Player Matchup

Merlin
Merlin
ARIIEL95
Merlin
Level 66
God Stats
44W - 54L
1,416 SR
Queue Stats
295W - 340L
1,398 Elo+
Solo
Izanami
Izanami
DragonMama
Izanami
Level 60
God Stats
58W - 51L
1,528 SR
Queue Stats
62W - 54L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
Level 48
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 6L
1,601 Elo+
Party 1
Serqet
Serqet
gen3cide
Serqet
Level 156
God Stats
94W - 98L
1,571 SR
Queue Stats
742W - 799L
1,611 Elo+
Solo
Bacchus
Bacchus
银色獠牙
Bacchus
Level 137
God Stats
1W - 0L
1,749 SR
Queue Stats
30W - 26L
1,536 Elo+
Solo
Team Averages
Level 93
1,596 SR
1,530 Elo+

VS

Team Averages
Level 74
1,465 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
Gevaudyn
Morgan Le Fay
Level 119
God Stats
1W - 2L
1,431 SR
Queue Stats
162W - 154L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Lohras
Guan Yu
Level 126
God Stats
1W - 1L
1,392 SR
Queue Stats
10W - 6L
1,519 Elo+
Solo
Hel
Hel
RinBoy
Hel
Level 45
God Stats
1W - 3L
1,538 SR
Queue Stats
39W - 57L
1,385 Elo+
Solo
Bastet
Bastet
ch3lseaw0lfe
Bastet
Level 38
God Stats
1W - 2L
1,699 SR
Queue Stats
85W - 99L
1,325 Elo+
Solo
Merlin
Merlin
rompemadrez1011
Merlin
Level 44
God Stats
4W - 3L
1,266 SR
Queue Stats
124W - 145L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARIIEL95
Merlin
18
2 / 3 / 15
11,546
1,050
13,482
9,901
3,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DragonMama
Izanami
18
4 / 1 / 11
12,077
1,098
12,483
14,441
5,884
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ah Muzen Cab
JellyMeme
Ah Muzen Cab
18
4 / 4 / 10
12,183
1,108
14,097
14,397
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
gen3cide
Serqet
18
7 / 1 / 8
12,587
1,144
15,293
12,709
11,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
银色獠牙
Bacchus
17
1 / 2 / 13
11,784
1,071
13,376
19,813
27,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gevaudyn
Morgan Le Fay
17
1 / 4 / 3
11,201
1,018
9,657
15,866
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Lohras
Guan Yu
17
2 / 6 / 7
11,603
1,055
14,889
22,869
26,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
RinBoy
Hel
17
2 / 5 / 6
11,339
1,031
16,238
14,764
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
17
3 / 1 / 5
12,098
1,100
9,440
11,798
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 4
11,948
1,086
18,700
7,622
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
18
Kills
11
11
Deaths
18
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
ARIIEL95
Merlin
2
3
15
3.17
W
Izanami
DragonMama
Izanami
4
1
11
9.5
L
Morgan Le Fay
Gevaudyn
Morgan Le Fay
1
4
3
0.63
W
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
4
4
10
2.25
L
Guan Yu
Lohras
Guan Yu
2
6
7
0.92
L
Hel
RinBoy
Hel
2
5
6
1
L
Bastet
3
1
5
5.5
W
Serqet
gen3cide
Serqet
7
1
8
11
L
3
2
4
2.5
W
Bacchus
银色獠牙
Bacchus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
68,924
71,261
Taken
72,919
54,783
Mitigated
49,852
5,472
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ARIIEL95
Merlin
13,482
728
0
130
9,901
3,653
0
5,735
4,166
29,115
0
W
Izanami
DragonMama
Izanami
12,483
8,964
406
100
14,441
5,884
0
10,829
3,612
0
38,525
L
Morgan Le Fay
Gevaudyn
Morgan Le Fay
9,657
1,310
0
695
15,866
6,244
0
6,161
8,727
32,456
0
W
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
14,097
4,776
115
2,925
14,397
6,213
0
7,963
6,434
0
40,281
L
Guan Yu
Lohras
Guan Yu
14,889
1,325
894
2,038
22,869
26,821
0
8,235
14,178
0
22,326
L
Hel
RinBoy
Hel
16,238
359
3,970
3,885
14,764
5,347
0
6,513
7,659
29,076
0
L
Bastet
9,440
2,218
0
3,965
11,798
8,186
0
3,431
8,215
3,834
23,784
W
Serqet
gen3cide
Serqet
15,293
2,495
0
490
12,709
11,571
0
9,212
3,497
0
23,960
L
18,700
112
0
0
7,622
3,254
0
1,816
5,720
51,979
0
W
Bacchus
银色獠牙
Bacchus
13,376
1,006
696
610
19,813
27,462
0
11,944
7,869
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,177
Gold Earned
58,189
225
Minions Killed
240
8
Camps Cleared
10
1,197,962
Distance Traveled
1,186,769
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,546
1,050
49
4
0
219,703
0
W
Izanami
12,077
1,098
79
7
4
223,868
1
L
Morgan Le Fay
11,201
1,018
59
5
1
213,068
0
W
Ah Muzen Cab
12,183
1,108
60
5
0
234,961
0
L
Guan Yu
11,603
1,055
28
3
2
255,508
2
L
Hel
11,339
1,031
29
3
1
234,365
0
L
Bastet
12,098
1,100
62
6
2
257,168
1
W
Serqet
12,587
1,144
18
2
3
271,953
0
L
Merlin
11,948
1,086
62
6
4
226,660
0
W
Bacchus
11,784
1,071
19
2
1
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role