Player Matchup

Athena
Athena
GlowingSeven
Athena
Level 116
God Stats
2W - 2L
1,517 SR
Queue Stats
80W - 77L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
SortedPython
Baron Samedi
Level 132
God Stats
6W - 9L
1,441 SR
Queue Stats
86W - 83L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Weedy maryjan
Danzaburou
Level 139
God Stats
3W - 2L
1,519 SR
Queue Stats
99W - 88L
1,548 Elo+
Party 1
Team Averages
Level 129
1,492 SR
1,539 Elo+

VS

Team Averages
Level 99
1,617 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Satchy0
Baron Samedi
Level 106
God Stats
1W - 1L
1,850 SR
Queue Stats
30W - 27L
1,562 Elo+
Party 2
Ares
Ares
maximoYT179
Ares
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 0 / 3
8,367
837
4,695
11,570
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SortedPython
Baron Samedi
11
2 / 2 / 5
6,930
693
9,110
7,936
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Weedy maryjan
Danzaburou
11
1 / 2 / 5
6,775
678
10,450
10,321
4,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 3
6,734
673
7,949
11,697
8,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Satchy0
Baron Samedi
13
4 / 2 / 0
7,619
762
9,725
7,632
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 4
7,225
723
7,360
13,819
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
3
0.75
W
Athena
4
0
3
5.5
L
Baron Samedi
Satchy0
Baron Samedi
4
2
0
2
W
Baron Samedi
SortedPython
Baron Samedi
2
2
5
2.25
W
Danzaburou
Weedy maryjan
Danzaburou
1
2
5
1.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
25,034
29,827
Taken
33,148
21,795
Mitigated
24,859
12,968
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,949
1,259
0
2,388
11,697
8,954
324
4,682
6,721
0
27,849
W
Athena
4,695
1,618
0
3,045
11,570
12,849
0
6,732
4,838
13,226
0
L
Baron Samedi
Satchy0
Baron Samedi
9,725
1,079
2,641
2,691
7,632
4,009
0
3,672
3,777
34,627
0
W
Baron Samedi
SortedPython
Baron Samedi
9,110
459
3,194
3,558
7,936
4,240
19
4,859
3,077
23,992
0
W
Danzaburou
Weedy maryjan
Danzaburou
10,450
5,179
0
3,171
10,321
4,706
59
5,497
4,824
0
27,726
L
7,360
567
406
2,736
13,819
11,896
0
4,648
8,807
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
21,578
108
Minions Killed
122
0
Camps Cleared
0
507,860
Distance Traveled
549,387
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,734
673
39
4
0
199,447
4
W
Athena
8,367
837
31
3
0
186,424
0
L
Baron Samedi
7,619
762
74
7
0
173,092
5
W
Baron Samedi
6,930
693
37
4
0
167,554
1
W
Danzaburou
6,775
678
40
4
0
153,882
2
L
Ares
7,225
723
9
1
0
176,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role