Player Matchup

Amaterasu
Amaterasu
KelvinLeviBR
Amaterasu
Level 88
God Stats
1W - 3L
1,095 SR
Queue Stats
201W - 199L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Maikol999
Ne Zha
Level 127
God Stats
21W - 15L
1,522 SR
Queue Stats
135W - 109L
1,522 Elo+
Party 2
Ganesha
Ganesha
ZeroEcnard
Ganesha
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 40L
1,530 Elo+
Party 4
Agni
Agni
konnor2000
Agni
Level 144
God Stats
14W - 9L
1,649 SR
Queue Stats
107W - 68L
1,580 Elo+
Party 2
Loki
Loki
schzophrenc
Loki
Level 29
God Stats
10W - 9L
1,467 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 4
Team Averages
Level 99
1,447 SR
1,533 Elo+

VS

Team Averages
Level 102
1,426 SR
1,463 Elo+
Anubis
Anubis
Henriqueee
Anubis
Level 145
God Stats
13W - 11L
1,622 SR
Queue Stats
266W - 171L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Kiulua
Ne Zha
Level 155
God Stats
4W - 7L
1,350 SR
Queue Stats
359W - 305L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
SamuelLucas
Aphrodite
Level 46
God Stats
11W - 11L
1,515 SR
Queue Stats
73W - 70L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
TIAGO_DRFT
Nu Wa
Level 116
God Stats
50W - 75L
1,310 SR
Queue Stats
323W - 454L
1,312 Elo+
Party 3
Poseidon
Poseidon
brenon-geraldo
Poseidon
Level 47
God Stats
5W - 9L
1,332 SR
Queue Stats
155W - 254L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KelvinLeviBR
Amaterasu
20
3 / 3 / 4
13,338
534
10,561
30,135
26,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Maikol999
Ne Zha
19
3 / 6 / 7
12,460
498
12,239
27,158
12,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ZeroEcnard
Ganesha
16
0 / 2 / 19
11,772
471
8,059
19,486
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 4 / 7
14,807
592
25,842
18,575
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 1 / 7
14,450
578
16,603
23,171
12,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Henriqueee
Anubis
19
6 / 6 / 1
13,002
520
16,948
20,219
10,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Kiulua
Ne Zha
18
4 / 5 / 8
11,875
475
19,139
32,673
23,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
SamuelLucas
Aphrodite
20
3 / 2 / 4
12,990
520
18,893
18,908
18,515
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
3 / 9 / 4
10,448
418
12,465
14,257
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
17
0 / 7 / 1
10,915
437
6,337
16,708
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
29
Kills
16
16
Deaths
29
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Henriqueee
Anubis
6
6
1
1.08
W
Amaterasu
KelvinLeviBR
Amaterasu
3
3
4
1.67
L
Ne Zha
Kiulua
Ne Zha
4
5
8
1.6
W
Ne Zha
Maikol999
Ne Zha
3
6
7
1.08
L
Aphrodite
SamuelLucas
Aphrodite
3
2
4
2.5
L
Nu Wa
3
9
4
0.56
W
Ganesha
ZeroEcnard
Ganesha
0
2
19
4.75
L
Poseidon
0
7
1
0.07
W
14
4
7
4.38
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,304
Damage
73,782
118,525
Taken
102,765
81,843
Mitigated
64,170
24,465
Healing
38,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Henriqueee
Anubis
16,948
666
0
6,588
20,219
10,653
840
10,941
9,278
118,555
0
W
Amaterasu
KelvinLeviBR
Amaterasu
10,561
2,888
0
11,379
30,135
26,195
1,331
13,580
16,555
0
116,643
L
Ne Zha
Kiulua
Ne Zha
19,139
7,006
0
11,755
32,673
23,773
426
7,128
25,545
0
107,554
W
Ne Zha
Maikol999
Ne Zha
12,239
3,262
0
5,263
27,158
12,795
754
11,386
15,772
0
111,919
L
Aphrodite
SamuelLucas
Aphrodite
18,893
2,645
4,276
12,617
18,908
18,515
284
3,524
15,384
107,783
0
L
Nu Wa
12,465
2,750
0
157
14,257
4,721
230
5,887
8,370
37,965
0
W
Ganesha
ZeroEcnard
Ganesha
8,059
644
0
2,642
19,486
22,836
0
11,355
8,131
32,260
0
L
Poseidon
6,337
1,048
0
2,690
16,708
6,508
0
6,421
10,287
81,329
6,469
W
25,842
1,351
810
3,871
18,575
7,499
399
8,794
9,781
104,300
0
W
16,603
5,079
0
500
23,171
12,518
3,620
9,714
13,457
0
137,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,827
Gold Earned
59,230
718
Minions Killed
682
0
Camps Cleared
0
2,547,143
Distance Traveled
2,108,244
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,002
520
173
7
0
384,800
5
W
Amaterasu
13,338
534
178
7
0
484,631
5
L
Ne Zha
11,875
475
127
5
0
507,096
10
W
Ne Zha
12,460
498
145
6
0
503,103
1
L
Aphrodite
12,990
520
196
8
0
424,920
1
L
Nu Wa
10,448
418
56
2
0
370,535
5
W
Ganesha
11,772
471
5
0
0
514,139
22
L
Poseidon
10,915
437
130
5
0
420,893
0
W
Agni
14,807
592
163
7
0
487,706
4
W
Loki
14,450
578
227
9
0
557,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role