Player Matchup

Ymir
Ymir
Katcher_12
Ymir
Level 3
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Freya
Freya
Ndon_11
Freya
Level 28
God Stats
0W - 1L
1,350 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 2
Poseidon
Poseidon
PrestonCurtis
Poseidon
Level 18
God Stats
4W - 6L
1,542 SR
Queue Stats
15W - 19L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
notcdod
Heimdallr
Level 71
God Stats
0W - 1L
1,330 SR
Queue Stats
30W - 43L
1,389 Elo+
Party 2
Bellona
Bellona
xtajty
Bellona
Level 78
God Stats
0W - 2L
1,424 SR
Queue Stats
53W - 60L
1,419 Elo+
Party 2
Team Averages
Level 40
1,391 SR
1,372 Elo+

VS

Team Averages
Level 100
1,533 SR
1,446 Elo+
Aphrodite
Aphrodite
JoseGorillaz7u7
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 158L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
Magicligth
Ah Puch
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 175L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
RyboSauce1977
Sylvanus
Level 160
God Stats
38W - 30L
1,551 SR
Queue Stats
356W - 380L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Toxicity--x
Cernunnos
Level 45
God Stats
32W - 23L
1,524 SR
Queue Stats
146W - 157L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
evilKITTEN42
Nu Wa
Level 47
God Stats
10W - 6L
1,591 SR
Queue Stats
80W - 88L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,348
334
1,460
13,561
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Ndon_11
Freya
14
1 / 2 / 1
8,117
427
7,305
17,103
6,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
PrestonCurtis
Poseidon
14
3 / 3 / 0
8,583
452
13,100
19,169
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
notcdod
Heimdallr
11
0 / 5 / 2
7,188
378
8,307
17,115
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
xtajty
Bellona
14
0 / 2 / 1
8,559
450
6,223
18,891
13,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JoseGorillaz7u7
Aphrodite
14
3 / 1 / 6
10,215
538
5,319
15,241
18,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Magicligth
Ah Puch
16
2 / 1 / 4
10,212
537
17,408
15,222
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RyboSauce1977
Sylvanus
15
1 / 2 / 4
9,416
496
8,831
15,583
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Toxicity--x
Cernunnos
18
6 / 0 / 4
11,244
592
19,212
16,016
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 0 / 2
12,487
657
14,851
6,821
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JoseGorillaz7u7
Aphrodite
3
1
6
6
L
0
2
0
0
W
Ah Puch
Magicligth
Ah Puch
2
1
4
4
L
Freya
Ndon_11
Freya
1
2
1
0.75
L
Poseidon
PrestonCurtis
Poseidon
3
3
0
1
W
Sylvanus
RyboSauce1977
Sylvanus
1
2
4
1.5
W
Cernunnos
Toxicity--x
Cernunnos
6
0
4
8
W
2
0
2
3
L
Heimdallr
notcdod
Heimdallr
0
5
2
0.2
L
Bellona
xtajty
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
65,621
85,839
Taken
68,883
44,537
Mitigated
48,397
21,995
Healing
38,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JoseGorillaz7u7
Aphrodite
5,319
1,150
5,603
5,637
15,241
18,862
620
6,514
8,727
26,370
1,090
L
1,460
0
0
676
13,561
11,216
0
5,783
7,778
16,342
0
W
Ah Puch
Magicligth
Ah Puch
17,408
1,062
0
5,536
15,222
7,946
1,413
6,615
8,607
82,718
0
L
Freya
Ndon_11
Freya
7,305
2,470
0
8,986
17,103
6,996
0
10,682
6,421
51,406
0
L
Poseidon
PrestonCurtis
Poseidon
13,100
2,727
0
1,129
19,169
6,962
0
8,270
10,899
81,309
0
W
Sylvanus
RyboSauce1977
Sylvanus
8,831
2,302
4,701
7,450
15,583
9,913
598
4,586
10,997
46,885
17,919
W
Cernunnos
Toxicity--x
Cernunnos
19,212
11,223
0
9,097
16,016
8,664
4,569
3,767
12,249
0
104,714
W
14,851
4,298
0
375
6,821
3,012
2,267
880
5,941
118,869
367
L
Heimdallr
notcdod
Heimdallr
8,307
3,708
0
2,305
17,115
6,105
0
8,610
8,505
0
39,090
L
Bellona
xtajty
Bellona
6,223
892
0
8,899
18,891
13,258
0
11,878
7,013
0
74,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
53,574
422
Minions Killed
603
0
Camps Cleared
0
1,856,823
Distance Traveled
1,919,809
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,215
538
28
1
0
364,365
1
L
Ymir
6,348
334
17
1
0
348,459
0
W
Ah Puch
10,212
537
132
7
0
425,819
6
L
Freya
8,117
427
98
5
0
359,749
1
L
Poseidon
8,583
452
109
6
0
419,620
4
W
Sylvanus
9,416
496
91
5
0
375,370
1
W
Cernunnos
11,244
592
141
7
0
378,369
2
W
Nu Wa
12,487
657
211
11
0
375,886
6
L
Heimdallr
7,188
378
54
3
0
342,710
2
L
Bellona
8,559
450
144
8
0
386,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role