Player Matchup

Hou Yi
Hou Yi
CRIPPLE J
Hou Yi
Level 125
God Stats
2W - 1L
1,393 SR
Queue Stats
135W - 146L
1,448 Elo+
Party 2
Cerberus
Cerberus
OJLOVENICOLE
Cerberus
Level 107
God Stats
13W - 16L
1,472 SR
Queue Stats
118W - 136L
1,450 Elo+
Party 2
Chang'e
Chang'e
naptown_lit317
Chang'e
Level 45
God Stats
5W - 4L
1,454 SR
Queue Stats
130W - 181L
1,413 Elo+
Solo
Team Averages
Level 92
1,440 SR
1,437 Elo+

VS

Team Averages
Level 87
1,432 SR
1,307 Elo+
King Arthur
King Arthur
B2Shinob
King Arthur
Level 43
God Stats
14W - 26L
1,448 SR
Queue Stats
21W - 43L
1,173 Elo+
Party 1
Thor
Thor
BigDJ14
Thor
Level 58
God Stats
1W - 3L
1,266 SR
Queue Stats
30W - 63L
1,214 Elo+
Party 1
He Bo
He Bo
JoeKennedyFTW
He Bo
Level 160
God Stats
34W - 30L
1,581 SR
Queue Stats
773W - 763L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CRIPPLE J
Hou Yi
16
5 / 1 / 7
10,010
770
13,019
11,465
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
OJLOVENICOLE
Cerberus
16
1 / 0 / 9
10,293
792
6,120
14,800
20,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 0 / 3
10,043
773
6,959
9,841
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B2Shinob
King Arthur
13
0 / 5 / 0
8,072
621
6,567
11,927
12,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
BigDJ14
Thor
12
1 / 4 / 0
8,293
638
5,993
10,293
7,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
0 / 3 / 1
8,490
653
14,180
10,978
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B2Shinob
King Arthur
0
5
0
0
L
Thor
BigDJ14
Thor
1
4
0
0.25
W
Hou Yi
CRIPPLE J
Hou Yi
5
1
7
8.5
L
0
3
1
0.17
W
Cerberus
OJLOVENICOLE
Cerberus
1
0
9
5.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
26,740
36,106
Taken
33,198
30,792
Mitigated
25,066
13,402
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B2Shinob
King Arthur
6,567
582
0
216
11,927
12,700
0
3,385
8,542
0
24,037
L
Thor
BigDJ14
Thor
5,993
559
0
240
10,293
7,924
0
4,555
5,738
0
17,590
W
Hou Yi
CRIPPLE J
Hou Yi
13,019
6,202
0
3,250
11,465
6,107
2,555
5,347
6,118
0
37,264
L
14,180
262
0
3,502
10,978
4,442
174
5,157
5,821
44,682
0
W
Cerberus
OJLOVENICOLE
Cerberus
6,120
321
0
2,187
14,800
20,395
266
5,312
9,488
26,103
0
W
6,959
373
3,597
4,368
9,841
4,290
374
3,551
6,290
41,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
24,855
164
Minions Killed
120
0
Camps Cleared
0
759,205
Distance Traveled
684,896
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,072
621
29
2
0
228,333
1
L
Thor
8,293
638
16
1
0
213,699
5
W
Hou Yi
10,010
770
51
4
0
233,049
1
L
He Bo
8,490
653
75
6
0
242,864
3
W
Cerberus
10,293
792
42
3
0
256,279
0
W
Chang'e
10,043
773
71
5
0
269,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role