Player Matchup

Ao Kuang
Ao Kuang
AJ_Jeter
Ao Kuang
Level 129
God Stats
3W - 6L
1,563 SR
Queue Stats
102W - 76L
1,566 Elo+
Party 1
Cerberus
Cerberus
JuanSouthdown
Cerberus
Level 126
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 3
Neith
Neith
Xx_Hasbulla
Neith
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 3
Nox
Nox
jiiveeturkey
Nox
Level 125
God Stats
0W - 1L
1,287 SR
Queue Stats
191W - 178L
1,575 Elo+
Party 1
Tyr
Tyr
podni
Tyr
Level 141
God Stats
0W - 2L
1,724 SR
Queue Stats
66W - 66L
1,566 Elo+
Party 1
Team Averages
Level 131
1,508 SR
1,551 Elo+

VS

Team Averages
Level 115
1,597 SR
1,538 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BigWham59
Ra
Level 67
God Stats
12W - 5L
1,671 SR
Queue Stats
36W - 32L
1,533 Elo+
Party 2
Charybdis
Charybdis
DaBeast_0319
Charybdis
Level 88
God Stats
1W - 3L
1,497 SR
Queue Stats
59W - 67L
1,484 Elo+
Solo
Loki
Loki
Noobbrett2
Loki
Level 157
God Stats
1W - 1L
1,797 SR
Queue Stats
97W - 109L
1,601 Elo+
Party 2
Mercury
Mercury
Zukuwu
Mercury
Level 160
God Stats
2W - 2L
1,520 SR
Queue Stats
122W - 122L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AJ_Jeter
Ao Kuang
10
1 / 5 / 1
6,371
425
5,363
14,534
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
JuanSouthdown
Cerberus
9
1 / 3 / 2
6,265
418
4,470
15,536
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
6,875
458
4,779
8,671
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 2
8,083
539
4,104
7,750
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
podni
Tyr
13
2 / 5 / 0
8,239
549
8,938
16,647
16,085
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 2 / 9
8,098
540
4,351
12,719
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 3
8,295
553
6,029
6,988
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DaBeast_0319
Charybdis
15
3 / 0 / 2
8,914
594
10,731
11,189
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 11
8,733
582
9,407
10,865
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Zukuwu
Mercury
15
13 / 1 / 2
9,561
637
15,747
13,311
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
9
2.75
L
Ao Kuang
AJ_Jeter
Ao Kuang
1
5
1
0.3
W
3
2
3
2.25
W
Charybdis
DaBeast_0319
Charybdis
3
0
2
4
L
Cerberus
JuanSouthdown
Cerberus
1
3
2
0.67
W
1
0
11
6.5
L
0
4
1
0.13
W
Mercury
Zukuwu
Mercury
13
1
2
14
L
1
4
2
0.5
L
Tyr
podni
Tyr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
46,265
63,138
Taken
55,072
41,751
Mitigated
31,125
13,927
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,351
844
0
2,816
12,719
12,765
0
3,377
9,342
15,501
3,257
L
Ao Kuang
AJ_Jeter
Ao Kuang
5,363
1,195
0
4,570
14,534
5,767
0
1,963
12,571
36,567
0
W
6,029
460
956
2,868
6,988
3,106
53
2,256
4,732
59,658
0
W
Charybdis
DaBeast_0319
Charybdis
10,731
5,538
0
5,586
11,189
4,434
1,134
2,823
8,366
30
85,506
L
Cerberus
JuanSouthdown
Cerberus
4,470
311
0
2,922
15,536
11,958
0
3,790
11,746
24,168
0
W
9,407
2,371
0
2,302
10,865
4,908
0
2,827
8,038
0
61,393
L
4,779
1,737
0
2,730
8,671
3,726
0
500
8,171
0
56,690
W
Mercury
Zukuwu
Mercury
15,747
9,846
0
1,743
13,311
5,912
61
2,654
10,657
0
77,940
L
4,104
354
0
500
7,750
4,215
0
3,013
4,737
59,899
0
L
Tyr
podni
Tyr
8,938
1,248
0
3,205
16,647
16,085
349
1,007
15,640
0
61,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
43,601
397
Minions Killed
480
0
Camps Cleared
0
1,400,442
Distance Traveled
1,552,875
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,098
540
24
2
0
307,627
7
L
Ao Kuang
6,371
425
64
4
0
290,762
0
W
Ra
8,295
553
103
7
0
289,279
3
W
Charybdis
8,914
594
133
9
0
262,932
4
L
Cerberus
6,265
418
27
2
0
292,865
5
W
Loki
8,733
582
104
7
0
324,103
4
L
Neith
6,875
458
96
6
0
257,900
7
W
Mercury
9,561
637
116
8
0
368,934
4
L
Nox
8,083
539
113
8
0
260,151
6
L
Tyr
8,239
549
97
6
0
298,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role