Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
ALEXVALL11
Cu Chulainn
Bronze III
Level 112
God Stats
0W - 2L
1,690 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
JoeyHatton
Cernunnos
Gold III
Level 113
God Stats
6W - 7L
1,510 SR
Queue Stats
128W - 137L
1,483 MMR
Party 1
Lancelot
Lancelot
Silver III
T3Lee
Lancelot
Silver III
Level 87
God Stats
3W - 4L
1,603 SR
Queue Stats
10W - 18L
1,461 MMR
Party 1
Ra
Ra
Bronze III
brayanh
Ra
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,332 MMR
Solo
Geb
Geb
Bronze V
hellscell
Geb
Bronze V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,323 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,561 SR
1,420 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,578 SR
1,463 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
Bonkasomfan
Loki
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,315 MMR
Solo
King Arthur
King Arthur
Bronze III
commitnotalive
King Arthur
Bronze III
Level 104
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Janus
Janus
Bronze III
moomoobull
Janus
Bronze III
Level 124
God Stats
1W - 0L
1,686 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ALEXVALL11
Cu Chulainn
15
0 / 8 / 1
8,717
415
7,028
21,653
16,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
JoeyHatton
Cernunnos
18
3 / 1 / 2
11,235
535
10,559
18,895
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
T3Lee
Lancelot
16
7 / 7 / 1
10,833
516
13,393
19,692
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 2
9,290
442
8,523
15,566
6,079
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 4
8,263
393
5,350
17,909
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ThorPersephoneIshtar

VS

Bans
AtlasAthenaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 3 / 3
12,500
595
17,997
17,501
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
17
4 / 4 / 12
11,682
556
9,089
18,240
19,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 1 / 8
12,967
617
15,160
17,907
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
commitnotalive
King Arthur
18
11 / 1 / 8
13,120
625
17,674
19,602
24,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
17
3 / 3 / 12
11,551
550
10,518
12,948
6,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
10
Kills
28
28
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
3
1.17
W
Ares
 
Ares
4
4
12
2.5
L
Cu Chulainn
ALEXVALL11
Cu Chulainn
0
8
1
0.06
W
8
1
8
12
L
Cernunnos
JoeyHatton
Cernunnos
3
1
2
4
L
Lancelot
T3Lee
Lancelot
7
7
1
1.07
L
0
7
2
0.14
W
King Arthur
commitnotalive
King Arthur
11
1
8
15
L
0
5
4
0.4
W
Janus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
70,438
93,715
Taken
86,198
56,808
Mitigated
66,643
18,827
Healing
28,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,997
7,469
0
10,052
17,501
8,320
4,308
1,253
16,248
109,165
17,075
W
Ares
 
Ares
9,089
703
344
3,033
18,240
19,655
1,307
2,938
15,302
34,870
0
L
Cu Chulainn
ALEXVALL11
Cu Chulainn
7,028
708
0
2,692
21,653
16,583
0
5,397
16,256
3,793
61,319
W
15,160
5,050
0
7,860
17,907
7,892
867
2,245
15,662
0
111,586
L
Cernunnos
JoeyHatton
Cernunnos
10,559
5,966
0
11,246
18,895
8,240
1,150
10,173
8,722
0
112,517
L
Lancelot
T3Lee
Lancelot
13,393
1,497
0
250
19,692
8,512
0
5,401
13,757
0
90,686
L
8,523
407
365
2,091
15,566
6,079
345
4,477
11,089
82,180
0
W
King Arthur
commitnotalive
King Arthur
17,674
2,233
0
4,318
19,602
24,697
645
6,006
13,596
0
90,418
L
5,350
198
0
2,183
17,909
17,394
0
11,036
6,873
12,390
0
W
Janus
10,518
1,365
0
3,131
12,948
6,079
888
5,131
7,817
103,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
61,820
554
Minions Killed
673
0
Camps Cleared
0
1,960,370
Distance Traveled
2,021,670
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,500
595
186
9
0
359,247
6
W
Ares
11,682
556
37
2
0
369,555
13
L
Cu Chulainn
8,717
415
100
5
0
402,332
8
W
Loki
12,967
617
160
8
0
476,915
6
L
Cernunnos
11,235
535
185
9
0
384,668
4
L
Lancelot
10,833
516
120
6
0
421,444
4
L
Ra
9,290
442
132
6
0
385,613
2
W
King Arthur
13,120
625
149
7
0
426,623
1
L
Geb
8,263
393
17
1
0
366,313
5
W
Janus
11,551
550
141
7
0
389,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role