Player Matchup

Ymir
Ymir
BigHoneyBiscuits
Ymir
Level 14
God Stats
18W - 19L
1,498 SR
Queue Stats
18W - 22L
1,345 Elo+
Party 2
Mercury
Mercury
ErenBlack16
Mercury
Level 45
God Stats
1W - 1L
1,700 SR
Queue Stats
79W - 96L
1,315 Elo+
Party 1
Izanami
Izanami
OnlyOne_AD3
Izanami
Level 29
God Stats
15W - 24L
1,395 SR
Queue Stats
49W - 94L
1,236 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PRIME26TIME
Morgan Le Fay
Level 60
God Stats
10W - 11L
1,489 SR
Queue Stats
107W - 127L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
savario856
Sylvanus
Level 117
God Stats
4W - 6L
1,469 SR
Queue Stats
148W - 166L
1,390 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,326 Elo+

VS

Team Averages
Level 98
1,535 SR
1,355 Elo+
Achilles
Achilles
Exiled-_-Pharaoh
Achilles
Level 105
God Stats
7W - 2L
1,755 SR
Queue Stats
64W - 70L
1,342 Elo+
Party 3
Zeus
Zeus
Fel_Winter
Zeus
Level 47
God Stats
5W - 0L
1,789 SR
Queue Stats
14W - 9L
1,327 Elo+
Solo
Medusa
Medusa
Konig_Schicksals
Medusa
Level 101
God Stats
18W - 19L
1,447 SR
Queue Stats
476W - 468L
1,335 Elo+
Party 3
Fenrir
Fenrir
SILENT-CUTTER-91
Fenrir
Level 122
God Stats
3W - 3L
1,186 SR
Queue Stats
125W - 167L
1,368 Elo+
Party 3
Sylvanus
Sylvanus
SVIXN_16
Sylvanus
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 262L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,585
409
9,044
28,488
24,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ErenBlack16
Mercury
15
2 / 7 / 1
9,698
462
6,561
21,071
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
OnlyOne_AD3
Izanami
9
0 / 4 / 1
6,969
332
4,432
9,290
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
PRIME26TIME
Morgan Le Fay
15
3 / 3 / 1
9,586
456
11,474
11,153
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
savario856
Sylvanus
16
1 / 4 / 2
9,617
458
18,790
21,222
16,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,412
496
10,497
16,565
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 4
10,927
520
12,229
10,100
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 4
9,800
467
11,900
14,087
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 2 / 3
12,243
583
16,187
22,078
11,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SVIXN_16
Sylvanus
15
4 / 1 / 11
10,666
508
11,291
21,414
23,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
22
22
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Mercury
ErenBlack16
Mercury
2
7
1
0.36
W
3
1
6
6
W
3
1
4
5
W
4
2
4
3
L
Izanami
OnlyOne_AD3
Izanami
0
4
1
0.13
L
Morgan Le Fay
PRIME26TIME
Morgan Le Fay
3
3
1
1.17
W
8
2
3
4.75
W
Sylvanus
SVIXN_16
Sylvanus
4
1
11
9.5
L
Sylvanus
savario856
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
62,104
91,224
Taken
84,244
55,556
Mitigated
62,309
26,277
Healing
39,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,044
1,175
660
12,199
28,488
24,211
0
9,208
19,078
60,838
0
L
Mercury
ErenBlack16
Mercury
6,561
2,865
0
2,090
21,071
8,107
0
4,203
16,708
0
72,380
W
10,497
2,278
0
8,186
16,565
16,288
1,555
8,897
7,668
350
57,152
W
12,229
1,589
0
2,093
10,100
4,676
352
6,246
3,854
81,463
0
W
11,900
5,858
964
6,156
14,087
6,537
1,037
5,504
8,583
0
77,189
L
Izanami
OnlyOne_AD3
Izanami
4,432
3,846
0
1,473
9,290
2,573
0
2,488
6,802
0
33,772
L
Morgan Le Fay
PRIME26TIME
Morgan Le Fay
11,474
814
0
878
11,153
4,642
0
6,237
4,828
68,015
0
W
16,187
3,150
0
9,826
22,078
11,123
0
8,777
13,301
0
115,992
W
Sylvanus
SVIXN_16
Sylvanus
11,291
3,194
2,700
9,555
21,414
23,685
14
8,390
13,024
40,678
2,869
L
Sylvanus
savario856
Sylvanus
18,790
5,398
1,498
7,479
21,222
16,023
280
1,397
18,994
74,321
14,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
54,048
483
Minions Killed
552
0
Camps Cleared
0
1,604,795
Distance Traveled
1,932,057
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,585
409
64
3
0
303,296
2
L
Mercury
9,698
462
117
6
0
412,053
0
W
Achilles
10,412
496
96
5
0
403,631
1
W
Zeus
10,927
520
127
6
0
365,726
0
W
Medusa
9,800
467
95
5
0
330,519
0
L
Izanami
6,969
332
59
3
0
218,644
1
L
Morgan Le Fay
9,586
456
102
5
0
358,836
1
W
Fenrir
12,243
583
168
8
0
482,395
1
W
Sylvanus
10,666
508
66
3
0
349,786
0
L
Sylvanus
9,617
458
141
7
0
311,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role