Player Matchup

He Bo
He Bo
Icedwat3rs
He Bo
Level 78
God Stats
4W - 10L
1,410 SR
Queue Stats
38W - 102L
1,327 Elo+
Party 1
Set
Set
ItIsJonny
Set
Level 107
God Stats
1W - 2L
1,399 SR
Queue Stats
85W - 156L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Kam1kaz316
Kukulkan
Level 75
God Stats
20W - 73L
1,457 SR
Queue Stats
69W - 154L
1,327 Elo+
Party 1
Team Averages
Level 87
1,422 SR
1,343 Elo+

VS

Team Averages
Level 61
1,379 SR
1,444 Elo+
Ishtar
Ishtar
Afternoonyew
Ishtar
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,459 Elo+
Party 2
Bacchus
Bacchus
Erzalight
Bacchus
Level 32
God Stats
3W - 2L
1,157 SR
Queue Stats
24W - 29L
1,361 Elo+
Solo
Vamana
Vamana
TylerTheImpaler
Vamana
Level 83
God Stats
16W - 13L
1,480 SR
Queue Stats
143W - 154L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 8 / 1
9,519
635
9,839
14,826
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 8 / 3
9,571
638
12,707
17,188
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Kam1kaz316
Kukulkan
15
0 / 4 / 2
9,503
634
8,823
9,971
4,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
10 / 0 / 8
12,279
819
17,173
12,578
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Erzalight
Bacchus
15
4 / 2 / 9
10,519
701
9,595
15,559
19,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 2 / 13
12,097
806
10,330
19,239
20,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ishtar
10
0
8
14
W
Bacchus
Erzalight
Bacchus
4
2
9
4.25
L
He Bo
2
8
1
0.31
L
1
8
3
0.31
L
Kukulkan
Kam1kaz316
Kukulkan
0
4
2
0.25
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
37,098
41,985
Taken
47,376
18,794
Mitigated
45,571
4,241
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
17,173
10,295
0
5,549
12,578
6,084
2,476
5,454
6,816
0
53,637
W
Bacchus
Erzalight
Bacchus
9,595
1,648
677
3,114
15,559
19,478
100
6,336
9,005
25,992
0
L
He Bo
9,839
564
234
919
14,826
5,483
0
2,984
11,842
29,699
0
L
12,707
5,884
0
2,276
17,188
8,409
0
5,122
12,066
0
38,769
L
Kukulkan
Kam1kaz316
Kukulkan
8,823
669
0
812
9,971
4,902
0
1,625
8,346
45,213
0
W
10,330
4,899
2,000
4,131
19,239
20,009
1,049
6,234
12,814
82
48,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
34,895
166
Minions Killed
173
0
Camps Cleared
0
760,793
Distance Traveled
877,300
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,279
819
86
6
0
289,335
0
W
Bacchus
10,519
701
22
1
0
286,963
6
L
He Bo
9,519
635
42
3
0
254,135
3
L
Set
9,571
638
44
3
0
258,644
5
L
Kukulkan
9,503
634
80
5
0
248,014
0
W
Vamana
12,097
806
65
4
0
301,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role