Player Matchup

Sun Wukong
Sun Wukong
Camwam13
Sun Wukong
Level 87
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 6L
1,464 Elo+
Party 1
Ullr
Ullr
FocussedOmen0
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,519 Elo+
Party 1
Raijin
Raijin
MoSickoSal27
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 1
Bacchus
Bacchus
Rad man 275
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,546 Elo+
Party 1
Tyr
Tyr
tKSquid
Tyr
Level 129
God Stats
7W - 7L
1,535 SR
Queue Stats
272W - 242L
1,631 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,546 Elo+

VS

Team Averages
Level 128
1,547 SR
1,520 Elo+
Eset
Eset
FamilyStokes69
Eset
Level 124
God Stats
4W - 6L
1,518 SR
Queue Stats
210W - 209L
1,537 Elo+
Party 3
Guan Yu
Guan Yu
Phaedra17
Guan Yu
Level 119
God Stats
0W - 1L
1,701 SR
Queue Stats
216W - 199L
1,533 Elo+
Party 3
Hachiman
Hachiman
Shadow0TheSlayer
Hachiman
Level 126
God Stats
0W - 2L
1,137 SR
Queue Stats
91W - 85L
1,483 Elo+
Party 2
Thor
Thor
X_ROBERTOLARA_X
Thor
Level 109
God Stats
8W - 11L
1,478 SR
Queue Stats
179W - 178L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
billytalent215
Sylvanus
Level 160
God Stats
2W - 2L
1,900 SR
Queue Stats
239W - 235L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Camwam13
Sun Wukong
19
4 / 5 / 7
12,729
530
15,775
26,310
20,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 1 / 5
12,072
503
16,985
16,451
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
19
11 / 4 / 9
12,914
538
18,742
19,836
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rad man 275
Bacchus
17
5 / 1 / 13
11,692
487
12,059
23,439
36,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
18
7 / 1 / 13
12,042
502
23,563
22,429
16,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 2
11,943
498
14,642
19,807
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Phaedra17
Guan Yu
17
4 / 4 / 4
11,754
490
20,878
27,999
34,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 5 / 1
10,496
437
8,122
21,376
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 4
11,291
470
15,162
22,759
14,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
0 / 4 / 4
8,458
352
10,404
18,835
23,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
30
Kills
12
12
Deaths
30
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Camwam13
Sun Wukong
4
5
7
1.5
L
4
11
2
0.45
W
3
1
5
5.5
W
Raijin
11
4
9
3.88
L
Guan Yu
Phaedra17
Guan Yu
4
4
4
1.5
W
Bacchus
Rad man 275
Bacchus
5
1
13
11.5
L
1
5
1
0.3
L
3
6
4
0.83
L
Sylvanus
0
4
4
0.5
W
Tyr
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,124
Damage
69,208
108,465
Taken
110,776
90,270
Mitigated
91,921
35,423
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Camwam13
Sun Wukong
15,775
3,277
0
10,946
26,310
20,799
1,014
2,097
23,108
0
108,434
L
14,642
903
928
1,746
19,807
10,382
0
8,163
11,644
93,737
0
W
16,985
5,762
0
2,415
16,451
7,307
4,078
3,514
12,888
0
118,543
W
Raijin
18,742
1,010
474
3,495
19,836
9,353
490
6,834
13,002
97,379
0
L
Guan Yu
Phaedra17
Guan Yu
20,878
4,494
714
8,975
27,999
34,064
61
5,202
22,797
0
93,980
W
Bacchus
Rad man 275
Bacchus
12,059
1,593
1,335
6,441
23,439
36,212
234
6,256
16,864
48,991
4,510
L
8,122
4,100
0
6,852
21,376
9,662
1,601
4,931
16,445
0
78,359
L
15,162
3,558
0
5,617
22,759
14,063
0
5,298
17,461
0
104,089
L
Sylvanus
10,404
1,822
3,146
4,658
18,835
23,750
0
6,857
11,978
31,031
9,133
W
Tyr
23,563
3,762
0
10,317
22,429
16,599
0
5,826
16,398
0
99,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,449
Gold Earned
53,942
685
Minions Killed
659
0
Camps Cleared
0
2,329,426
Distance Traveled
2,080,786
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,729
530
179
7
0
455,918
4
L
Eset
11,943
498
151
6
0
388,705
5
W
Ullr
12,072
503
172
7
0
443,077
2
W
Raijin
12,914
538
145
6
0
422,554
0
L
Guan Yu
11,754
490
157
7
0
448,945
7
W
Bacchus
11,692
487
57
2
0
476,666
4
L
Hachiman
10,496
437
135
6
0
423,963
3
L
Thor
11,291
470
147
6
0
461,320
1
L
Sylvanus
8,458
352
69
3
0
357,853
3
W
Tyr
12,042
502
132
6
0
531,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role