Player Matchup

Mulan
Mulan
CavemanCrown825
Mulan
Level 86
God Stats
3W - 4L
1,377 SR
Queue Stats
46W - 46L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
NoxTheJester
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 1
Olorun
Olorun
amacewilldo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 1
Team Averages
Level 31
1,459 SR
1,419 Elo+

VS

Team Averages
Level 58
1,493 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
I_SPY_MINION6
Sun Wukong
Level 57
God Stats
5W - 5L
1,480 SR
Queue Stats
151W - 191L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,941
765
10,198
15,734
14,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
NoxTheJester
Cthulhu
14
3 / 3 / 5
9,915
763
8,541
16,370
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
1 / 8 / 4
8,132
626
3,893
12,959
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 3 / 3
11,262
866
19,388
16,273
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
15
1 / 4 / 11
9,924
763
9,079
6,817
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
I_SPY_MINION6
Sun Wukong
14
3 / 1 / 8
10,152
781
8,756
10,996
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
14
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
3
3
3.83
W
Ra
 
Ra
1
4
11
1.63
L
4
3
4
2
W
Sun Wukong
I_SPY_MINION6
Sun Wukong
3
1
8
7
L
Cthulhu
NoxTheJester
Cthulhu
3
3
5
1.83
L
Olorun
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
37,223
45,063
Taken
34,086
40,936
Mitigated
20,269
8,105
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,388
13,906
0
3,987
16,273
8,310
1,093
5,092
11,181
0
50,488
W
Ra
 
Ra
9,079
566
4,811
1,893
6,817
3,016
760
2,717
4,100
34,806
0
L
10,198
1,040
457
2,056
15,734
14,969
0
2,540
12,850
0
41,376
W
Sun Wukong
I_SPY_MINION6
Sun Wukong
8,756
2,097
0
3,357
10,996
8,943
564
4,449
6,547
0
27,357
L
Cthulhu
NoxTheJester
Cthulhu
8,541
890
241
3,166
16,370
19,551
0
4,306
11,657
23,306
0
L
Olorun
3,893
2,406
217
1,968
12,959
6,416
80
2,288
10,447
24,317
2,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
31,338
116
Minions Killed
139
0
Camps Cleared
0
603,765
Distance Traveled
723,376
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,262
866
61
5
0
214,439
0
W
Ra
9,924
763
55
4
0
251,972
2
L
Mulan
9,941
765
47
4
0
236,399
1
W
Sun Wukong
10,152
781
23
2
0
256,965
2
L
Cthulhu
9,915
763
23
2
0
227,559
0
L
Olorun
8,132
626
46
4
0
139,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role