Player Matchup

Ganesha
Ganesha
Classified7969
Ganesha
Level 58
God Stats
4W - 2L
1,623 SR
Queue Stats
83W - 87L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Potty9268
Hun Batz
Level 44
God Stats
4W - 1L
1,616 SR
Queue Stats
92W - 100L
1,371 Elo+
Party 1
Olorun
Olorun
SunwardRex55441
Olorun
Level 104
God Stats
2W - 3L
1,418 SR
Queue Stats
228W - 244L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
TYSandslash
Erlang Shen
Level 62
God Stats
2W - 6L
1,192 SR
Queue Stats
105W - 103L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
Teth_Mig44
Baba Yaga
Level 109
God Stats
10W - 11L
1,516 SR
Queue Stats
80W - 94L
1,407 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,410 Elo+

VS

Team Averages
Level 52
1,500 SR
1,344 Elo+
King Arthur
King Arthur
Captain Cole X
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 3
Lancelot
Lancelot
Neon TripShot
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 2
Fafnir
Fafnir
Netlocc
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Scylla
Scylla
NlC ll
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,308 Elo+
Party 3
Ishtar
Ishtar
TrueScorer4
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 18
10,996
550
7,832
18,371
25,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Potty9268
Hun Batz
17
6 / 5 / 2
11,480
574
5,886
20,876
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 5 / 6
13,910
696
22,112
14,558
9,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TYSandslash
Erlang Shen
17
6 / 3 / 0
11,982
599
9,610
23,267
12,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Teth_Mig44
Baba Yaga
18
13 / 5 / 4
12,157
608
23,992
15,051
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captain Cole X
King Arthur
13
6 / 9 / 2
8,969
448
14,542
25,624
23,791
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Neon TripShot
Lancelot
15
4 / 8 / 6
9,766
488
13,361
20,148
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Netlocc
Fafnir
10
0 / 8 / 3
7,365
368
2,852
17,511
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
NlC ll
Scylla
15
5 / 8 / 3
9,759
488
13,394
14,102
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
11
1 / 4 / 1
6,933
347
7,267
11,885
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
36
Kills
16
18
Deaths
37
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Captain Cole X
King Arthur
6
9
2
0.78
W
0
0
18
9
L
Lancelot
Neon TripShot
Lancelot
4
8
6
0.88
L
Fafnir
Netlocc
Fafnir
0
8
3
0.19
L
Scylla
NlC ll
Scylla
5
8
3
0.81
W
Hun Batz
Potty9268
Hun Batz
6
5
2
1.4
W
11
5
6
2.8
W
Erlang Shen
TYSandslash
Erlang Shen
6
3
0
2
W
Baba Yaga
Teth_Mig44
Baba Yaga
13
5
4
3
L
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,432
Damage
51,416
92,123
Taken
89,270
65,251
Mitigated
58,371
30,815
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Captain Cole X
King Arthur
14,542
1,404
0
3,770
25,624
23,791
0
15,924
9,651
60
51,069
W
7,832
897
0
1,899
18,371
25,138
710
4,956
13,415
21,315
2,282
L
Lancelot
Neon TripShot
Lancelot
13,361
3,972
0
390
20,148
8,839
0
13,202
6,946
0
64,712
L
Fafnir
Netlocc
Fafnir
2,852
1,198
0
1,598
17,511
16,175
0
7,551
9,960
16,286
0
L
Scylla
NlC ll
Scylla
13,394
1,533
0
740
14,102
5,554
156
8,529
5,573
63,702
0
W
Hun Batz
Potty9268
Hun Batz
5,886
3,094
0
7,751
20,876
9,478
1
2,163
18,713
0
90,071
W
22,112
13,178
66
6,060
14,558
9,088
8,416
1,856
12,702
96,076
11,659
W
Erlang Shen
TYSandslash
Erlang Shen
9,610
3,919
0
13,052
23,267
12,011
1,500
4,861
18,406
0
101,184
W
Baba Yaga
Teth_Mig44
Baba Yaga
23,992
1,647
0
1,987
15,051
9,536
1,765
3,955
11,096
87,336
0
L
Ishtar
7,267
5,328
0
2,506
11,885
4,012
0
5,164
6,721
0
27,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
42,792
536
Minions Killed
288
0
Camps Cleared
0
1,824,144
Distance Traveled
1,765,205
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,969
448
60
3
0
352,218
2
W
Ganesha
10,996
550
11
1
0
386,942
4
L
Lancelot
9,766
488
95
5
0
349,548
0
L
Fafnir
7,365
368
17
1
0
341,496
2
L
Scylla
9,759
488
84
4
0
358,523
3
W
Hun Batz
11,480
574
114
6
0
388,057
0
W
Olorun
13,910
696
156
8
0
319,041
1
W
Erlang Shen
11,982
599
143
7
0
388,015
1
W
Baba Yaga
12,157
608
112
6
0
342,089
4
L
Ishtar
6,933
347
32
2
0
363,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role