Player Matchup

Ra
Ra
DarkLordZegrath
Ra
Level 58
God Stats
3W - 3L
1,541 SR
Queue Stats
95W - 114L
1,326 Elo+
Party 1
Thor
Thor
JollyKitten158
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 328L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Psychos VI
Cthulhu
Level 125
God Stats
11W - 14L
1,459 SR
Queue Stats
111W - 142L
1,366 Elo+
Party 1
Neith
Neith
TorqdHammer
Neith
Level 108
God Stats
226W - 210L
1,415 SR
Queue Stats
373W - 415L
1,292 Elo+
Party 2
Ymir
Ymir
YaBoyAlfred
Ymir
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
55W - 65L
1,354 Elo+
Party 2
Team Averages
Level 84
1,436 SR
1,331 Elo+

VS

Team Averages
Level 43
1,446 SR
1,362 Elo+
Hou Yi
Hou Yi
AleX3LduR4K0_27
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
ITZ ME B
King Arthur
Level 100
God Stats
6W - 15L
1,385 SR
Queue Stats
394W - 486L
1,347 Elo+
Solo
Susano
Susano
JustZur
Susano
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,360 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Solarliving-_-
Morgan Le Fay
Level 10
God Stats
2W - 2L
1,345 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 3
Cthulhu
Cthulhu
katg8r2
Cthulhu
Level 35
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,118
624
4,873
6,766
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 3
5,950
458
644
7,112
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Psychos VI
Cthulhu
14
2 / 0 / 1
8,736
672
7,593
10,375
7,347
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 0 / 4
8,274
636
7,599
5,772
2,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 4
7,939
611
8,635
11,132
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,173
398
4,223
7,045
2,280
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ITZ ME B
King Arthur
12
0 / 1 / 0
6,470
498
6,288
8,140
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
JustZur
Susano
10
3 / 4 / 0
6,379
491
4,706
9,830
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Solarliving-_-
Morgan Le Fay
10
0 / 3 / 1
5,345
411
1,735
7,971
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
katg8r2
Cthulhu
9
1 / 3 / 2
5,800
446
5,390
13,566
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
1
0
4
L
King Arthur
ITZ ME B
King Arthur
0
1
0
0
W
0
2
3
0.75
L
Susano
JustZur
Susano
3
4
0
0.75
W
Cthulhu
Psychos VI
Cthulhu
2
0
1
2.5
L
Morgan Le Fay
Solarliving-_-
Morgan Le Fay
0
3
1
0.17
W
5
0
4
7
W
4
1
4
6
L
Cthulhu
katg8r2
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
22,342
41,157
Taken
46,552
24,528
Mitigated
23,021
17,243
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
2,852
0
733
7,045
2,280
210
2,477
4,568
0
24,393
W
4,873
770
61
2,465
6,766
2,582
1,677
1,217
5,549
57,507
0
L
King Arthur
ITZ ME B
King Arthur
6,288
1,372
0
4,188
8,140
5,395
0
4,943
3,197
0
47,616
W
644
99
0
1,470
7,112
2,398
0
1,113
5,952
0
19,336
L
Susano
JustZur
Susano
4,706
967
0
2,878
9,830
3,712
0
2,415
7,415
0
31,501
W
Cthulhu
Psychos VI
Cthulhu
7,593
1,000
0
6,465
10,375
7,347
0
484
9,152
66,335
0
L
Morgan Le Fay
Solarliving-_-
Morgan Le Fay
1,735
272
0
0
7,971
3,447
1,034
4,800
3,171
21,150
0
W
7,599
4,135
0
4,368
5,772
2,461
402
1,426
4,346
0
61,569
W
8,635
2,177
0
2,414
11,132
9,740
376
3,529
7,561
32,487
2,811
L
Cthulhu
katg8r2
Cthulhu
5,390
919
738
3,086
13,566
8,187
52
5,899
7,667
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
29,167
402
Minions Killed
239
0
Camps Cleared
0
1,181,786
Distance Traveled
1,263,772
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,173
398
35
3
0
242,284
0
W
Ra
8,118
624
99
8
0
237,906
3
L
King Arthur
6,470
498
92
7
0
259,797
2
W
Thor
5,950
458
39
3
0
258,741
1
L
Susano
6,379
491
55
4
0
282,324
0
W
Cthulhu
8,736
672
142
11
0
228,475
6
L
Morgan Le Fay
5,345
411
30
2
0
211,049
0
W
Neith
8,274
636
82
6
0
225,218
3
W
Ymir
7,939
611
40
3
0
231,446
2
L
Cthulhu
5,800
446
27
2
0
268,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role