Player Matchup

Athena
Athena
ENZO_Ps_Br
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
bloodycommando1
Jing Wei
Level 48
God Stats
120W - 120L
1,515 SR
Queue Stats
180W - 183L
1,463 Elo+
Solo
Ares
Ares
cacagmr
Ares
Level 15
God Stats
3W - 0L
1,669 SR
Queue Stats
3W - 3L
1,312 Elo+
Party 2
Merlin
Merlin
juniorplay74
Merlin
Level 120
God Stats
2W - 0L
1,757 SR
Queue Stats
31W - 36L
1,448 Elo+
Party 2
Achilles
Achilles
umma_do_me_
Achilles
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 14L
1,400 Elo+
Solo
Team Averages
Level 66
1,588 SR
1,412 Elo+

VS

Team Averages
Level 61
1,494 SR
1,384 Elo+
Kukulkan
Kukulkan
Belthamus
Kukulkan
Level 47
God Stats
7W - 2L
1,746 SR
Queue Stats
60W - 80L
1,373 Elo+
Solo
Persephone
Persephone
BeyoncezSon
Persephone
Level 40
God Stats
37W - 35L
1,532 SR
Queue Stats
159W - 196L
1,424 Elo+
Solo
Ishtar
Ishtar
BunnyFoxMoonWolf
Ishtar
Level 126
God Stats
44W - 52L
1,402 SR
Queue Stats
784W - 826L
1,380 Elo+
Solo
Izanami
Izanami
DemonCORP2991
Izanami
Level 33
God Stats
5W - 5L
1,455 SR
Queue Stats
21W - 31L
1,345 Elo+
Party 1
Osiris
Osiris
Tikoboom
Osiris
Level 61
God Stats
1W - 4L
1,334 SR
Queue Stats
145W - 185L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ENZO_Ps_Br
Athena
16
1 / 2 / 13
11,322
1,132
9,037
17,758
30,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
17
8 / 2 / 5
11,642
1,164
16,054
9,285
4,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
cacagmr
Ares
17
1 / 1 / 11
10,428
1,043
6,370
15,341
21,208
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
5 / 1 / 10
11,638
1,164
26,210
7,341
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
umma_do_me_
Achilles
16
3 / 0 / 9
10,868
1,087
13,130
15,054
24,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belthamus
Kukulkan
15
0 / 3 / 2
9,408
941
13,567
11,421
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
BeyoncezSon
Persephone
15
2 / 4 / 0
10,686
1,069
14,372
12,897
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 2
9,785
979
8,418
15,058
7,071
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
16
2 / 0 / 2
10,684
1,068
13,787
13,786
6,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Tikoboom
Osiris
15
1 / 8 / 2
9,718
972
6,870
21,239
24,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
18
Kills
6
6
Deaths
18
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Belthamus
Kukulkan
0
3
2
0.33
L
Persephone
BeyoncezSon
Persephone
2
4
0
0.5
L
1
3
2
0.67
L
Izanami
2
0
2
3
W
Athena
ENZO_Ps_Br
Athena
1
2
13
3.75
L
Osiris
Tikoboom
Osiris
1
8
2
0.25
W
Jing Wei
8
2
5
5.25
W
Ares
cacagmr
Ares
1
1
11
6.5
W
Merlin
5
1
10
10
W
Achilles
umma_do_me_
Achilles
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,801
Damage
57,014
64,779
Taken
74,401
85,404
Mitigated
50,705
10,077
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Belthamus
Kukulkan
13,567
1,330
585
1,706
11,421
6,846
0
5,850
5,529
23,592
0
L
Persephone
BeyoncezSon
Persephone
14,372
1,768
0
1,532
12,897
6,195
0
5,900
6,666
37,273
0
L
8,418
3,608
131
3,941
15,058
7,071
0
9,029
5,691
0
18,077
L
Izanami
13,787
13,528
0
2,561
13,786
6,391
0
8,908
4,587
0
44,396
W
Athena
ENZO_Ps_Br
Athena
9,037
2,292
0
1,435
17,758
30,285
0
8,308
8,902
19,632
0
L
Osiris
Tikoboom
Osiris
6,870
3,065
479
948
21,239
24,202
0
11,926
8,929
0
12,842
W
Jing Wei
16,054
13,655
0
1,452
9,285
4,918
0
4,849
4,361
0
41,845
W
Ares
cacagmr
Ares
6,370
35
1,985
1,192
15,341
21,208
0
6,162
9,052
10,860
0
W
Merlin
26,210
974
324
1,992
7,341
4,290
0
2,585
4,712
50,731
0
W
Achilles
umma_do_me_
Achilles
13,130
3,271
0
1,697
15,054
24,703
0
5,053
9,813
0
29,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,898
Gold Earned
50,281
203
Minions Killed
192
7
Camps Cleared
5
1,009,655
Distance Traveled
957,047
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,408
941
34
3
0
185,216
0
L
Persephone
10,686
1,069
50
5
0
185,380
1
L
Ishtar
9,785
979
25
3
2
200,406
0
L
Izanami
10,684
1,068
71
7
3
193,237
0
W
Athena
11,322
1,132
27
3
0
211,107
1
L
Osiris
9,718
972
12
1
0
192,808
0
W
Jing Wei
11,642
1,164
73
7
2
196,125
4
W
Ares
10,428
1,043
4
0
1
207,365
0
W
Merlin
11,638
1,164
73
7
2
180,313
0
W
Achilles
10,868
1,087
26
3
2
214,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role