Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GSD_DAMMY
Thanatos
Level 149
God Stats
20W - 11L
1,659 SR
Queue Stats
470W - 514L
1,540 Elo+
Party 2
Artemis
Artemis
Nico_Deathbat
Artemis
Level 159
God Stats
16W - 9L
1,565 SR
Queue Stats
235W - 247L
1,448 Elo+
Party 2
Hades
Hades
PiolaWachin
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
weizenmann17
Kukulkan
Level 145
God Stats
8W - 14L
1,172 SR
Queue Stats
126W - 157L
1,339 Elo+
Solo
Team Averages
Level 126
1,479 SR
1,457 Elo+

VS

Team Averages
Level 129
1,530 SR
1,470 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MatrixHead96
Susano
Level 127
God Stats
4W - 6L
1,341 SR
Queue Stats
64W - 78L
1,372 Elo+
Solo
Apollo
Apollo
cabalmaromba
Apollo
Level 147
God Stats
13W - 5L
1,642 SR
Queue Stats
424W - 468L
1,460 Elo+
Solo
Agni
Agni
lBraianl
Agni
Level 87
God Stats
71W - 53L
1,667 SR
Queue Stats
213W - 227L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 6
7,957
530
5,781
18,360
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GSD_DAMMY
Thanatos
13
7 / 2 / 1
8,200
547
5,387
9,453
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
2 / 0 / 2
8,531
569
8,110
9,723
4,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 3
9,341
623
11,592
15,258
8,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
weizenmann17
Kukulkan
14
3 / 2 / 8
8,369
558
11,809
8,640
3,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 6 / 1
7,590
506
10,657
15,817
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
 
Nu Wa
11
1 / 3 / 2
6,765
451
9,426
9,922
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
13
0 / 3 / 1
7,546
503
8,264
15,856
8,573
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
10
3 / 3 / 0
6,526
435
5,201
11,314
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Agni
7
0 / 4 / 0
5,533
369
2,062
5,279
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
6
2.33
L
Danzaburou
 
Danzaburou
3
6
1
0.58
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Thanatos
GSD_DAMMY
Thanatos
7
2
1
3.75
L
Susano
0
3
1
0.17
W
Artemis
2
0
2
3
W
3
0
3
4.5
L
Apollo
3
3
0
1
L
Agni
0
4
0
0
W
Kukulkan
weizenmann17
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
35,610
61,434
Taken
58,188
36,953
Mitigated
25,694
35,077
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,781
1,368
0
4,914
18,360
15,946
0
4,168
14,192
156
30,135
L
Danzaburou
 
Danzaburou
10,657
6,163
0
4,075
15,817
5,653
0
3,970
11,847
0
42,845
L
Nu Wa
 
Nu Wa
9,426
2,189
0
1,941
9,922
4,909
0
2,705
7,217
40,909
0
W
Thanatos
GSD_DAMMY
Thanatos
5,387
1,502
0
9,503
9,453
4,509
0
1,683
7,770
0
43,203
L
Susano
8,264
2,387
0
3,035
15,856
8,573
0
10,204
5,652
0
64,304
W
Artemis
8,110
4,661
0
6,106
9,723
4,001
1,944
1,503
8,220
0
75,368
W
11,592
3,165
217
11,954
15,258
8,514
300
533
14,725
77,538
0
L
Apollo
5,201
2,502
0
2,712
11,314
4,712
25
4,029
7,285
0
28,823
L
Agni
2,062
264
0
391
5,279
1,847
0
2,649
2,630
25,956
0
W
Kukulkan
weizenmann17
Kukulkan
11,809
569
0
2,383
8,640
3,983
482
3,601
5,039
77,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
33,960
500
Minions Killed
338
0
Camps Cleared
0
1,393,980
Distance Traveled
1,466,037
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,957
530
44
3
0
300,635
0
L
Danzaburou
7,590
506
64
4
0
266,859
3
L
Nu Wa
6,765
451
58
4
0
263,723
2
W
Thanatos
8,200
547
72
5
0
304,436
5
L
Susano
7,546
503
111
7
0
315,375
3
W
Artemis
8,531
569
128
9
0
261,677
2
W
Hades
9,341
623
138
9
0
240,093
0
L
Apollo
6,526
435
54
4
0
272,045
1
L
Agni
5,533
369
51
3
0
348,035
2
W
Kukulkan
8,369
558
118
8
0
287,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role