Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ButASmith
Cabrakan
Level 124
God Stats
21W - 12L
1,675 SR
Queue Stats
84W - 68L
1,598 Elo+
Party 1
Thanatos
Thanatos
CyclopsGypsy
Thanatos
Level 105
God Stats
4W - 3L
1,869 SR
Queue Stats
45W - 42L
1,439 Elo+
Solo
Merlin
Merlin
Ryth24
Merlin
Level 126
God Stats
21W - 11L
1,653 SR
Queue Stats
145W - 109L
1,655 Elo+
Party 1
Geb
Geb
megatrubore
Geb
Level 88
God Stats
7W - 5L
1,548 SR
Queue Stats
13W - 17L
1,532 Elo+
Party 1
Team Averages
Level 121
1,649 SR
1,545 Elo+

VS

Team Averages
Level 88
1,570 SR
1,534 Elo+
King Arthur
King Arthur
DaviVeL
King Arthur
Level 69
God Stats
1W - 4L
1,456 SR
Queue Stats
47W - 35L
1,621 Elo+
Party 2
Awilix
Awilix
DircKblaCk1
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,731 Elo+
Party 2
Poseidon
Poseidon
HERmeneJILDo24
Poseidon
Level 88
God Stats
34W - 25L
1,586 SR
Queue Stats
260W - 278L
1,440 Elo+
Solo
Danzaburou
Danzaburou
RAPAZ20
Danzaburou
Level 77
God Stats
14W - 24L
1,548 SR
Queue Stats
246W - 291L
1,437 Elo+
Solo
Artio
Artio
Troublebrewing1
Artio
Level 80
God Stats
1W - 1L
1,763 SR
Queue Stats
104W - 112L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 0 / 3
7,496
535
6,234
3,247
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ButASmith
Cabrakan
13
3 / 1 / 3
8,213
587
8,358
8,519
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CyclopsGypsy
Thanatos
13
10 / 1 / 6
8,444
603
14,650
14,021
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Ryth24
Merlin
15
5 / 0 / 1
8,897
636
7,461
4,678
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 8
5,897
421
4,420
7,036
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaviVeL
King Arthur
11
0 / 4 / 2
6,745
482
3,719
12,323
8,230
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
10
1 / 4 / 1
6,575
470
2,339
11,095
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
1 / 7 / 0
6,933
495
7,406
10,710
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RAPAZ20
Danzaburou
10
0 / 5 / 0
6,168
441
4,785
13,110
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 1 / 1
6,134
438
3,109
12,240
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
2
2
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
3
4.5
W
Cabrakan
ButASmith
Cabrakan
3
1
3
4.5
W
Thanatos
CyclopsGypsy
Thanatos
10
1
6
13
L
King Arthur
DaviVeL
King Arthur
0
4
2
0.25
L
Awilix
1
4
1
0.38
L
Poseidon
1
7
0
0.14
L
Danzaburou
RAPAZ20
Danzaburou
0
5
0
0
W
Merlin
Ryth24
Merlin
5
0
1
5.5
L
0
1
1
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
21,358
37,501
Taken
59,478
18,851
Mitigated
23,930
18,181
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,234
1,561
0
2,172
3,247
1,258
0
701
2,546
0
52,197
W
Cabrakan
ButASmith
Cabrakan
8,358
1,155
0
1,601
8,519
5,753
48
2,534
5,985
60,121
0
W
Thanatos
CyclopsGypsy
Thanatos
14,650
3,998
0
12,462
14,021
5,688
0
3,483
10,538
0
57,301
L
King Arthur
DaviVeL
King Arthur
3,719
579
0
750
12,323
8,230
0
7,056
5,267
0
45,703
L
Awilix
2,339
1,197
0
400
11,095
3,541
0
2,116
8,940
0
48,448
L
Poseidon
7,406
887
175
1,789
10,710
3,111
0
3,624
7,000
55,960
0
L
Danzaburou
RAPAZ20
Danzaburou
4,785
1,447
0
4,188
13,110
3,885
0
3,439
9,349
0
46,547
W
Merlin
Ryth24
Merlin
7,461
493
0
500
4,678
1,943
0
1,549
3,129
82,084
0
L
3,109
125
1,011
6,533
12,240
5,163
0
3,677
8,185
8,559
0
W
4,420
402
0
1,446
7,036
4,209
0
2,248
4,788
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
32,555
478
Minions Killed
371
0
Camps Cleared
0
1,303,933
Distance Traveled
1,295,618
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,496
535
96
7
0
240,691
5
W
Cabrakan
8,213
587
130
9
0
231,928
0
W
Thanatos
8,444
603
75
5
0
288,789
4
L
King Arthur
6,745
482
83
6
0
221,650
1
L
Awilix
6,575
470
91
7
0
278,583
1
L
Poseidon
6,933
495
92
7
0
247,043
2
L
Danzaburou
6,168
441
88
6
0
236,532
3
W
Merlin
8,897
636
162
12
0
280,372
1
L
Artio
6,134
438
17
1
0
311,810
5
W
Geb
5,897
421
15
1
0
262,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role