Player Matchup

Sylvanus
Sylvanus
Udop
Sylvanus
Level 133
God Stats
1W - 1L
1,532 SR
Queue Stats
79W - 98L
1,396 Elo+
Party 1
Raijin
Raijin
Uqop
Raijin
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 78L
1,243 Elo+
Party 1
Shiva
Shiva
ygsaucy
Shiva
Level 66
God Stats
17W - 11L
1,619 SR
Queue Stats
50W - 62L
1,387 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,342 Elo+

VS

Team Averages
Level 78
1,494 SR
1,382 Elo+
Vulcan
Vulcan
BlackHeartS2000
Vulcan
Level 41
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 2
Yemoja
Yemoja
ByDylan_03
Yemoja
Level 125
God Stats
7W - 11L
1,575 SR
Queue Stats
42W - 65L
1,337 Elo+
Party 2
Bakasura
Bakasura
ThoseDankMemes9
Bakasura
Level 68
God Stats
1W - 5L
1,386 SR
Queue Stats
44W - 35L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Udop
Sylvanus
20
7 / 3 / 10
14,873
708
15,887
25,062
21,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Uqop
Raijin
20
8 / 4 / 7
14,640
697
18,404
19,322
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
ygsaucy
Shiva
20
3 / 2 / 13
13,968
665
17,658
23,976
28,716
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 2
13,986
666
17,597
16,498
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ByDylan_03
Yemoja
19
0 / 5 / 7
12,914
615
8,377
23,860
29,526
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
20
5 / 6 / 2
14,837
707
21,942
27,714
15,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
8
9
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Yemoja
ByDylan_03
Yemoja
0
5
7
0.7
L
Bakasura
5
6
2
1
W
Sylvanus
Udop
Sylvanus
7
3
10
4
W
Raijin
Uqop
Raijin
8
4
7
2.88
W
Shiva
ygsaucy
Shiva
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,949
Damage
47,916
68,360
Taken
68,072
59,694
Mitigated
51,978
24,900
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,597
6,800
326
1,743
16,498
7,408
0
8,906
7,592
59,602
0
L
Yemoja
ByDylan_03
Yemoja
8,377
1,323
3,705
3,164
23,860
29,526
136
12,677
11,183
42,989
0
L
Bakasura
21,942
14,008
0
9,073
27,714
15,044
1,241
11,264
16,450
0
69,707
W
Sylvanus
Udop
Sylvanus
15,887
4,384
6,799
8,780
25,062
21,567
1,083
10,439
12,447
51,583
11,684
W
Raijin
Uqop
Raijin
18,404
1,528
0
3,425
19,322
9,411
1,433
8,032
9,570
62,485
0
W
Shiva
ygsaucy
Shiva
17,658
1,662
557
5,339
23,976
28,716
421
7,798
15,211
0
73,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
41,737
259
Minions Killed
245
0
Camps Cleared
0
1,030,721
Distance Traveled
982,339
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,986
666
87
4
0
303,388
1
L
Yemoja
12,914
615
51
2
0
290,952
3
L
Bakasura
14,837
707
107
5
0
387,999
1
W
Sylvanus
14,873
708
100
5
0
303,972
2
W
Raijin
14,640
697
88
4
0
287,941
1
W
Shiva
13,968
665
71
3
0
438,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role