Player Matchup

Osiris
Osiris
BiggdougDaThug
Osiris
Level 64
God Stats
1W - 6L
1,180 SR
Queue Stats
16W - 30L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
FastCapt Angel
Aphrodite
Level 157
God Stats
7W - 7L
1,518 SR
Queue Stats
844W - 923L
1,485 Elo+
Solo
Maui
Maui
NeoPeridot
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 1
Hel
Hel
SonOfDurin360
Hel
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
ll LatexWorm ll
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,314 Elo+
Party 1
Team Averages
Level 67
1,402 SR
1,333 Elo+

VS

Team Averages
Level 71
1,402 SR
1,389 Elo+
Thor
Thor
Badrex09
Thor
Level 69
God Stats
2W - 0L
1,357 SR
Queue Stats
54W - 90L
1,335 Elo+
Solo
Sobek
Sobek
BahamutX12
Sobek
Level 59
God Stats
18W - 22L
1,461 SR
Queue Stats
111W - 99L
1,424 Elo+
Party 2
Janus
Janus
TheGreatRobino7
Janus
Level 59
God Stats
13W - 5L
1,668 SR
Queue Stats
134W - 131L
1,377 Elo+
Solo
Shiva
Shiva
TheJiggster35
Shiva
Level 29
God Stats
4W - 3L
1,060 SR
Queue Stats
141W - 180L
1,376 Elo+
Party 2
Chiron
Chiron
mrc101
Chiron
Level 139
God Stats
8W - 8L
1,463 SR
Queue Stats
166W - 165L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
10,126
921
6,888
25,899
22,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
FastCapt Angel
Aphrodite
15
1 / 13 / 1
10,013
910
12,676
22,236
13,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 1
10,226
930
2,237
14,466
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 1
10,327
939
9,403
16,770
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
16
0 / 4 / 2
10,172
925
17,802
18,261
7,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 1 / 21
11,890
1,081
18,138
11,838
5,412
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
17
4 / 0 / 23
11,258
1,023
11,788
12,077
16,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 0 / 17
12,577
1,143
30,240
8,013
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 22
10,983
998
15,000
11,604
11,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
mrc101
Chiron
18
9 / 1 / 18
12,205
1,110
18,550
11,324
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
132
3
Kills
31
31
Deaths
3
6
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
21
15.5
W
Sobek
4
0
23
15.5
L
1
6
1
0.25
L
Aphrodite
FastCapt Angel
Aphrodite
1
13
1
0.12
L
0
2
1
0.25
L
1
6
1
0.25
W
10
0
17
18.5
W
3
1
22
14
L
Kukulkan
0
4
2
0.25
W
Chiron
mrc101
Chiron
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
93,716
97,632
Taken
54,856
65,052
Mitigated
42,128
14,061
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
18,138
2,872
0
775
11,838
5,412
0
9,605
2,233
36
39,373
W
Sobek
11,788
805
231
2,193
12,077
16,803
0
8,848
3,229
17,811
0
L
6,888
2,460
0
0
25,899
22,857
0
14,148
11,331
0
11,659
L
Aphrodite
FastCapt Angel
Aphrodite
12,676
1,413
3,404
4,689
22,236
13,134
0
9,071
12,850
28,604
0
L
2,237
664
228
1,312
14,466
14,438
0
4,950
9,204
4,710
0
L
9,403
533
1,705
2,021
16,770
7,217
0
6,599
10,011
28,261
0
W
30,240
1,381
148
734
8,013
3,342
0
6,785
1,228
53,243
0
W
15,000
1,731
129
1,396
11,604
11,062
0
8,939
2,665
0
18,623
L
Kukulkan
17,802
2,592
0
702
18,261
7,406
0
5,988
12,139
47,618
0
W
Chiron
mrc101
Chiron
18,550
7,145
1,625
2,158
11,324
5,509
0
7,941
3,383
33
46,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
58,913
172
Minions Killed
211
4
Camps Cleared
7
931,818
Distance Traveled
971,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,890
1,081
51
5
1
190,161
0
W
Sobek
11,258
1,023
22
2
1
202,994
0
L
Osiris
10,126
921
15
1
0
197,345
0
L
Aphrodite
10,013
910
40
4
0
182,345
0
L
Maui
10,226
930
1
0
0
190,669
0
L
Hel
10,327
939
42
4
3
196,482
0
W
Janus
12,577
1,143
62
6
5
202,473
0
W
Shiva
10,983
998
8
1
0
185,599
0
L
Kukulkan
10,172
925
74
7
1
164,977
0
W
Chiron
12,205
1,110
68
6
0
190,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role