Player Matchup

Neith
Neith
BlondErica
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,571 Elo+
Party 2
Bellona
Bellona
FrankTheTank00
Bellona
Level 104
God Stats
11W - 7L
1,622 SR
Queue Stats
304W - 318L
1,550 Elo+
Party 2
Ravana
Ravana
GumboMuncher69
Ravana
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
140W - 44L
1,828 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheUberHunter
Kumbhakarna
Level 85
God Stats
7W - 8L
1,527 SR
Queue Stats
70W - 68L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
wolfgamer2413
Baron Samedi
Level 128
God Stats
3W - 4L
1,461 SR
Queue Stats
229W - 192L
1,572 Elo+
Party 2
Team Averages
Level 73
1,484 SR
1,606 Elo+

VS

Team Averages
Level 53
1,572 SR
1,571 Elo+
Anhur
Anhur
SirCulpepp
Anhur
Level 29
God Stats
6W - 8L
1,441 SR
Queue Stats
65W - 54L
1,576 Elo+
Party 3
Lancelot
Lancelot
TotemPrince
Lancelot
Level 85
God Stats
8W - 7L
1,611 SR
Queue Stats
364W - 371L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
TotemQueen
Kukulkan
Level 14
God Stats
4W - 0L
1,790 SR
Queue Stats
26W - 19L
1,626 Elo+
Party 1
Ymir
Ymir
WindyBois
Ymir
Level 76
God Stats
7W - 6L
1,520 SR
Queue Stats
224W - 183L
1,561 Elo+
Party 1
Bacchus
Bacchus
meagainbro
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 121L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 4 / 1
7,253
484
6,387
6,916
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 6 / 2
7,868
525
8,601
18,555
17,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 5 / 3
8,623
575
8,780
14,058
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheUberHunter
Kumbhakarna
9
0 / 3 / 1
6,229
415
2,425
12,431
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
wolfgamer2413
Baron Samedi
10
2 / 2 / 2
6,755
450
3,476
8,060
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
8 / 1 / 0
9,467
631
10,803
11,654
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
TotemPrince
Lancelot
14
5 / 4 / 3
8,532
569
7,181
11,077
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TotemQueen
Kukulkan
16
5 / 2 / 0
9,427
628
9,497
7,022
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
2 / 2 / 4
9,333
622
10,910
11,364
10,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
meagainbro
Bacchus
12
0 / 0 / 8
8,179
545
5,357
7,616
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
20
20
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
L
1
6
2
0.33
L
5
5
3
1.3
W
Anhur
8
1
0
8
L
Kumbhakarna
TheUberHunter
Kumbhakarna
0
3
1
0.17
W
Lancelot
TotemPrince
Lancelot
5
4
3
1.63
W
Kukulkan
TotemQueen
Kukulkan
5
2
0
2.5
W
Ymir
2
2
4
2
W
Bacchus
meagainbro
Bacchus
0
0
8
4
L
Baron Samedi
wolfgamer2413
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
43,748
60,020
Taken
48,733
35,998
Mitigated
33,743
18,092
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,387
2,470
0
1,454
6,916
1,382
340
1,935
4,981
0
47,759
L
8,601
5,382
0
6,382
18,555
17,408
0
9,496
8,513
0
57,781
L
8,780
3,464
0
3,296
14,058
6,288
0
5,588
8,426
0
61,748
W
Anhur
10,803
6,445
0
6,681
11,654
4,697
310
1,552
10,102
0
70,615
L
Kumbhakarna
TheUberHunter
Kumbhakarna
2,425
164
387
4,007
12,431
6,568
0
2,982
9,449
18,729
0
W
Lancelot
TotemPrince
Lancelot
7,181
1,672
0
725
11,077
4,656
0
625
10,452
0
70,343
W
Kukulkan
TotemQueen
Kukulkan
9,497
857
0
1,778
7,022
3,129
402
2,069
4,953
84,841
0
W
Ymir
10,910
3,823
0
560
11,364
10,991
0
0
11,364
62,655
0
W
Bacchus
meagainbro
Bacchus
5,357
1,348
0
2,353
7,616
10,270
0
1,913
5,703
15,114
0
L
Baron Samedi
wolfgamer2413
Baron Samedi
3,476
454
250
2,316
8,060
4,352
0
5,173
2,887
33,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
44,938
387
Minions Killed
513
0
Camps Cleared
0
1,345,706
Distance Traveled
1,558,284
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,253
484
93
6
0
278,475
2
L
Bellona
7,868
525
121
8
0
263,724
3
L
Ravana
8,623
575
93
6
0
275,877
2
W
Anhur
9,467
631
108
7
0
267,221
4
L
Kumbhakarna
6,229
415
17
1
0
326,104
0
W
Lancelot
8,532
569
100
7
0
382,188
2
W
Kukulkan
9,427
628
150
10
0
310,236
7
W
Ymir
9,333
622
129
9
0
271,805
3
W
Bacchus
8,179
545
26
2
0
326,834
2
L
Baron Samedi
6,755
450
63
4
0
201,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role