Player Matchup

Xbalanque
Xbalanque
Joe Yi9225
Xbalanque
Level 18
God Stats
10W - 2L
1,613 SR
Queue Stats
35W - 9L
1,770 Elo+
Party 1
Sol
Sol
frumS7985
Sol
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 10L
1,795 Elo+
Party 1
Chang'e
Chang'e
yaboibwill
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,625 Elo+
Party 1
Team Averages
Level 47
1,538 SR
1,730 Elo+

VS

Team Averages
Level 98
1,515 SR
1,506 Elo+
Kali
Kali
DontSpinBack
Kali
Level 68
God Stats
15W - 9L
1,444 SR
Queue Stats
22W - 13L
1,515 Elo+
Solo
Medusa
Medusa
midas128
Medusa
Level 87
God Stats
2W - 2L
1,601 SR
Queue Stats
22W - 36L
1,350 Elo+
Solo
Chaac
Chaac
oIR0NH1D3o
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Joe Yi9225
Xbalanque
9
0 / 2 / 6
5,073
846
3,978
5,317
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 4
5,705
951
5,189
6,008
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
yaboibwill
Chang'e
10
5 / 0 / 3
6,079
1,013
5,251
5,122
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 4
4,642
774
2,952
8,546
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
midas128
Medusa
9
3 / 3 / 1
5,155
859
5,074
6,964
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
8
1 / 0 / 2
4,480
747
2,537
3,310
1,922
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Xbalanque
Joe Yi9225
Xbalanque
0
2
6
1.5
W
3
2
4
2.5
L
Medusa
midas128
Medusa
3
3
1
1.17
L
Chaac
1
0
2
2
W
Chang'e
yaboibwill
Chang'e
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,418
Damage
10,563
16,447
Taken
18,820
5,593
Mitigated
8,647
7,312
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
1,226
572
1,063
8,546
3,790
0
4,536
4,010
0
8,797
W
Xbalanque
Joe Yi9225
Xbalanque
3,978
1,779
0
1,230
5,317
1,749
912
0
5,317
0
15,889
W
5,189
2,787
0
2,022
6,008
2,176
1,659
18
5,990
16,493
2,339
L
Medusa
midas128
Medusa
5,074
2,294
0
1,467
6,964
2,935
0
3,660
3,304
0
16,916
L
Chaac
2,537
606
0
760
3,310
1,922
0
1,425
1,885
0
7,842
W
Chang'e
yaboibwill
Chang'e
5,251
788
1,750
2,310
5,122
1,668
401
0
5,122
14,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,857
Gold Earned
14,277
75
Minions Killed
43
0
Camps Cleared
0
311,778
Distance Traveled
272,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,642
774
8
1
0
104,925
1
W
Xbalanque
5,073
846
32
5
0
101,139
0
W
Sol
5,705
951
23
4
0
101,163
0
L
Medusa
5,155
859
23
4
0
98,763
1
L
Chaac
4,480
747
12
2
0
68,796
0
W
Chang'e
6,079
1,013
20
3
0
109,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role