Player Matchup

Jing Wei
Jing Wei
ManiSalado
Jing Wei
Level 22
God Stats
2W - 5L
1,406 SR
Queue Stats
27W - 37L
1,425 Elo+
Party 2
Sol
Sol
felipepulidop
Sol
Level 54
God Stats
15W - 15L
1,480 SR
Queue Stats
51W - 53L
1,444 Elo+
Party 2
Anubis
Anubis
heavy000
Anubis
Level 105
God Stats
122W - 126L
1,523 SR
Queue Stats
138W - 158L
1,475 Elo+
Solo
Odin
Odin
iTheRapperMC
Odin
Level 81
God Stats
3W - 2L
1,353 SR
Queue Stats
160W - 176L
1,469 Elo+
Solo
Charybdis
Charybdis
nemurimogula
Charybdis
Level 79
God Stats
83W - 102L
1,498 SR
Queue Stats
426W - 427L
1,557 Elo+
Solo
Team Averages
Level 68
1,452 SR
1,474 Elo+

VS

Team Averages
Level 58
1,576 SR
1,458 Elo+
Freya
Freya
Astroburst
Freya
Level 105
God Stats
26W - 30L
1,491 SR
Queue Stats
217W - 207L
1,463 Elo+
Solo
Medusa
Medusa
Eva365
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
JosuJLE17
Janus
Level 128
God Stats
1W - 1L
1,889 SR
Queue Stats
49W - 44L
1,481 Elo+
Solo
Jormungandr
Jormungandr
LordTankly
Jormungandr
Level 41
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 26L
1,347 Elo+
Party 1
Cerberus
Cerberus
Ukitty
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ManiSalado
Jing Wei
17
5 / 2 / 16
10,745
1,194
16,960
15,140
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 14
11,129
1,237
9,476
7,676
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
heavy000
Anubis
17
9 / 1 / 9
11,663
1,296
17,834
6,747
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 15
10,701
1,189
10,180
9,709
5,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
nemurimogula
Charybdis
16
1 / 0 / 11
9,416
1,046
7,714
4,359
2,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

321

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 2 / 1
10,218
1,135
16,491
15,678
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Eva365
Medusa
14
0 / 11 / 1
8,595
955
1,434
16,752
5,996
Short Bow

Short Bow

+15%
Attack Speed

Janus
JosuJLE17
Janus
14
1 / 2 / 0
9,220
1,024
7,545
5,688
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LordTankly
Jormungandr
14
0 / 5 / 1
8,828
981
7,616
14,344
14,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Ukitty
Cerberus
14
0 / 6 / 1
9,327
1,036
7,196
17,303
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
26
Kills
3
3
Deaths
26
65
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
2
2
1
1.25
L
Medusa
Eva365
Medusa
0
11
1
0.05
L
Janus
JosuJLE17
Janus
1
2
0
0.5
L
Jormungandr
LordTankly
Jormungandr
0
5
1
0.1
W
Jing Wei
ManiSalado
Jing Wei
5
2
16
6.5
L
Cerberus
Ukitty
Cerberus
0
6
1
0.08
W
5
0
14
12
W
Anubis
heavy000
Anubis
9
1
9
13.5
W
6
0
15
13.5
W
Charybdis
nemurimogula
Charybdis
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,164
Damage
40,282
43,631
Taken
69,765
22,358
Mitigated
49,478
11,469
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
16,491
5,360
0
4,361
15,678
6,441
0
5,727
9,845
39,394
0
L
Medusa
Eva365
Medusa
1,434
1,246
0
0
16,752
5,996
0
7,809
8,845
0
6,288
L
Janus
JosuJLE17
Janus
7,545
53
0
57
5,688
2,165
0
2,007
3,605
23,545
0
L
Jormungandr
LordTankly
Jormungandr
7,616
1,939
82
332
14,344
14,846
0
4,363
9,819
20,796
0
W
Jing Wei
ManiSalado
Jing Wei
16,960
14,727
0
2,923
15,140
6,967
0
14,564
576
0
29,780
L
Cerberus
Ukitty
Cerberus
7,196
200
0
2,723
17,303
20,030
0
6,810
10,341
18,832
0
W
9,476
2,885
406
2,188
7,676
3,343
0
7,008
668
23,866
0
W
Anubis
heavy000
Anubis
17,834
1,131
990
3,352
6,747
4,416
0
5,698
1,049
46,604
0
W
10,180
3,738
0
1,610
9,709
5,250
0
7,769
1,940
0
23,561
W
Charybdis
nemurimogula
Charybdis
7,714
5,062
0
0
4,359
2,382
0
3,809
550
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
46,188
206
Minions Killed
172
12
Camps Cleared
4
894,257
Distance Traveled
621,988
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,218
1,135
66
7
1
166,817
0
L
Medusa
8,595
955
12
1
0
96,365
0
L
Janus
9,220
1,024
32
4
1
103,073
0
L
Jormungandr
8,828
981
41
5
2
118,374
0
W
Jing Wei
10,745
1,194
27
3
1
179,772
0
L
Cerberus
9,327
1,036
21
2
0
137,359
2
W
Sol
11,129
1,237
41
5
3
182,719
0
W
Anubis
11,663
1,296
71
8
7
152,814
5
W
Odin
10,701
1,189
30
3
0
185,390
3
W
Charybdis
9,416
1,046
37
4
1
193,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role