Player Matchup

Bacchus
Bacchus
Argotanza44
Bacchus
Level 64
God Stats
2W - 1L
1,497 SR
Queue Stats
110W - 110L
1,484 Elo+
Party 1
Loki
Loki
BABzore
Loki
Level 39
God Stats
1W - 0L
1,412 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Hades
Hades
BIGxBROxNASTi
Hades
Level 154
God Stats
17W - 15L
1,576 SR
Queue Stats
235W - 207L
1,548 Elo+
Party 1
Chiron
Chiron
PRUCH
Chiron
Level 140
God Stats
2W - 0L
1,679 SR
Queue Stats
80W - 54L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
firedad104
Sun Wukong
Level 155
God Stats
11W - 10L
1,502 SR
Queue Stats
277W - 235L
1,571 Elo+
Party 1
Team Averages
Level 110
1,533 SR
1,487 Elo+

VS

Team Averages
Level 69
1,633 SR
1,575 Elo+
Artemis
Artemis
Incompetentnerve
Artemis
Level 7
God Stats
7W - 9L
1,615 SR
Queue Stats
20W - 16L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
PBandJpancakes
Baron Samedi
Level 141
God Stats
0W - 2L
1,660 SR
Queue Stats
65W - 42L
1,592 Elo+
Party 2
Yemoja
Yemoja
Pipsqueek
Yemoja
Level 127
God Stats
0W - 1L
1,713 SR
Queue Stats
64W - 37L
1,635 Elo+
Party 2
Skadi
Skadi
sonyphan
Skadi
Level 22
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
viccera
Bacchus
Level 47
God Stats
31W - 21L
1,736 SR
Queue Stats
42W - 37L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Argotanza44
Bacchus
15
1 / 2 / 20
10,294
792
10,303
16,010
22,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
BABzore
Loki
17
3 / 2 / 11
10,456
804
9,519
14,460
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 5 / 15
11,393
876
29,407
20,524
13,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
PRUCH
Chiron
19
6 / 0 / 15
11,133
856
20,238
13,258
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
firedad104
Sun Wukong
18
9 / 1 / 13
11,556
889
21,925
20,508
21,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,214
786
13,115
14,802
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
PBandJpancakes
Baron Samedi
16
2 / 8 / 5
9,658
743
19,114
21,015
13,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Pipsqueek
Yemoja
16
2 / 4 / 6
9,864
759
6,025
21,318
22,325
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
sonyphan
Skadi
14
0 / 8 / 4
8,567
659
6,366
17,271
8,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
viccera
Bacchus
14
2 / 4 / 7
9,090
699
7,563
23,590
31,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
30
Kills
10
10
Deaths
30
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Argotanza44
Bacchus
1
2
20
5.5
W
Loki
BABzore
Loki
3
2
11
4.25
W
11
5
15
3.7
L
4
6
4
1
L
Baron Samedi
PBandJpancakes
Baron Samedi
2
8
5
0.56
W
Chiron
PRUCH
Chiron
6
0
15
13.5
L
Yemoja
Pipsqueek
Yemoja
2
4
6
1.25
W
Sun Wukong
firedad104
Sun Wukong
9
1
13
15.5
L
Skadi
sonyphan
Skadi
0
8
4
0.25
L
Bacchus
viccera
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,392
Damage
52,183
84,760
Taken
97,996
76,175
Mitigated
83,146
26,741
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Argotanza44
Bacchus
10,303
1,142
365
2,252
16,010
22,036
101
6,409
9,601
14,940
0
W
Loki
BABzore
Loki
9,519
1,553
0
2,304
14,460
12,073
3,704
4,532
9,928
0
32,687
W
29,407
2,725
4,140
9,753
20,524
13,980
512
8,711
11,813
61,481
0
L
13,115
6,181
0
1,761
14,802
8,048
0
6,697
7,940
0
26,883
L
Baron Samedi
PBandJpancakes
Baron Samedi
19,114
673
3,419
4,320
21,015
13,029
0
6,003
14,649
43,033
0
W
Chiron
PRUCH
Chiron
20,238
6,760
1,086
3,139
13,258
6,450
5,668
8,700
4,558
0
58,531
L
Yemoja
Pipsqueek
Yemoja
6,025
2,668
7,551
4,557
21,318
22,325
0
9,470
11,654
16,411
0
W
Sun Wukong
firedad104
Sun Wukong
21,925
3,144
0
3,702
20,508
21,636
906
4,350
16,158
0
44,343
L
Skadi
sonyphan
Skadi
6,366
2,330
0
0
17,271
8,066
26
6,365
10,792
0
25,268
L
Bacchus
viccera
Bacchus
7,563
1,181
0
542
23,590
31,678
0
11,175
12,093
11,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
47,393
243
Minions Killed
161
0
Camps Cleared
0
1,401,101
Distance Traveled
1,176,311
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,294
792
7
1
0
261,238
0
W
Loki
10,456
804
47
4
0
300,334
3
W
Hades
11,393
876
60
5
0
266,138
2
L
Artemis
10,214
786
38
3
0
233,675
0
L
Baron Samedi
9,658
743
65
5
0
229,581
0
W
Chiron
11,133
856
75
6
0
279,548
5
L
Yemoja
9,864
759
16
1
0
240,671
0
W
Sun Wukong
11,556
889
54
4
0
293,843
1
L
Skadi
8,567
659
32
2
0
217,533
0
L
Bacchus
9,090
699
10
1
0
254,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role