Player Matchup

Sun Wukong
Sun Wukong
AlissonRodrigOo
Sun Wukong
Level 9
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Sol
Sol
DOVAHKIIN_0001
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JetDarkVortex
Heimdallr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,599 Elo+
Solo
Thanatos
Thanatos
PauloETsammet
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,328 Elo+
Party 2
Cupid
Cupid
cassiokmf
Cupid
Level 32
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 36
1,433 SR
1,485 Elo+

VS

Team Averages
Level 29
1,500 SR
1,241 Elo+
Bastet
Bastet
ITACHI-UCHIJA46
Bastet
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 278L
1,292 Elo+
Party 3
Xbalanque
Xbalanque
Its_Excalibur17
Xbalanque
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 36L
1,169 Elo+
Party 1
Ymir
Ymir
LMz_Anubi-PR
Ymir
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 192L
1,202 Elo+
Party 3
King Arthur
King Arthur
MattxDaxBoss
King Arthur
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
46W - 58L
1,292 Elo+
Party 1
Hera
Hera
RW480VOLTS
Hera
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 101L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlissonRodrigOo
Sun Wukong
5
0 / 4 / 1
5,578
328
1,969
4,971
2,214
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 1
7,640
449
3,803
11,379
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
JetDarkVortex
Heimdallr
17
4 / 1 / 0
9,458
556
15,378
11,461
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PauloETsammet
Thanatos
9
0 / 5 / 1
6,185
364
2,821
14,111
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
cassiokmf
Cupid
12
1 / 0 / 0
7,324
431
5,033
8,084
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,860
521
4,692
12,717
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
Its_Excalibur17
Xbalanque
12
0 / 1 / 2
7,742
455
2,987
10,867
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 1
7,912
465
2,221
13,874
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MattxDaxBoss
King Arthur
13
4 / 1 / 3
8,650
509
8,387
15,712
15,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
6 / 0 / 3
9,898
582
9,135
6,889
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
16
16
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlissonRodrigOo
Sun Wukong
0
4
1
0.13
L
0
6
1
0.08
W
6
2
0
3
W
Xbalanque
Its_Excalibur17
Xbalanque
0
1
2
1
L
Heimdallr
JetDarkVortex
Heimdallr
4
1
0
4
W
0
3
1
0.17
W
King Arthur
MattxDaxBoss
King Arthur
4
1
3
5.5
L
Thanatos
PauloETsammet
Thanatos
0
5
1
0.1
W
6
0
3
7.5
L
Cupid
cassiokmf
Cupid
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
27,422
50,006
Taken
60,059
21,133
Mitigated
39,280
19,449
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlissonRodrigOo
Sun Wukong
1,969
888
0
184
4,971
2,214
0
344
4,627
0
7,916
L
3,803
1,249
0
1,818
11,379
4,473
3,452
4,289
7,090
39,494
4,193
W
4,692
1,981
447
4,216
12,717
4,824
2,464
606
12,111
0
46,253
W
Xbalanque
Its_Excalibur17
Xbalanque
2,987
542
0
3,612
10,867
3,890
2,102
151
10,716
0
56,716
L
Heimdallr
JetDarkVortex
Heimdallr
15,378
6,852
0
7,294
11,461
5,487
0
3,660
7,801
0
87,007
W
2,221
698
0
1,328
13,874
12,466
602
0
13,874
28,520
0
W
King Arthur
MattxDaxBoss
King Arthur
8,387
1,136
0
1,870
15,712
15,334
432
2,161
13,551
93
46,415
L
Thanatos
PauloETsammet
Thanatos
2,821
747
0
6,427
14,111
5,797
0
2,278
11,833
0
36,268
W
9,135
3,584
0
2,422
6,889
2,766
874
520
6,369
92,767
0
L
Cupid
cassiokmf
Cupid
5,033
3,162
0
3,726
8,084
3,162
60
878
7,206
0
44,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
43,062
335
Minions Killed
425
0
Camps Cleared
0
1,366,336
Distance Traveled
1,634,774
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,578
328
12
1
0
137,559
1
L
Sol
7,640
449
81
5
0
281,915
1
W
Bastet
8,860
521
84
5
0
332,483
2
W
Xbalanque
7,742
455
102
6
0
357,690
3
L
Heimdallr
9,458
556
122
7
0
276,518
3
W
Ymir
7,912
465
34
2
0
328,485
1
W
King Arthur
8,650
509
59
3
0
301,988
0
L
Thanatos
6,185
364
46
3
0
311,669
1
W
Hera
9,898
582
146
9
0
314,128
3
L
Cupid
7,324
431
74
4
0
358,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role