Player Matchup

Ganesha
Ganesha
Cara_de_Egua_90
Ganesha
Level 44
God Stats
0W - 1L
1,436 SR
Queue Stats
12W - 10L
1,498 Elo+
Party 1
Neith
Neith
ENZO_Ps_Br
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Spetinho_de_mae_
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,653 Elo+
Party 1
Persephone
Persephone
cacagmr
Persephone
Level 15
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 2
Da Ji
Da Ji
juniorplay74
Da Ji
Level 120
God Stats
4W - 1L
1,785 SR
Queue Stats
31W - 36L
1,469 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,495 Elo+

VS

Team Averages
Level 55
1,337 SR
1,325 Elo+
Nu Wa
Nu Wa
AJRJMJ
Nu Wa
Level 46
God Stats
4W - 1L
1,303 SR
Queue Stats
36W - 45L
1,336 Elo+
Solo
Ishtar
Ishtar
BunnyFoxMoonWolf
Ishtar
Level 126
God Stats
44W - 52L
1,389 SR
Queue Stats
784W - 826L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
Mightiez
Baron Samedi
Level 38
God Stats
2W - 4L
1,272 SR
Queue Stats
44W - 45L
1,418 Elo+
Solo
Ares
Ares
TurtleWizard97
Ares
Level 27
God Stats
8W - 18L
1,270 SR
Queue Stats
21W - 43L
1,224 Elo+
Party 3
Odin
Odin
idfctibs98
Odin
Level 39
God Stats
2W - 2L
1,449 SR
Queue Stats
54W - 82L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,768
977
1,856
11,433
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
0 / 2 / 4
10,494
1,049
14,937
11,841
5,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 9 / 2
10,470
1,047
12,298
22,826
32,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
cacagmr
Persephone
15
0 / 7 / 1
9,483
948
8,251
11,464
4,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 2
11,159
1,116
10,254
12,593
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

173

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AJRJMJ
Nu Wa
17
6 / 1 / 12
11,612
1,161
18,925
4,807
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 15
10,649
1,065
7,745
6,993
3,429
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Mightiez
Baron Samedi
16
4 / 1 / 10
10,657
1,066
11,692
11,662
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 13
10,600
1,060
7,607
12,263
13,005
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 1 / 10
11,499
1,150
16,909
13,808
10,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
4
Kills
22
22
Deaths
4
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AJRJMJ
Nu Wa
6
1
12
12
W
1
0
15
8.5
L
0
0
1
0.5
L
Neith
0
2
4
1
W
Baron Samedi
Mightiez
Baron Samedi
4
1
10
9
L
2
9
2
0.33
W
4
1
13
10.5
L
Persephone
cacagmr
Persephone
0
7
1
0.07
W
7
1
10
12
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,596
Damage
62,878
70,157
Taken
49,533
58,248
Mitigated
36,183
5,906
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AJRJMJ
Nu Wa
18,925
4,070
0
0
4,807
2,161
0
1,319
3,444
43,016
0
W
7,745
3,506
613
3,654
6,993
3,429
0
2,919
3,921
0
26,310
L
1,856
169
0
2,755
11,433
10,404
0
7,211
4,222
5,942
0
L
Neith
14,937
6,467
0
1,880
11,841
5,714
0
5,042
6,799
0
51,749
W
Baron Samedi
Mightiez
Baron Samedi
11,692
1,389
2,069
1,435
11,662
6,708
0
4,275
7,246
26,492
0
L
12,298
1,374
68
753
22,826
32,118
0
13,740
9,086
24,549
0
W
7,607
884
416
1,087
12,263
13,005
0
7,496
4,310
9,373
0
L
Persephone
cacagmr
Persephone
8,251
477
0
394
11,464
4,389
0
5,724
5,733
20,119
0
W
16,909
3,782
0
2,278
13,808
10,880
0
5,411
8,207
0
26,165
L
10,254
1,819
0
56
12,593
5,623
0
6,503
6,090
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
55,017
193
Minions Killed
176
9
Camps Cleared
4
787,296
Distance Traveled
951,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,612
1,161
60
6
3
163,786
0
W
Ishtar
10,649
1,065
45
5
1
196,491
0
L
Ganesha
9,768
977
0
0
0
132,719
0
L
Neith
10,494
1,049
80
8
3
169,347
0
W
Baron Samedi
10,657
1,066
47
5
0
186,375
2
L
Cthulhu
10,470
1,047
32
3
1
146,709
0
W
Ares
10,600
1,060
3
0
0
191,128
0
L
Persephone
9,483
948
21
2
0
156,402
0
W
Odin
11,499
1,150
21
2
0
213,580
0
L
Da Ji
11,159
1,116
60
6
5
182,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role