5 / 2
6,674
513
6,611
12,663
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
4 / 3 / 1
7,266
559
6,728
8,230
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Z THUNDER46
Heimdallr
9
0 / 3 / 1
5,435
418
7,384
7,724
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
pgv8
Chaac
9
0 / 3 / 0
5,102
392
2,528
7,673
5,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 1 / 1
7,780
598
7,908
11,253
6,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
 
Hera
13
2 / 1 / 3
7,742
596
5,220
4,755
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NaughtyKnave
Izanami
11
3 / 1 / 3
7,166
551
5,691
7,695
2,773
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ionskunk
Cerberus
11
3 / 1 / 4
7,554
581
3,955
9,677
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
13
5 / 1 / 5
7,934
610
7,706
8,870
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
18
18
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
1
5.5
W
Hera
 
Hera
2
1
3
3.5
L
Ymir
0
4
2
0.25
L
Pele
Doke
Pele
1
5
2
0.4
L
Janus
4
3
1
1.5
W
Izanami
NaughtyKnave
Izanami
3
1
3
4.5
L
Heimdallr
Z THUNDER46
Heimdallr
0
3
1
0.17
W
Cerberus
ionskunk
Cerberus
3
1
4
5
W
Fenrir
5
1
5
7.5
L
Chaac
pgv8
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
30,480
46,450
Taken
42,250
21,215
Mitigated
22,238
9,342
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,908
855
0
1,125
11,253
6,673
0
826
10,427
813
51,233
W
Hera
 
Hera
5,220
1,320
0
1,971
4,755
1,663
1,168
1,860
2,895
54,251
0
L
Ymir
2,596
1,166
0
2,459
10,160
4,945
24
2,537
7,623
15,652
0
L
Pele
Doke
Pele
6,611
2,546
0
3,382
12,663
4,865
0
1,148
11,515
0
45,376
L
Janus
6,728
1,096
0
1,014
8,230
3,343
0
2,916
5,314
48,875
0
W
Izanami
NaughtyKnave
Izanami
5,691
4,662
0
1,050
7,695
2,773
465
1,981
5,714
0
51,988
L
Heimdallr
Z THUNDER46
Heimdallr
7,384
3,627
0
1,963
7,724
2,740
250
1,723
6,001
0
38,428
W
Cerberus
ionskunk
Cerberus
3,955
398
440
4,222
9,677
7,021
0
3,352
6,325
19,963
0
W
Fenrir
7,706
1,728
0
2,508
8,870
4,108
0
1,305
7,565
0
52,437
L
Chaac
pgv8
Chaac
2,528
379
0
524
7,673
5,322
0
1,121
6,552
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
38,176
281
Minions Killed
397
0
Camps Cleared
0
1,188,478
Distance Traveled
1,357,248
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,780
598
78
6
0
243,945
7
W
Hera
7,742
596
105
8
0
289,746
6
L
Ymir
5,581
429
21
2
0
212,522
2
L
Pele
6,674
513
84
6
0
268,529
3
L
Janus
7,266
559
85
7
0
248,306
1
W
Izanami
7,166
551
99
8
0
273,487
3
L
Heimdallr
5,435
418
59
5
0
216,774
2
W
Cerberus
7,554
581
32
2
0
256,240
2
W
Fenrir
7,934
610
83
6
0
293,830
2
L
Chaac
5,102
392
32
2
0
242,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role