Player Matchup

Odin
Odin
EIBadBunny
Odin
Level 99
God Stats
3W - 5L
1,586 SR
Queue Stats
219W - 220L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Hi Im Elfo7621
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,596 Elo+
Party 1
Neith
Neith
MermaidMama219
Neith
Level 160
God Stats
25W - 23L
1,463 SR
Queue Stats
1,507W - 1,749L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
StagierArrow798
Kukulkan
Level 121
God Stats
17W - 16L
1,538 SR
Queue Stats
291W - 363L
1,450 Elo+
Party 1
Ares
Ares
Zifnab The Good
Ares
Level 155
God Stats
14W - 14L
1,481 SR
Queue Stats
188W - 215L
1,527 Elo+
Party 1
Team Averages
Level 112
1,514 SR
1,499 Elo+

VS

Team Averages
Level 70
1,446 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ITrashHadesMainI
Shiva
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sikezz
Cu Chulainn
Level 69
God Stats
0W - 3L
1,252 SR
Queue Stats
183W - 172L
1,431 Elo+
Party 2
Anubis
Anubis
ZMonay
Anubis
Level 88
God Stats
0W - 4L
1,477 SR
Queue Stats
131W - 146L
1,452 Elo+
Solo
Sobek
Sobek
iPauta-Rican
Sobek
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,844
622
3,924
5,904
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Hi Im Elfo7621
Zhong Kui
11
2 / 1 / 1
6,780
616
7,694
6,991
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,281
571
3,547
5,033
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
1 / 1 / 4
6,622
602
6,162
3,748
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,919
538
2,756
8,428
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,391
490
4,308
5,796
1,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
5,043
458
2,185
8,373
4,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Sikezz
Cu Chulainn
9
2 / 2 / 0
5,497
500
6,475
10,650
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ZMonay
Anubis
11
1 / 4 / 0
5,825
530
3,139
8,352
4,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
5,529
503
1,844
6,340
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
4
0
4
6
W
Zhong Kui
Hi Im Elfo7621
Zhong Kui
2
1
1
2.5
L
0
3
1
0.17
W
2
1
0
2
L
Cu Chulainn
Sikezz
Cu Chulainn
2
2
0
1
W
Kukulkan
1
1
4
3
L
Anubis
ZMonay
Anubis
1
4
0
0.25
W
1
1
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
17,951
30,104
Taken
39,511
18,685
Mitigated
19,073
11,585
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,308
2,063
100
3,855
5,796
1,817
164
582
5,214
0
43,747
W
3,924
1,468
0
2,640
5,904
2,332
0
470
5,434
0
39,558
W
Zhong Kui
Hi Im Elfo7621
Zhong Kui
7,694
1,389
0
4,295
6,991
6,794
84
0
6,991
46,527
0
L
2,185
528
84
830
8,373
4,090
0
5,398
2,975
0
20,997
W
3,547
986
0
1,992
5,033
2,216
477
622
4,411
0
43,867
L
Cu Chulainn
Sikezz
Cu Chulainn
6,475
2,685
0
3,709
10,650
4,566
0
4,463
6,187
0
30,834
W
Kukulkan
6,162
467
0
500
3,748
1,206
0
1,752
1,996
53,933
0
L
Anubis
ZMonay
Anubis
3,139
88
0
2,526
8,352
4,341
0
4,165
4,187
46,200
0
W
2,756
182
0
2,158
8,428
6,137
0
2,139
6,289
10,090
0
L
1,844
390
0
2,954
6,340
4,259
0
2,004
4,336
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
27,285
349
Minions Killed
259
0
Camps Cleared
0
1,070,293
Distance Traveled
1,050,498
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,391
490
76
7
0
202,617
2
W
Odin
6,844
622
77
7
0
228,258
1
W
Zhong Kui
6,780
616
85
8
0
173,782
3
L
Shiva
5,043
458
33
3
0
210,086
3
W
Neith
6,281
571
91
8
0
195,307
2
L
Cu Chulainn
5,497
500
55
5
0
238,864
3
W
Kukulkan
6,622
602
88
8
0
221,862
3
L
Anubis
5,825
530
75
7
0
183,277
5
W
Ares
5,919
538
8
1
0
251,084
1
L
Sobek
5,529
503
20
2
0
215,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role