Player Matchup

Charybdis
Charybdis
Gold III
BOTssen
Charybdis
Gold III
Level 68
God Stats
2W - 0L
1,800 SR
Queue Stats
37W - 38L
1,442 MMR
Party 1
Shiva
Shiva
Masters
JugadorTaktiko
Shiva
Masters
Level 157
God Stats
238W - 159L
1,661 SR
Queue Stats
662W - 673L
2,125 MMR
Party 2
Geb
Geb
Gold IV
drunkpotatoe
Geb
Gold IV
Level 122
God Stats
5W - 1L
1,630 SR
Queue Stats
78W - 81L
1,276 MMR
Party 1
Chronos
Chronos
Masters
kyrαn
Chronos
Masters
Level 158
God Stats
4W - 5L
1,483 SR
Queue Stats
97W - 99L
2,266 MMR
Solo
Nemesis
Nemesis
Diamond IV
Аlícе
Nemesis
Diamond IV
Level 160
God Stats
20W - 18L
1,578 SR
Queue Stats
512W - 501L
2,100 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,631 SR
1,842 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,607 SR
1,754 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
Tolerddo
Cernunnos
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 MMR
Solo
Ne Zha
Ne Zha
Diamond V
player6347292
Ne Zha
Diamond V
Level 116
God Stats
0W - 1L
1,588 SR
Queue Stats
33W - 39L
2,090 MMR
Party 3
Bakasura
Bakasura
Diamond III
ЧЕПУХA
Bakasura
Diamond III
Level 85
God Stats
9W - 5L
1,947 SR
Queue Stats
112W - 105L
2,180 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOTssen
Charybdis
12
1 / 1 / 0
7,248
558
3,428
7,823
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 0 / 2
9,517
732
12,748
10,564
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 7
6,996
538
3,069
11,611
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
kyrαn
Chronos
13
3 / 1 / 5
7,895
607
8,873
6,478
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Аlícе
Nemesis
12
2 / 0 / 7
7,446
573
5,003
10,181
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ThorAo KuangKali

VS

Bans
TyrHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 2 / 1
6,228
479
3,815
4,669
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
10
2 / 3 / 1
5,910
455
4,646
10,136
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Tolerddo
Cernunnos
14
1 / 1 / 1
7,534
580
7,273
8,773
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 6 / 0
5,955
458
3,217
12,046
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
ЧЕПУХA
Bakasura
11
1 / 5 / 0
6,582
506
7,065
13,853
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
4
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
L
Sylvanus
 
Sylvanus
2
3
1
0.83
W
Charybdis
BOTssen
Charybdis
1
1
0
1
W
10
0
2
11
L
Cernunnos
Tolerddo
Cernunnos
1
1
1
1.5
W
1
2
7
2.25
W
Chronos
kyrαn
Chronos
3
1
5
5.5
L
0
6
0
0
W
Nemesis
Аlícе
Nemesis
2
0
7
5.5
L
Bakasura
ЧЕПУХA
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
26,016
46,657
Taken
49,477
24,005
Mitigated
19,296
15,896
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,815
185
0
704
4,669
1,739
0
4,026
643
48,942
0
L
Sylvanus
 
Sylvanus
4,646
1,082
688
2,352
10,136
5,114
0
6,116
3,919
22,478
9,522
W
Charybdis
BOTssen
Charybdis
3,428
2,045
0
5,305
7,823
2,504
0
150
7,673
0
52,178
W
12,748
4,239
0
6,387
10,564
6,893
0
970
9,252
0
69,564
L
Cernunnos
Tolerddo
Cernunnos
7,273
2,970
0
5,316
8,773
3,157
1,404
363
8,410
0
66,550
W
3,069
447
0
1,727
11,611
8,518
0
2,462
8,399
21,817
0
W
Chronos
kyrαn
Chronos
8,873
3,921
0
1,215
6,478
2,792
0
3,030
3,088
67,462
0
L
3,217
897
0
2,440
12,046
3,944
0
424
10,900
0
35,836
W
Nemesis
Аlícе
Nemesis
5,003
2,045
0
1,262
10,181
3,298
0
1,268
8,643
0
60,174
L
Bakasura
ЧЕПУХA
Bakasura
7,065
4,795
0
2,493
13,853
5,342
0
1,013
12,582
0
46,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
32,209
501
Minions Killed
412
0
Camps Cleared
0
1,309,987
Distance Traveled
1,182,412
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,228
479
100
8
0
229,724
1
L
Sylvanus
5,910
455
52
4
0
230,418
6
W
Charybdis
7,248
558
115
9
0
233,982
5
W
Shiva
9,517
732
128
10
0
267,989
2
L
Cernunnos
7,534
580
105
8
0
223,944
2
W
Geb
6,996
538
24
2
0
262,968
3
W
Chronos
7,895
607
140
11
0
263,067
3
L
Ne Zha
5,955
458
67
5
0
233,113
5
W
Nemesis
7,446
573
94
7
0
281,981
2
L
Bakasura
6,582
506
88
7
0
265,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role