Player Matchup

Achilles
Achilles
DreamzAscended
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,688 Elo+
Party 2
Geb
Geb
Kong_Jong
Geb
Level 106
God Stats
10W - 3L
1,760 SR
Queue Stats
90W - 72L
1,628 Elo+
Party 2
Freya
Freya
Thumpergod
Freya
Level 29
God Stats
3W - 3L
1,423 SR
Queue Stats
61W - 47L
1,616 Elo+
Party 2
Aphrodite
Aphrodite
rilbalt
Aphrodite
Level 80
God Stats
2W - 2L
1,339 SR
Queue Stats
25W - 21L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
shahmulan
Cernunnos
Level 63
God Stats
5W - 1L
1,652 SR
Queue Stats
95W - 74L
1,605 Elo+
Party 2
Team Averages
Level 61
1,535 SR
1,622 Elo+

VS

Team Averages
Level 84
1,573 SR
1,484 Elo+
Ravana
Ravana
N0v4_Aguila271
Ravana
Level 109
God Stats
0W - 1L
1,740 SR
Queue Stats
297W - 296L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
SmokedSoap
Danzaburou
Level 29
God Stats
17W - 16L
1,443 SR
Queue Stats
67W - 74L
1,459 Elo+
Party 3
Maui
Maui
VerboseJester01
Maui
Level 145
God Stats
6W - 6L
1,622 SR
Queue Stats
295W - 282L
1,571 Elo+
Party 3
Susano
Susano
jcmatador1000
Susano
Level 88
God Stats
31W - 29L
1,550 SR
Queue Stats
161W - 155L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
yololol938-PV
Nu Wa
Level 47
God Stats
7W - 7L
1,513 SR
Queue Stats
89W - 104L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 0 / 1
9,371
625
10,162
13,772
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 5
8,004
534
7,679
14,538
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
13
5 / 2 / 3
8,496
566
10,448
13,888
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
rilbalt
Aphrodite
15
1 / 3 / 0
9,131
609
2,928
10,517
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
shahmulan
Cernunnos
12
1 / 2 / 2
7,868
525
9,459
10,495
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,791
519
9,286
11,081
7,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
SmokedSoap
Danzaburou
12
1 / 3 / 0
7,295
486
6,244
9,828
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 5
6,130
409
5,305
12,714
10,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 3 / 1
8,086
539
10,600
14,987
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 2
6,531
435
9,066
10,052
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
9
9
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
0
1
8.5
W
0
2
5
1.25
L
3
3
2
1.33
L
Danzaburou
SmokedSoap
Danzaburou
1
3
0
0.33
W
Freya
5
2
3
3.25
L
0
0
5
2.5
L
4
3
1
1.5
W
Aphrodite
rilbalt
Aphrodite
1
3
0
0.33
W
Cernunnos
shahmulan
Cernunnos
1
2
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,676
Damage
40,501
63,210
Taken
58,662
38,723
Mitigated
32,607
25,896
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,162
3,063
0
5,753
13,772
6,915
67
1,548
12,224
0
77,588
W
7,679
673
333
2,888
14,538
15,284
241
3,951
10,587
32,304
0
L
9,286
3,338
0
3,726
11,081
7,078
0
4,503
6,508
0
49,345
L
Danzaburou
SmokedSoap
Danzaburou
6,244
2,638
0
3,932
9,828
4,207
0
1,079
8,731
0
49,545
W
Freya
10,448
3,517
0
5,922
13,888
6,370
961
5,823
8,065
55,788
0
L
5,305
1,127
284
1,219
12,714
10,350
0
5,010
7,492
22,072
2,168
L
10,600
3,135
0
4,320
14,987
6,943
0
4,202
10,629
0
63,130
W
Aphrodite
rilbalt
Aphrodite
2,928
629
0
6,277
10,517
5,665
0
364
10,153
63,762
0
W
Cernunnos
shahmulan
Cernunnos
9,459
3,387
0
4,723
10,495
4,489
1,122
2,391
8,104
0
48,150
L
9,066
2,979
0
320
10,052
4,029
0
5,497
4,247
43,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
35,833
491
Minions Killed
355
0
Camps Cleared
0
1,451,553
Distance Traveled
1,443,899
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,371
625
132
9
0
349,047
3
W
Geb
8,004
534
22
1
0
299,578
4
L
Ravana
7,791
519
92
6
0
285,367
4
L
Danzaburou
7,295
486
72
5
0
261,247
4
W
Freya
8,496
566
106
7
0
277,961
5
L
Maui
6,130
409
34
2
0
297,557
3
L
Susano
8,086
539
94
6
0
333,664
4
W
Aphrodite
9,131
609
137
9
0
268,505
1
W
Cernunnos
7,868
525
94
6
0
256,462
1
L
Nu Wa
6,531
435
63
4
0
266,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role