Player Matchup

King Arthur
King Arthur
FrankHook68821
King Arthur
Level 95
God Stats
9W - 5L
1,630 SR
Queue Stats
99W - 101L
1,434 Elo+
Party 1
Hel
Hel
InfantineToe3
Hel
Level 109
God Stats
8W - 4L
1,618 SR
Queue Stats
162W - 154L
1,463 Elo+
Party 1
Ravana
Ravana
JunkTTimer
Ravana
Level 83
God Stats
9W - 10L
1,534 SR
Queue Stats
80W - 75L
1,516 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,471 Elo+

VS

Team Averages
Level 46
1,303 SR
1,347 Elo+
Hun Batz
Hun Batz
BigSirHoly
Hun Batz
Level 4
God Stats
0W - 2L
1,104 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 2
Scylla
Scylla
CiggyInhaler69
Scylla
Level 85
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 2
Ymir
Ymir
ElFGOOT
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrankHook68821
King Arthur
14
4 / 1 / 11
9,005
750
9,463
14,932
12,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 12
9,019
752
11,423
8,895
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
JunkTTimer
Ravana
14
8 / 2 / 6
9,795
816
14,731
13,633
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigSirHoly
Hun Batz
11
0 / 5 / 1
7,055
588
3,630
10,706
6,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
7,999
667
8,304
10,662
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
ElFGOOT
Ymir
10
0 / 5 / 2
7,520
627
6,273
19,196
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
1
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigSirHoly
Hun Batz
0
5
1
0.1
L
1
5
1
0.3
L
Ymir
ElFGOOT
Ymir
0
5
2
0.2
W
King Arthur
FrankHook68821
King Arthur
4
1
11
9.5
W
3
0
12
9
W
Ravana
JunkTTimer
Ravana
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
18,207
37,460
Taken
40,564
26,351
Mitigated
26,032
21,235
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigSirHoly
Hun Batz
3,630
888
0
0
10,706
6,315
0
1,682
9,024
0
11,517
L
8,304
819
0
467
10,662
3,762
0
2,467
8,195
36,325
0
L
Ymir
ElFGOOT
Ymir
6,273
1,370
337
1,919
19,196
15,955
0
7,326
11,870
13,811
0
W
King Arthur
FrankHook68821
King Arthur
9,463
1,571
229
907
14,932
12,564
345
6,190
8,742
0
27,508
W
11,423
1,585
8,957
6,164
8,895
4,087
1,014
4,592
4,303
41,292
0
W
Ravana
JunkTTimer
Ravana
14,731
5,388
0
4,978
13,633
9,700
992
3,805
9,828
0
34,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
22,574
140
Minions Killed
92
0
Camps Cleared
0
701,546
Distance Traveled
520,967
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,055
588
25
2
0
164,270
1
L
Scylla
7,999
667
57
5
0
191,373
0
L
Ymir
7,520
627
10
1
0
165,324
0
W
King Arthur
9,005
750
35
3
0
211,942
0
W
Hel
9,019
752
62
5
0
245,233
3
W
Ravana
9,795
816
43
4
0
244,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role