Player Matchup

Athena
Athena
ASm00thCriminal
Athena
Level 106
God Stats
27W - 18L
1,657 SR
Queue Stats
303W - 207L
1,679 Elo+
Party 1
Nox
Nox
Ne0phyte
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,890 Elo+
Party 1
Medusa
Medusa
Skullma
Medusa
Level 122
God Stats
17W - 11L
1,693 SR
Queue Stats
367W - 245L
1,690 Elo+
Party 1
Poseidon
Poseidon
SkyismLX
Poseidon
Level 67
God Stats
2W - 0L
1,720 SR
Queue Stats
212W - 201L
1,512 Elo+
Solo
Charybdis
Charybdis
bravetornado
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,895 Elo+
Party 1
Team Averages
Level 69
1,614 SR
1,733 Elo+

VS

Team Averages
Level 81
1,583 SR
1,484 Elo+
Ares
Ares
Crigglesock1
Ares
Level 120
God Stats
0W - 2L
1,259 SR
Queue Stats
78W - 80L
1,502 Elo+
Party 3
Hun Batz
Hun Batz
Dunck11
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
Tegahlad
Gilgamesh
Level 41
God Stats
3W - 2L
1,905 SR
Queue Stats
35W - 52L
1,414 Elo+
Solo
Neith
Neith
Whitey4k
Neith
Level 29
God Stats
5W - 2L
1,696 SR
Queue Stats
99W - 94L
1,489 Elo+
Party 2
Tiamat
Tiamat
Xyt3
Tiamat
Level 109
God Stats
6W - 5L
1,555 SR
Queue Stats
357W - 336L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,855
527
6,164
11,005
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 0 / 0
7,454
573
3,570
5,208
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Skullma
Medusa
14
4 / 1 / 0
8,114
624
5,785
6,978
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SkyismLX
Poseidon
12
2 / 0 / 3
7,289
561
7,232
5,667
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
bravetornado
Charybdis
12
2 / 0 / 0
6,913
532
6,427
11,845
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,991
461
5,789
12,554
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Dunck11
Hun Batz
11
0 / 1 / 1
6,298
484
4,495
12,861
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Tegahlad
Gilgamesh
12
0 / 0 / 0
6,969
536
4,084
7,250
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Whitey4k
Neith
10
0 / 3 / 0
5,909
455
2,307
5,785
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Xyt3
Tiamat
11
1 / 2 / 0
6,678
514
4,026
5,993
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
1
2
1
0.75
L
Hun Batz
Dunck11
Hun Batz
0
1
1
0.5
W
0
0
0
0
W
Medusa
Skullma
Medusa
4
1
0
4
W
Poseidon
SkyismLX
Poseidon
2
0
3
3.5
L
Gilgamesh
Tegahlad
Gilgamesh
0
0
0
0
L
Neith
Whitey4k
Neith
0
3
0
0
L
Tiamat
Xyt3
Tiamat
1
2
0
0.5
W
Charybdis
bravetornado
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
20,701
40,703
Taken
44,443
19,843
Mitigated
25,369
10,274
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,164
2,987
0
2,102
11,005
7,964
0
4,235
6,770
17,436
1,801
L
5,789
677
0
3,316
12,554
9,444
0
5,288
7,226
16,483
0
L
Hun Batz
Dunck11
Hun Batz
4,495
1,126
0
4,946
12,861
5,118
0
3,655
9,206
0
50,953
W
3,570
1,292
0
1,690
5,208
2,596
352
46
4,689
49,206
0
W
Medusa
Skullma
Medusa
5,785
2,605
0
3,344
6,978
2,765
1,192
1,385
5,593
0
64,534
W
Poseidon
SkyismLX
Poseidon
7,232
496
0
568
5,667
2,285
0
2,098
3,527
65,050
0
L
Gilgamesh
Tegahlad
Gilgamesh
4,084
1,138
0
1,686
7,250
4,932
0
3,132
3,834
0
50,611
L
Neith
Whitey4k
Neith
2,307
1,158
0
1,833
5,785
2,335
0
1,040
4,745
0
37,915
L
Tiamat
Xyt3
Tiamat
4,026
402
0
2,082
5,993
3,540
0
3,250
2,743
51,030
0
W
Charybdis
bravetornado
Charybdis
6,427
4,237
0
2,570
11,845
4,233
0
2,051
9,749
0
55,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
31,845
449
Minions Killed
398
0
Camps Cleared
0
1,258,723
Distance Traveled
1,273,541
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,855
527
16
1
0
262,987
1
L
Ares
5,991
461
12
1
0
263,963
1
L
Hun Batz
6,298
484
90
7
0
281,028
1
W
Nox
7,454
573
121
9
0
237,330
3
W
Medusa
8,114
624
119
9
0
230,152
4
W
Poseidon
7,289
561
104
8
0
287,167
3
L
Gilgamesh
6,969
536
106
8
0
257,567
2
L
Neith
5,909
455
84
6
0
231,920
2
L
Tiamat
6,678
514
106
8
0
239,063
6
W
Charybdis
6,913
532
89
7
0
241,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role