Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
RealMusty
Skadi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,590 Elo+
Party 1
Artio
Artio
Spritelemons
Artio
Level 86
God Stats
0W - 5L
1,075 SR
Queue Stats
24W - 42L
1,262 Elo+
Party 1
Fenrir
Fenrir
redleko
Fenrir
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 7L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
zeyman-youngsamu
Sun Wukong
Level 44
God Stats
21W - 26L
1,485 SR
Queue Stats
94W - 120L
1,314 Elo+
Party 2
Team Averages
Level 100
1,455 SR
1,446 Elo+

VS

Team Averages
Level 98
1,520 SR
1,423 Elo+
Cerberus
Cerberus
Blessedclaw
Cerberus
Level 121
God Stats
1W - 0L
1,548 SR
Queue Stats
146W - 138L
1,445 Elo+
Solo
Mercury
Mercury
SteamyFeetPics
Mercury
Level 69
God Stats
58W - 48L
1,541 SR
Queue Stats
261W - 296L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
The_OMC_Noah
Kukulkan
Level 82
God Stats
115W - 97L
1,589 SR
Queue Stats
363W - 387L
1,439 Elo+
Party 3
Izanami
Izanami
Utahraptor7
Izanami
Level 75
God Stats
21W - 34L
1,379 SR
Queue Stats
287W - 307L
1,390 Elo+
Party 3
Neith
Neith
vampireizzy00
Neith
Level 143
God Stats
214W - 210L
1,544 SR
Queue Stats
374W - 406L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 1 / 0
3,787
631
1,459
2,542
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
RealMusty
Skadi
6
1 / 0 / 0
3,598
600
4,261
3,573
851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,559
593
1,319
6,073
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
redleko
Fenrir
1
0 / 1 / 0
2,728
455
199
971
207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
zeyman-youngsamu
Sun Wukong
6
0 / 3 / 0
3,816
636
2,835
5,446
2,346
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blessedclaw
Cerberus
6
1 / 1 / 0
3,630
605
3,001
6,382
2,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,792
632
1,651
4,008
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
The_OMC_Noah
Kukulkan
7
0 / 0 / 1
3,872
645
343
1,746
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Utahraptor7
Izanami
6
0 / 0 / 1
3,694
616
3,264
3,013
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
3 / 0 / 1
4,680
780
2,664
4,266
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Cerberus
Blessedclaw
Cerberus
1
1
0
1
L
Skadi
RealMusty
Skadi
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
Kukulkan
The_OMC_Noah
Kukulkan
0
0
1
0.5
W
Izanami
Utahraptor7
Izanami
0
0
1
0.5
L
Fenrir
redleko
Fenrir
0
1
0
0
W
3
0
1
3.5
L
Sun Wukong
zeyman-youngsamu
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,073
Damage
10,923
18,605
Taken
19,415
7,120
Mitigated
6,644
6,076
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,459
164
0
781
2,542
1,290
0
343
2,199
18,527
0
W
Cerberus
Blessedclaw
Cerberus
3,001
462
324
2,570
6,382
2,494
0
868
5,514
10,538
0
L
Skadi
RealMusty
Skadi
4,261
2,844
0
1,112
3,573
851
0
1,294
2,279
0
18,472
L
1,319
180
392
2,683
6,073
2,426
0
1,500
4,573
6,654
0
W
1,651
653
0
750
4,008
1,113
908
572
3,436
0
19,596
W
Kukulkan
The_OMC_Noah
Kukulkan
343
0
0
906
1,746
669
396
961
785
25,209
0
W
Izanami
Utahraptor7
Izanami
3,264
2,657
0
1,333
3,013
714
19
377
2,636
0
25,249
L
Fenrir
redleko
Fenrir
199
46
0
0
971
207
0
207
764
0
1,902
W
2,664
975
0
1,279
4,266
1,654
0
0
4,266
0
20,479
L
Sun Wukong
zeyman-youngsamu
Sun Wukong
2,835
585
0
1,108
5,446
2,346
0
0
5,446
0
17,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,488
Gold Earned
19,668
118
Minions Killed
205
0
Camps Cleared
0
519,890
Distance Traveled
604,734
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,787
631
38
6
0
114,946
1
W
Cerberus
3,630
605
34
6
0
121,786
3
L
Skadi
3,598
600
34
6
0
105,962
0
L
Artio
3,559
593
8
1
0
116,653
0
W
Mercury
3,792
632
35
6
0
145,486
3
W
Kukulkan
3,872
645
47
8
0
116,556
2
W
Izanami
3,694
616
49
8
0
110,072
0
L
Fenrir
2,728
455
2
0
0
52,109
1
W
Neith
4,680
780
40
7
0
110,834
0
L
Sun Wukong
3,816
636
36
6
0
130,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role