Player Matchup

Khepri
Khepri
LightNaif
Khepri
Level 108
God Stats
3W - 4L
1,458 SR
Queue Stats
161W - 200L
1,503 Elo+
Solo
Hades
Hades
Macho0presor553
Hades
Level 49
God Stats
12W - 12L
1,601 SR
Queue Stats
162W - 205L
1,384 Elo+
Party 1
Arachne
Arachne
courtney2049
Arachne
Level 47
God Stats
8W - 10L
1,492 SR
Queue Stats
108W - 135L
1,369 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,419 Elo+

VS

Team Averages
Level 91
1,531 SR
1,413 Elo+
Chang'e
Chang'e
D4ddyL1lM0nst3r
Chang'e
Level 68
God Stats
2W - 1L
1,549 SR
Queue Stats
44W - 51L
1,358 Elo+
Party 2
Hercules
Hercules
KodieeN7
Hercules
Level 128
God Stats
10W - 6L
1,586 SR
Queue Stats
290W - 334L
1,443 Elo+
Party 2
Cupid
Cupid
homeboyskittlez
Cupid
Level 78
God Stats
2W - 1L
1,459 SR
Queue Stats
143W - 169L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LightNaif
Khepri
15
0 / 2 / 2
9,977
665
6,489
15,952
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 6 / 2
9,376
625
11,511
19,939
13,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
courtney2049
Arachne
15
2 / 6 / 0
9,831
655
11,589
19,020
12,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,905
727
15,295
14,382
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
KodieeN7
Hercules
17
5 / 0 / 8
11,160
744
15,132
18,956
18,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 0 / 8
11,643
776
15,579
11,720
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Hercules
KodieeN7
Hercules
5
0
8
9
L
Khepri
LightNaif
Khepri
0
2
2
0.5
L
0
6
2
0.17
L
Arachne
courtney2049
Arachne
2
6
0
0.33
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
46,006
54,911
Taken
45,058
42,678
Mitigated
30,629
14,438
Healing
30,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,295
3,865
5,296
7,393
14,382
6,334
1,030
7,591
6,791
47,210
0
W
Hercules
KodieeN7
Hercules
15,132
6,119
0
10,686
18,956
18,603
29
6,333
12,623
0
33,800
L
Khepri
LightNaif
Khepri
6,489
711
0
4,442
15,952
17,064
0
4,377
11,575
34,167
0
L
11,511
1,170
374
5,033
19,939
13,031
0
5,544
14,395
48,890
0
L
Arachne
courtney2049
Arachne
11,589
7,143
0
4,589
19,020
12,583
0
5,407
13,613
0
37,462
W
15,579
11,548
1,104
5,826
11,720
5,692
1,851
4,086
7,634
0
65,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
33,708
187
Minions Killed
231
0
Camps Cleared
0
842,099
Distance Traveled
806,993
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,905
727
92
6
0
265,930
0
W
Hercules
11,160
744
34
2
0
279,624
3
L
Khepri
9,977
665
34
2
0
305,346
0
L
Hades
9,376
625
90
6
0
261,331
0
L
Arachne
9,831
655
63
4
0
275,422
0
W
Cupid
11,643
776
105
7
0
261,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role