Player Matchup

Gilgamesh
Gilgamesh
MoziFireFox
Gilgamesh
Level 38
God Stats
1W - 1L
1,461 SR
Queue Stats
17W - 31L
1,318 Elo+
Party 2
Bacchus
Bacchus
ThatDoberman
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
990 Elo+
Party 2
Anhur
Anhur
ZanMstrSmals
Anhur
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
13W - 20L
1,321 Elo+
Party 2
Team Averages
Level 31
1,427 SR
1,210 Elo+

VS

Team Averages
Level 127
1,521 SR
1,569 Elo+
Medusa
Medusa
Fernetrix
Medusa
Level 155
God Stats
3W - 3L
1,664 SR
Queue Stats
35W - 24L
1,564 Elo+
Party 1
Ganesha
Ganesha
SatoriDictador
Ganesha
Level 113
God Stats
10W - 6L
1,520 SR
Queue Stats
30W - 20L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
Xervec
Baron Samedi
Level 114
God Stats
2W - 2L
1,380 SR
Queue Stats
36W - 24L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoziFireFox
Gilgamesh
11
0 / 4 / 0
6,310
631
3,809
10,795
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ThatDoberman
Bacchus
10
0 / 4 / 0
6,429
643
2,595
9,501
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 5 / 0
5,589
559
2,285
10,061
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fernetrix
Medusa
14
11 / 0 / 2
8,991
899
13,980
7,136
3,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 13
7,266
727
3,678
8,022
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Xervec
Baron Samedi
13
2 / 0 / 10
7,524
752
7,892
3,574
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fernetrix
Medusa
11
0
2
12
L
Gilgamesh
MoziFireFox
Gilgamesh
0
4
0
0
W
0
0
13
6.5
L
Bacchus
ThatDoberman
Bacchus
0
4
0
0
W
Baron Samedi
Xervec
Baron Samedi
2
0
10
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,689
Damage
25,550
30,357
Taken
18,732
18,639
Mitigated
11,511
3,541
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fernetrix
Medusa
13,980
5,534
0
870
7,136
3,159
1,111
1,039
6,097
0
50,346
L
Gilgamesh
MoziFireFox
Gilgamesh
3,809
555
0
1,531
10,795
4,246
0
3,812
6,803
0
24,051
W
3,678
242
80
2,276
8,022
6,641
639
1,695
6,327
15,196
0
L
Bacchus
ThatDoberman
Bacchus
2,595
261
0
1,762
9,501
11,132
0
4,028
5,209
10,925
0
W
Baron Samedi
Xervec
Baron Samedi
7,892
1,455
1,130
1,743
3,574
1,711
847
684
2,890
28,963
0
L
2,285
1,031
0
248
10,061
3,261
0
3,273
6,751
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
23,781
72
Minions Killed
122
0
Camps Cleared
0
490,436
Distance Traveled
582,406
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,991
899
73
7
0
203,798
3
L
Gilgamesh
6,310
631
50
5
0
173,131
1
W
Ganesha
7,266
727
1
0
0
199,407
0
L
Bacchus
6,429
643
6
1
0
166,510
0
W
Baron Samedi
7,524
752
48
5
0
179,201
2
L
Anhur
5,589
559
16
2
0
150,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role