Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlxAuditore77
Danzaburou
Level 145
God Stats
5W - 4L
1,368 SR
Queue Stats
257W - 228L
1,537 Elo+
Party 1
Anubis
Anubis
LortMoldyButt
Anubis
Level 141
God Stats
1W - 2L
1,219 SR
Queue Stats
36W - 38L
1,405 Elo+
Solo
Bacchus
Bacchus
adamantii
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,425 Elo+
Solo
King Arthur
King Arthur
icesmooth14
King Arthur
Level 120
God Stats
2W - 2L
1,604 SR
Queue Stats
142W - 162L
1,429 Elo+
Solo
Team Averages
Level 126
1,438 SR
1,459 Elo+

VS

Team Averages
Level 112
1,501 SR
1,441 Elo+
Nu Wa
Nu Wa
EccsDee
Nu Wa
Level 135
God Stats
12W - 13L
1,529 SR
Queue Stats
485W - 502L
1,516 Elo+
Solo
Merlin
Merlin
RYOKU_
Merlin
Level 155
God Stats
8W - 8L
1,492 SR
Queue Stats
388W - 430L
1,545 Elo+
Solo
Neith
Neith
Sabre M9
Neith
Level 84
God Stats
12W - 17L
1,407 SR
Queue Stats
88W - 94L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
Tritenicks
Erlang Shen
Level 119
God Stats
12W - 17L
1,420 SR
Queue Stats
411W - 458L
1,383 Elo+
Solo
Bacchus
Bacchus
santiavend
Bacchus
Level 68
God Stats
6W - 2L
1,655 SR
Queue Stats
135W - 148L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 5 / 2
9,365
390
6,478
17,648
7,198
Danzaburou
AlxAuditore77
Danzaburou
14
2 / 2 / 5
9,876
412
11,672
19,154
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 10 / 0
9,819
409
7,581
19,495
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
adamantii
Bacchus
15
3 / 8 / 2
10,537
439
6,688
28,255
42,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
icesmooth14
King Arthur
17
1 / 7 / 0
10,297
429
4,117
29,442
19,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EccsDee
Nu Wa
20
7 / 1 / 7
15,865
661
29,498
16,121
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
RYOKU_
Merlin
20
9 / 1 / 7
14,442
602
11,710
10,323
4,494
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sabre M9
Neith
19
7 / 4 / 7
13,622
568
21,793
15,145
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Tritenicks
Erlang Shen
20
7 / 1 / 10
14,423
601
11,143
20,399
12,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
santiavend
Bacchus
19
2 / 3 / 13
13,240
552
8,904
18,788
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
10
Kills
32
32
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
5
2
0.8
L
Danzaburou
AlxAuditore77
Danzaburou
2
2
5
2.25
W
Nu Wa
EccsDee
Nu Wa
7
1
7
10.5
L
1
10
0
0.1
W
Merlin
RYOKU_
Merlin
9
1
7
12.5
W
Neith
Sabre M9
Neith
7
4
7
2.63
W
Erlang Shen
Tritenicks
Erlang Shen
7
1
10
12
L
Bacchus
adamantii
Bacchus
3
8
2
0.5
L
King Arthur
icesmooth14
King Arthur
1
7
0
0.14
W
Bacchus
santiavend
Bacchus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
83,048
113,994
Taken
80,776
84,348
Mitigated
49,128
20,097
Healing
35,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,478
3,060
0
1,231
17,648
7,198
747
7,618
10,030
0
63,993
L
Danzaburou
AlxAuditore77
Danzaburou
11,672
4,504
0
7,026
19,154
7,261
0
8,978
10,176
0
73,701
W
Nu Wa
EccsDee
Nu Wa
29,498
8,807
0
8,546
16,121
7,686
8,379
1,048
15,073
162,045
0
L
7,581
258
0
3,770
19,495
8,655
420
9,535
9,960
72,823
0
W
Merlin
RYOKU_
Merlin
11,710
1,113
0
2,524
10,323
4,494
2,296
4,391
5,932
112,997
96
W
Neith
Sabre M9
Neith
21,793
10,592
0
6,762
15,145
6,433
6,671
4,027
11,118
0
102,463
W
Erlang Shen
Tritenicks
Erlang Shen
11,143
5,217
0
12,101
20,399
12,292
262
3,139
17,260
21
123,915
L
Bacchus
adamantii
Bacchus
6,688
881
0
3,266
28,255
42,070
220
8,686
19,569
37,754
0
L
King Arthur
icesmooth14
King Arthur
4,117
273
0
4,804
29,442
19,164
616
15,315
14,127
0
87,905
W
Bacchus
santiavend
Bacchus
8,904
572
266
5,624
18,788
18,223
349
4,398
14,390
75,079
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
71,592
508
Minions Killed
764
0
Camps Cleared
0
1,746,153
Distance Traveled
2,317,617
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,365
390
107
4
0
316,723
4
L
Danzaburou
9,876
412
104
4
0
343,170
5
W
Nu Wa
15,865
661
241
10
0
419,482
7
L
Anubis
9,819
409
113
5
0
323,820
0
W
Merlin
14,442
602
155
6
0
452,506
4
W
Neith
13,622
568
144
6
0
437,949
6
W
Erlang Shen
14,423
601
146
6
0
550,568
1
L
Bacchus
10,537
439
51
2
0
357,542
4
L
King Arthur
10,297
429
133
6
0
404,898
5
W
Bacchus
13,240
552
78
3
0
457,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role