Player Matchup

Sol
Sol
Aamon6
Sol
Level 102
God Stats
2W - 5L
1,199 SR
Queue Stats
145W - 147L
1,425 Elo+
Solo
Cliodhna
Cliodhna
JPCSBR
Cliodhna
Level 31
God Stats
2W - 0L
1,661 SR
Queue Stats
34W - 31L
1,472 Elo+
Solo
Achilles
Achilles
JasonBlood1981
Achilles
Level 129
God Stats
6W - 8L
1,381 SR
Queue Stats
460W - 506L
1,422 Elo+
Solo
Olorun
Olorun
MCGambit06
Olorun
Level 127
God Stats
3W - 3L
1,542 SR
Queue Stats
626W - 675L
1,411 Elo+
Solo
Chiron
Chiron
NorthCypress
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 109L
1,493 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,445 Elo+

VS

Team Averages
Level 110
1,430 SR
1,398 Elo+
Janus
Janus
BeeRadGeeZus
Janus
Level 56
God Stats
3W - 7L
1,367 SR
Queue Stats
276W - 310L
1,443 Elo+
Solo
Rama
Rama
Draccy
Rama
Level 126
God Stats
3W - 5L
1,429 SR
Queue Stats
107W - 114L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
HelpfulPoem5
Baron Samedi
Level 160
God Stats
5W - 6L
1,341 SR
Queue Stats
440W - 481L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
JoseDiego01
Kumbhakarna
Level 136
God Stats
4W - 3L
1,510 SR
Queue Stats
126W - 143L
1,430 Elo+
Solo
Cabrakan
Cabrakan
Knoxez
Cabrakan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aamon6
Sol
18
2 / 3 / 11
10,755
717
13,721
13,455
6,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
JPCSBR
Cliodhna
19
7 / 3 / 10
11,668
778
20,346
17,763
8,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
19
1 / 2 / 18
10,844
723
6,585
17,735
23,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
MCGambit06
Olorun
15
3 / 5 / 9
9,958
664
10,472
12,371
6,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
20
11 / 2 / 10
12,080
805
21,951
25,873
16,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
11,066
738
19,742
14,281
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Draccy
Rama
16
6 / 6 / 6
10,257
684
17,104
16,499
7,747
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HelpfulPoem5
Baron Samedi
18
3 / 4 / 8
10,953
730
14,273
12,542
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
JoseDiego01
Kumbhakarna
16
1 / 5 / 11
9,071
605
6,882
19,280
22,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Knoxez
Cabrakan
16
2 / 6 / 9
9,682
645
12,595
19,925
16,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
24
Kills
15
15
Deaths
25
58
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
Aamon6
Sol
2
3
11
2.5
L
3
4
9
1.88
L
Rama
Draccy
Rama
6
6
6
1.5
L
Baron Samedi
HelpfulPoem5
Baron Samedi
3
4
8
1.75
W
Cliodhna
JPCSBR
Cliodhna
7
3
10
4
W
Achilles
1
2
18
5
L
Kumbhakarna
JoseDiego01
Kumbhakarna
1
5
11
1.3
L
Cabrakan
Knoxez
Cabrakan
2
6
9
1.08
W
Olorun
MCGambit06
Olorun
3
5
9
1.5
W
Chiron
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,075
Damage
70,596
87,197
Taken
82,527
62,402
Mitigated
61,511
44,391
Healing
28,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aamon6
Sol
13,721
5,414
3,344
5,485
13,455
6,701
2,957
7,605
5,850
43,353
0
L
19,742
795
1,397
3,161
14,281
6,556
716
1,798
12,149
44,466
0
L
Rama
Draccy
Rama
17,104
12,303
0
2,440
16,499
7,747
423
5,461
10,742
0
27,681
L
Baron Samedi
HelpfulPoem5
Baron Samedi
14,273
541
8,512
3,414
12,542
8,185
499
3,221
9,032
33,265
0
W
Cliodhna
JPCSBR
Cliodhna
20,346
493
1,695
4,987
17,763
8,993
611
10,273
7,490
0
32,047
W
Achilles
6,585
1,653
2,059
3,370
17,735
23,723
697
8,160
9,575
0
21,282
L
Kumbhakarna
JoseDiego01
Kumbhakarna
6,882
185
3,194
3,017
19,280
22,405
0
5,760
13,010
12,199
0
L
Cabrakan
Knoxez
Cabrakan
12,595
1,632
202
3,116
19,925
16,618
348
7,953
11,459
19,363
0
W
Olorun
MCGambit06
Olorun
10,472
5,605
3,665
2,869
12,371
6,938
2,058
7,708
4,663
19,641
0
W
Chiron
21,951
6,376
4,011
12,906
25,873
16,047
2,089
19,707
6,127
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,305
Gold Earned
51,029
173
Minions Killed
149
0
Camps Cleared
0
1,281,886
Distance Traveled
1,286,086
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,755
717
60
4
0
264,083
2
L
Janus
11,066
738
50
3
0
268,747
1
L
Rama
10,257
684
26
2
0
229,973
2
L
Baron Samedi
10,953
730
56
4
0
253,491
1
W
Cliodhna
11,668
778
34
2
0
297,085
5
W
Achilles
10,844
723
30
2
0
282,527
0
L
Kumbhakarna
9,071
605
7
0
0
271,450
0
L
Cabrakan
9,682
645
10
1
0
262,425
2
W
Olorun
9,958
664
16
1
0
190,534
0
W
Chiron
12,080
805
33
2
0
247,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role