Player Matchup

Ra
Ra
DiscordRizz
Ra
Level 129
God Stats
16W - 11L
1,710 SR
Queue Stats
522W - 312L
1,584 Elo+
Party 3
Vamana
Vamana
HexZeal
Vamana
Level 160
God Stats
2W - 0L
1,751 SR
Queue Stats
211W - 74L
1,803 Elo+
Party 3
Serqet
Serqet
Kaiipo
Serqet
Level 144
God Stats
6W - 1L
1,735 SR
Queue Stats
543W - 287L
1,825 Elo+
Party 3
Chiron
Chiron
Montime
Chiron
Level 117
God Stats
5W - 3L
1,738 SR
Queue Stats
569W - 434L
1,620 Elo+
Party 3
Bacchus
Bacchus
TrilRain
Bacchus
Level 46
God Stats
4W - 0L
1,696 SR
Queue Stats
14W - 3L
1,808 Elo+
Party 3
Team Averages
Level 119
1,726 SR
1,728 Elo+

VS

Team Averages
Level 58
1,533 SR
1,657 Elo+
Fenrir
Fenrir
DanChampion21
Fenrir
Level 87
God Stats
8W - 1L
1,975 SR
Queue Stats
80W - 39L
1,659 Elo+
Party 2
Ra
Ra
JLots
Ra
Level 29
God Stats
1W - 2L
1,283 SR
Queue Stats
43W - 15L
1,772 Elo+
Party 2
Sobek
Sobek
TotemPrince
Sobek
Level 85
God Stats
22W - 19L
1,601 SR
Queue Stats
364W - 371L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
TotemQueen
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,671 Elo+
Party 1
Apollo
Apollo
WindyBois
Apollo
Level 76
God Stats
0W - 2L
1,308 SR
Queue Stats
224W - 183L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,706
559
3,532
8,109
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
HexZeal
Vamana
12
7 / 1 / 1
7,737
645
9,338
11,526
8,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Kaiipo
Serqet
10
1 / 1 / 4
6,164
514
6,253
7,959
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Montime
Chiron
11
1 / 1 / 0
6,255
521
4,754
7,232
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TrilRain
Bacchus
9
0 / 2 / 6
5,750
479
4,725
10,594
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,268
522
5,514
10,652
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
12
4 / 2 / 3
7,562
630
5,107
5,556
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 6
6,790
566
5,284
11,285
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TotemQueen
Cernunnos
12
2 / 1 / 0
6,789
566
5,015
5,604
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
WindyBois
Apollo
11
0 / 5 / 0
6,125
510
2,853
9,535
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
10
10
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
2
5
1
0.5
W
Vamana
HexZeal
Vamana
7
1
1
7.5
L
Ra
4
2
3
2.75
W
Serqet
Kaiipo
Serqet
1
1
4
3
W
Chiron
Montime
Chiron
1
1
0
1
L
1
2
6
2
L
Cernunnos
TotemQueen
Cernunnos
2
1
0
2
W
Bacchus
TrilRain
Bacchus
0
2
6
1.5
L
Apollo
WindyBois
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
23,773
45,420
Taken
42,632
27,778
Mitigated
20,708
13,441
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,514
2,255
0
2,092
10,652
4,360
0
1,745
8,907
18
37,028
W
3,532
216
227
1,663
8,109
3,439
0
2,633
5,476
52,432
0
W
Vamana
HexZeal
Vamana
9,338
5,201
0
1,733
11,526
8,794
318
900
10,626
0
56,055
L
Ra
5,107
1,072
571
1,852
5,556
2,527
0
1,926
3,410
56,590
0
W
Serqet
Kaiipo
Serqet
6,253
1,191
0
3,619
7,959
3,345
0
1,485
6,474
0
36,643
W
Chiron
Montime
Chiron
4,754
2,241
343
2,778
7,232
2,535
0
1,089
6,120
0
53,022
L
5,284
775
341
4,953
11,285
8,526
0
3,570
7,379
19,113
2,245
L
Cernunnos
TotemQueen
Cernunnos
5,015
2,245
0
3,112
5,604
2,031
0
445
5,159
0
54,607
W
Bacchus
TrilRain
Bacchus
4,725
1,089
443
2,635
10,594
9,665
0
3,474
7,120
16,925
0
L
Apollo
WindyBois
Apollo
2,853
1,857
0
2,622
9,535
3,264
1,386
571
8,964
0
39,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
33,534
386
Minions Killed
397
0
Camps Cleared
0
1,160,579
Distance Traveled
1,133,662
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,268
522
64
5
0
259,401
2
W
Ra
6,706
559
93
8
0
213,233
1
W
Vamana
7,737
645
102
9
0
218,652
1
L
Ra
7,562
630
119
10
0
227,666
7
W
Serqet
6,164
514
81
7
0
278,617
4
W
Chiron
6,255
521
89
7
0
216,009
4
L
Sobek
6,790
566
26
2
0
249,911
1
L
Cernunnos
6,789
566
107
9
0
199,598
5
W
Bacchus
5,750
479
21
2
0
234,068
3
L
Apollo
6,125
510
81
7
0
197,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role