Player Matchup

Kuzenbo
Kuzenbo
CaligariSmite
Kuzenbo
Level 116
God Stats
9W - 8L
1,557 SR
Queue Stats
157W - 199L
1,507 Elo+
Party 3
Bellona
Bellona
Erwan356
Bellona
Level 124
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 52L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GOKU356
Cu Chulainn
Level 160
God Stats
0W - 2L
1,618 SR
Queue Stats
32W - 41L
1,451 Elo+
Party 2
Chernobog
Chernobog
Whit3_front_777
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,583 Elo+
Solo
Chiron
Chiron
jkp0327
Chiron
Level 160
God Stats
3W - 7L
1,501 SR
Queue Stats
325W - 342L
1,574 Elo+
Party 3
Team Averages
Level 115
1,492 SR
1,514 Elo+

VS

Team Averages
Level 86
1,526 SR
1,647 Elo+
Apollo
Apollo
 
Apollo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChaacTeAjuda
Vulcan
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
172W - 34L
1,883 Elo+
Party 1
Atlas
Atlas
MiVoh
Atlas
Level 63
God Stats
4W - 1L
1,633 SR
Queue Stats
270W - 99L
1,864 Elo+
Party 1
Hercules
Hercules
Talanina
Hercules
Level 146
God Stats
3W - 1L
1,404 SR
Queue Stats
120W - 105L
1,475 Elo+
Solo
Bastet
Bastet
Thierry4802
Bastet
Level 61
God Stats
2W - 2L
1,382 SR
Queue Stats
44W - 43L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 3
7,313
665
5,465
12,374
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Erwan356
Bellona
12
1 / 6 / 3
8,120
738
5,769
19,234
23,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
GOKU356
Cu Chulainn
16
3 / 6 / 4
9,382
853
12,046
16,476
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Whit3_front_777
Chernobog
12
0 / 6 / 1
6,946
631
3,845
11,294
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
jkp0327
Chiron
15
2 / 4 / 2
7,999
727
7,570
11,521
5,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 3 / 13
10,026
911
11,662
11,169
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
7 / 1 / 11
10,649
968
21,418
9,349
6,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
MiVoh
Atlas
17
5 / 1 / 16
9,833
894
16,140
11,055
11,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Talanina
Hercules
14
2 / 1 / 14
8,769
797
5,582
13,752
15,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
15
4 / 1 / 17
9,265
842
6,378
9,784
4,929
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
25
25
Deaths
7
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
13
4.5
L
Kuzenbo
0
3
3
0.5
W
Vulcan
7
1
11
12.5
L
Bellona
Erwan356
Bellona
1
6
3
0.42
L
Cu Chulainn
GOKU356
Cu Chulainn
3
6
4
0.83
W
Atlas
MiVoh
Atlas
5
1
16
13
W
Hercules
Talanina
Hercules
2
1
14
9
W
Bastet
4
1
17
12.5
L
Chernobog
Whit3_front_777
Chernobog
0
6
1
0.08
L
Chiron
jkp0327
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
61,180
70,899
Taken
55,109
67,021
Mitigated
44,211
16,928
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,662
7,190
755
2,366
11,169
6,139
4,658
879
10,122
0
26,329
L
Kuzenbo
5,465
1,922
1,521
1,912
12,374
16,236
30
6,602
5,772
9,642
0
W
Vulcan
21,418
11,092
1,579
2,046
9,349
6,864
1,249
1,582
7,625
39,875
0
L
Bellona
Erwan356
Bellona
5,769
1,344
2,155
2,758
19,234
23,728
0
9,121
10,113
0
12,076
L
Cu Chulainn
GOKU356
Cu Chulainn
12,046
998
464
2,412
16,476
16,630
0
6,127
10,349
3,948
22,437
W
Atlas
MiVoh
Atlas
16,140
4,684
919
608
11,055
11,211
1,312
1,406
9,294
32,052
0
W
Hercules
Talanina
Hercules
5,582
520
2,760
4,733
13,752
15,068
884
1,644
11,834
72
9,303
W
Bastet
6,378
1,394
2,570
3,148
9,784
4,929
1,088
1,025
8,500
24
11,474
L
Chernobog
Whit3_front_777
Chernobog
3,845
1,587
978
1,162
11,294
4,979
0
7,679
3,615
0
13,247
L
Chiron
jkp0327
Chiron
7,570
903
1,053
2,513
11,521
5,448
0
8,125
3,307
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
48,542
96
Minions Killed
134
0
Camps Cleared
0
1,012,128
Distance Traveled
1,193,220
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,026
911
39
4
0
221,432
0
L
Kuzenbo
7,313
665
7
1
0
191,626
1
W
Vulcan
10,649
968
38
3
0
243,817
0
L
Bellona
8,120
738
6
1
0
214,946
0
L
Cu Chulainn
9,382
853
23
2
0
224,760
0
W
Atlas
9,833
894
34
3
0
213,366
0
W
Hercules
8,769
797
6
1
0
232,885
1
W
Bastet
9,265
842
17
2
0
281,720
2
L
Chernobog
6,946
631
25
2
0
180,747
0
L
Chiron
7,999
727
35
3
0
200,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role