Player Matchup

Sun Wukong
Sun Wukong
Krispy31
Sun Wukong
Level 39
God Stats
1W - 5L
1,265 SR
Queue Stats
37W - 77L
1,282 Elo+
Solo
Skadi
Skadi
Noctilium
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,815 Elo+
Party 1
Zeus
Zeus
TurdManJoe36
Zeus
Level 140
God Stats
1W - 1L
1,616 SR
Queue Stats
64W - 27L
1,722 Elo+
Party 1
Team Averages
Level 62
1,461 SR
1,606 Elo+

VS

Team Averages
Level 55
1,500 SR
1,581 Elo+
Hachiman
Hachiman
benpretzel
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 126L
1,783 Elo+
Solo
Sol
Sol
sneakyturtle251
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,461 Elo+
Party 2
Maui
Maui
xyzbackup123
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Krispy31
Sun Wukong
3
0 / 2 / 0
6,522
502
0
2,904
841
Skadi
Noctilium
Skadi
14
4 / 4 / 1
9,184
706
9,505
13,393
5,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 2
9,790
753
15,083
9,865
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
benpretzel
Hachiman
16
4 / 2 / 3
10,309
793
11,863
10,248
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 1
10,230
787
8,868
11,586
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 7
9,983
768
2,558
12,472
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
9
9
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Krispy31
Sun Wukong
0
2
0
0
L
Skadi
Noctilium
Skadi
4
4
1
1.13
L
2
3
2
1
W
Hachiman
benpretzel
Hachiman
4
2
3
2.75
W
4
3
1
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
23,289
26,162
Taken
34,306
11,293
Mitigated
19,534
3,047
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Krispy31
Sun Wukong
0
0
0
0
2,904
841
0
0
2,904
0
0
L
Skadi
Noctilium
Skadi
9,505
3,564
0
2,270
13,393
5,951
0
5,161
8,232
0
23,532
L
15,083
1,267
0
777
9,865
4,501
0
5,587
4,278
58,129
0
W
Hachiman
benpretzel
Hachiman
11,863
8,967
0
2,590
10,248
3,439
2,039
3,792
6,456
0
58,710
W
8,868
2,044
0
3,561
11,586
3,729
1,106
6,550
5,036
37,617
2,520
W
2,558
683
0
1,274
12,472
12,366
51
4,837
7,635
10,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
30,522
118
Minions Killed
157
0
Camps Cleared
0
472,727
Distance Traveled
724,974
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,522
502
0
0
0
0
0
L
Skadi
9,184
706
22
2
0
231,803
2
L
Zeus
9,790
753
96
7
0
240,924
2
W
Hachiman
10,309
793
72
6
0
250,865
1
W
Sol
10,230
787
73
6
0
236,404
2
W
Maui
9,983
768
12
1
0
237,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role