Player Matchup

Tyr
Tyr
CIULLO81347
Tyr
Level 160
God Stats
9W - 4L
1,735 SR
Queue Stats
707W - 590L
1,729 Elo+
Party 3
Hercules
Hercules
Nèbula
Hercules
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
474W - 384L
1,630 Elo+
Party 3
Ganesha
Ganesha
Snake Like God
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,957 Elo+
Party 3
Danzaburou
Danzaburou
WilderLeader63
Danzaburou
Level 144
God Stats
5W - 2L
1,525 SR
Queue Stats
72W - 73L
1,643 Elo+
Party 3
He Bo
He Bo
Ηopkin
He Bo
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 51L
1,694 Elo+
Party 3
Team Averages
Level 128
1,642 SR
1,731 Elo+

VS

Team Averages
Level 80
1,573 SR
1,551 Elo+
Set
Set
ALsahim64
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 51L
1,602 Elo+
Party 2
Xing Tian
Xing Tian
Antrax55Z
Xing Tian
Level 129
God Stats
1W - 2L
1,507 SR
Queue Stats
96W - 79L
1,608 Elo+
Party 2
Charybdis
Charybdis
Errorset_
Charybdis
Level 156
God Stats
4W - 5L
1,646 SR
Queue Stats
380W - 376L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
xSteelHorse
Aphrodite
Level 28
God Stats
1W - 5L
1,714 SR
Queue Stats
129W - 97L
1,568 Elo+
Party 1
Thanatos
Thanatos
xxDiamond_Eyes
Thanatos
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 100L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 6
9,654
603
22,713
22,834
14,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Nèbula
Hercules
17
8 / 0 / 1
9,855
616
14,831
12,904
6,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 16
8,493
531
10,213
12,555
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WilderLeader63
Danzaburou
13
1 / 4 / 0
7,776
486
3,823
11,196
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
Ηopkin
He Bo
12
3 / 1 / 6
8,174
511
6,395
12,857
13,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,767
610
10,865
15,510
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Antrax55Z
Xing Tian
9
0 / 2 / 2
6,495
406
6,088
17,813
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Errorset_
Charybdis
11
0 / 5 / 2
6,743
421
4,784
12,878
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xSteelHorse
Aphrodite
13
3 / 6 / 2
8,219
514
12,185
17,639
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
1 / 8 / 2
6,818
426
5,053
12,014
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
11
11
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
Xing Tian
Antrax55Z
Xing Tian
0
2
2
0.5
W
12
4
6
3.75
L
Charybdis
Errorset_
Charybdis
0
5
2
0.2
W
Hercules
Nèbula
Hercules
8
0
1
8.5
W
0
2
16
4
W
Danzaburou
WilderLeader63
Danzaburou
1
4
0
0.25
L
Aphrodite
xSteelHorse
Aphrodite
3
6
2
0.67
L
Thanatos
1
8
2
0.25
W
He Bo
Ηopkin
He Bo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
38,975
72,346
Taken
75,854
46,710
Mitigated
44,153
27,036
Healing
26,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,865
3,976
0
4,251
15,510
13,049
0
3,131
12,379
0
69,928
L
Xing Tian
Antrax55Z
Xing Tian
6,088
423
0
3,295
17,813
13,858
0
5,415
12,398
19,403
2,341
W
22,713
5,838
0
10,007
22,834
14,429
0
9,691
13,005
0
67,295
L
Charybdis
Errorset_
Charybdis
4,784
1,737
0
3,741
12,878
4,261
0
1,370
11,508
0
43,411
W
Hercules
Nèbula
Hercules
14,831
7,521
0
5,658
12,904
6,518
0
2,153
10,751
0
81,071
W
10,213
1,116
0
2,231
12,555
7,708
0
3,565
8,839
52,819
9,885
W
Danzaburou
WilderLeader63
Danzaburou
3,823
771
0
4,912
11,196
4,757
760
76
10,645
0
58,017
L
Aphrodite
xSteelHorse
Aphrodite
12,185
1,369
1,157
8,579
17,639
6,960
34
2,896
14,743
58,442
0
L
Thanatos
5,053
1,265
0
5,799
12,014
6,025
0
3,404
8,610
0
39,354
W
He Bo
Ηopkin
He Bo
6,395
1,343
1,463
2,765
12,857
13,298
24
2,285
10,472
30,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
38,042
483
Minions Killed
384
0
Camps Cleared
0
1,575,984
Distance Traveled
1,478,086
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,767
610
124
8
0
299,733
4
L
Xing Tian
6,495
406
23
1
0
323,911
5
W
Tyr
9,654
603
100
6
0
332,700
4
L
Charybdis
6,743
421
77
5
0
279,481
2
W
Hercules
9,855
616
141
9
0
335,931
1
W
Ganesha
8,493
531
80
5
0
332,062
0
W
Danzaburou
7,776
486
114
7
0
277,312
4
L
Aphrodite
8,219
514
95
6
0
274,359
4
L
Thanatos
6,818
426
65
4
0
300,602
2
W
He Bo
8,174
511
48
3
0
297,979
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role