Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BigDurex
Xbalanque
Level 160
God Stats
9W - 6L
1,632 SR
Queue Stats
474W - 458L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
Crintc
Kuzenbo
Level 119
God Stats
5W - 5L
1,652 SR
Queue Stats
647W - 596L
1,549 Elo+
Party 3
Maui
Maui
Rhage01
Maui
Level 122
God Stats
1W - 0L
1,697 SR
Queue Stats
15W - 13L
1,584 Elo+
Party 1
Chaac
Chaac
ZKIZO
Chaac
Level 116
God Stats
2W - 2L
1,242 SR
Queue Stats
105W - 123L
1,443 Elo+
Solo
Team Averages
Level 135
1,545 SR
1,521 Elo+

VS

Team Averages
Level 140
1,695 SR
1,596 Elo+
Xing Tian
Xing Tian
Carkis16
Xing Tian
Level 157
God Stats
2W - 1L
1,835 SR
Queue Stats
137W - 95L
1,583 Elo+
Party 2
Medusa
Medusa
Dlsan
Medusa
Level 137
God Stats
0W - 2L
1,752 SR
Queue Stats
99W - 76L
1,585 Elo+
Solo
Hou Yi
Hou Yi
KarenV
Hou Yi
Level 160
God Stats
1W - 1L
1,773 SR
Queue Stats
56W - 44L
1,603 Elo+
Party 2
Agni
Agni
jesusgiil19
Agni
Level 120
God Stats
3W - 2L
1,518 SR
Queue Stats
74W - 38L
1,654 Elo+
Party 2
Tsukuyomi
Tsukuyomi
racsone
Tsukuyomi
Level 128
God Stats
2W - 3L
1,598 SR
Queue Stats
173W - 143L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
16 / 3 / 10
14,315
895
28,279
17,705
13,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
BigDurex
Xbalanque
20
7 / 1 / 19
12,365
773
22,670
12,585
9,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Crintc
Kuzenbo
17
0 / 6 / 22
10,411
651
8,645
24,505
43,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
Rhage01
Maui
19
1 / 1 / 22
11,492
718
7,910
15,565
25,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
ZKIZO
Chaac
16
4 / 7 / 6
10,820
676
9,417
27,687
29,136
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Carkis16
Xing Tian
17
3 / 5 / 10
9,980
624
16,244
24,304
33,293
Medusa
Dlsan
Medusa
18
5 / 5 / 8
11,053
691
26,833
14,698
8,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
KarenV
Hou Yi
17
1 / 5 / 6
9,453
591
13,972
16,956
8,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 6 / 5
10,848
678
10,553
11,468
5,259
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
racsone
Tsukuyomi
16
3 / 7 / 7
9,982
624
13,508
17,347
9,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
28
Kills
18
18
Deaths
28
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
16
3
10
7
W
Xbalanque
BigDurex
Xbalanque
7
1
19
16.5
L
Xing Tian
Carkis16
Xing Tian
3
5
10
1.6
W
Kuzenbo
Crintc
Kuzenbo
0
6
22
1.83
L
Medusa
Dlsan
Medusa
5
5
8
1.8
L
Hou Yi
KarenV
Hou Yi
1
5
6
0.8
W
Maui
Rhage01
Maui
1
1
22
12
W
Chaac
ZKIZO
Chaac
4
7
6
1
L
6
6
5
1.42
L
Tsukuyomi
racsone
Tsukuyomi
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,921
Damage
81,110
98,047
Taken
84,773
121,102
Mitigated
65,048
32,063
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
28,279
5,811
0
3,839
17,705
13,681
2,522
3,505
13,870
0
45,532
W
Xbalanque
BigDurex
Xbalanque
22,670
7,764
2,464
3,575
12,585
9,195
4,289
3,930
8,411
0
59,037
L
Xing Tian
Carkis16
Xing Tian
16,244
1,328
487
5,045
24,304
33,293
0
4,049
20,255
23,246
0
W
Kuzenbo
Crintc
Kuzenbo
8,645
2,761
1,840
4,593
24,505
43,212
15
7,344
16,792
17,083
0
L
Medusa
Dlsan
Medusa
26,833
12,597
779
2,699
14,698
8,480
188
5,040
9,658
0
46,645
L
Hou Yi
KarenV
Hou Yi
13,972
8,325
988
4,604
16,956
8,571
0
2,982
13,974
0
30,612
W
Maui
Rhage01
Maui
7,910
1,661
2,153
3,252
15,565
25,878
613
4,237
10,922
14,291
0
W
Chaac
ZKIZO
Chaac
9,417
1,517
2,488
7,859
27,687
29,136
671
6,109
21,255
0
26,274
L
10,553
665
578
804
11,468
5,259
79
1,915
9,553
24,069
0
L
Tsukuyomi
racsone
Tsukuyomi
13,508
3,581
1,065
3,759
17,347
9,445
0
2,569
14,778
0
31,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
51,316
169
Minions Killed
165
0
Camps Cleared
0
1,392,077
Distance Traveled
1,319,323
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,315
895
45
3
0
276,669
3
W
Xbalanque
12,365
773
60
4
0
321,506
1
L
Xing Tian
9,980
624
14
1
0
251,394
4
W
Kuzenbo
10,411
651
15
1
0
276,878
0
L
Medusa
11,053
691
43
3
0
272,938
3
L
Hou Yi
9,453
591
48
3
0
261,115
0
W
Maui
11,492
718
21
1
0
252,429
0
W
Chaac
10,820
676
28
2
0
264,595
0
L
Agni
10,848
678
30
2
0
240,759
1
L
Tsukuyomi
9,982
624
30
2
0
293,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role