Player Matchup

Medusa
Medusa
IIGirthVaderII
Medusa
Level 113
God Stats
2W - 3L
1,729 SR
Queue Stats
476W - 523L
1,479 Elo+
Party 1
Geb
Geb
Ngilbert
Geb
Level 38
God Stats
5W - 9L
1,534 SR
Queue Stats
156W - 132L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
Silentmonkey158
Guan Yu
Level 86
God Stats
2W - 2L
1,676 SR
Queue Stats
164W - 141L
1,569 Elo+
Party 3
Lancelot
Lancelot
Wildrider75
Lancelot
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
16W - 28L
1,361 Elo+
Party 1
Ra
Ra
chrisBnuggets
Ra
Level 124
God Stats
2W - 4L
1,309 SR
Queue Stats
131W - 98L
1,569 Elo+
Party 3
Team Averages
Level 77
1,503 SR
1,507 Elo+

VS

Team Averages
Level 71
1,481 SR
1,455 Elo+
Baron Samedi
Baron Samedi
BearJEEEEWWWW
Baron Samedi
Level 64
God Stats
12W - 10L
1,607 SR
Queue Stats
163W - 167L
1,483 Elo+
Party 2
Cerberus
Cerberus
Pyyromatik
Cerberus
Level 56
God Stats
2W - 0L
1,187 SR
Queue Stats
50W - 88L
1,248 Elo+
Solo
Cernunnos
Cernunnos
Sm0k96
Cernunnos
Level 40
God Stats
21W - 14L
1,651 SR
Queue Stats
64W - 81L
1,422 Elo+
Party 2
Vamana
Vamana
TheMoom
Vamana
Level 84
God Stats
3W - 4L
1,459 SR
Queue Stats
377W - 376L
1,533 Elo+
Party 2
Awilix
Awilix
laserfast
Awilix
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 168L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
8,049
473
8,739
12,881
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 9
7,798
459
11,337
16,777
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 7 / 2
8,847
520
10,480
22,229
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Wildrider75
Lancelot
12
0 / 7 / 3
7,593
447
2,929
15,847
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 4 / 0
10,244
603
11,653
10,223
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BearJEEEEWWWW
Baron Samedi
15
1 / 0 / 5
8,706
512
4,483
5,673
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Pyyromatik
Cerberus
12
1 / 3 / 6
8,371
492
8,557
12,947
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Sm0k96
Cernunnos
11
1 / 5 / 2
7,209
424
9,425
15,806
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
TheMoom
Vamana
17
8 / 2 / 7
11,230
661
22,303
21,186
12,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
laserfast
Awilix
16
12 / 2 / 4
10,198
600
9,559
15,014
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
23
23
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BearJEEEEWWWW
Baron Samedi
1
0
5
3.5
L
4
2
3
2.75
L
0
3
9
1.5
W
Cerberus
Pyyromatik
Cerberus
1
3
6
1.33
L
2
7
2
0.43
W
Cernunnos
Sm0k96
Cernunnos
1
5
2
0.4
W
Vamana
TheMoom
Vamana
8
2
7
5.75
L
Lancelot
Wildrider75
Lancelot
0
7
3
0.21
L
6
4
0
1.5
W
Awilix
laserfast
Awilix
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
54,327
77,957
Taken
70,626
54,771
Mitigated
38,349
22,630
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BearJEEEEWWWW
Baron Samedi
4,483
98
1,140
2,051
5,673
3,339
0
938
4,686
64,442
0
L
8,739
4,806
0
5,047
12,881
5,079
0
3,679
9,202
0
62,168
L
11,337
1,420
0
2,278
16,777
17,554
0
4,618
12,159
27,185
5,061
W
Cerberus
Pyyromatik
Cerberus
8,557
675
0
3,455
12,947
10,639
0
4,926
7,925
25,740
3,141
L
10,480
1,367
804
7,750
22,229
20,307
0
907
21,322
0
64,707
W
Cernunnos
Sm0k96
Cernunnos
9,425
4,103
0
6,321
15,806
5,785
1,514
7,191
8,615
0
51,401
W
Vamana
TheMoom
Vamana
22,303
12,367
0
4,540
21,186
12,585
0
3,303
16,840
0
91,059
L
Lancelot
Wildrider75
Lancelot
2,929
1,062
0
4,294
15,847
6,969
0
2,092
13,755
0
45,523
L
11,653
743
1,064
1,393
10,223
4,862
0
1,549
8,674
92,380
0
W
Awilix
laserfast
Awilix
9,559
3,669
0
1,943
15,014
6,001
1,164
5,670
9,302
0
63,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
45,714
491
Minions Killed
472
0
Camps Cleared
0
1,695,686
Distance Traveled
1,626,469
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,706
512
106
6
0
330,632
0
L
Medusa
8,049
473
92
5
0
320,806
5
L
Geb
7,798
459
37
2
0
342,504
0
W
Cerberus
8,371
492
55
3
0
264,479
0
L
Guan Yu
8,847
520
123
7
0
331,769
0
W
Cernunnos
7,209
424
86
5
0
282,463
1
W
Vamana
11,230
661
141
8
0
362,661
0
L
Lancelot
7,593
447
83
5
0
344,247
4
L
Ra
10,244
603
156
9
0
356,360
4
W
Awilix
10,198
600
84
5
0
386,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role