Player Matchup

Ullr
Ullr
LeZagna
Ullr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,608 Elo+
Party 1
Merlin
Merlin
PukePrincess
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
PulseStriker
Nu Wa
Level 64
God Stats
1W - 4L
1,137 SR
Queue Stats
184W - 208L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
Zegin247
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,436 Elo+
Party 3
Jing Wei
Jing Wei
mizuheima
Jing Wei
Level 89
God Stats
0W - 1L
1,122 SR
Queue Stats
196W - 217L
1,447 Elo+
Party 3
Team Averages
Level 59
1,352 SR
1,508 Elo+

VS

Team Averages
Level 37
1,599 SR
1,563 Elo+
Izanami
Izanami
BossyTuilip6257
Izanami
Level 5
God Stats
2W - 0L
1,790 SR
Queue Stats
56W - 24L
1,708 Elo+
Party 2
Vulcan
Vulcan
DCDavo
Vulcan
Level 37
God Stats
2W - 4L
1,317 SR
Queue Stats
6W - 7L
1,249 Elo+
Solo
Odin
Odin
FoughtRobin
Odin
Level 26
God Stats
26W - 3L
1,853 SR
Queue Stats
58W - 27L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
Pectan
Danzaburou
Level 49
God Stats
85W - 63L
1,631 SR
Queue Stats
253W - 280L
1,525 Elo+
Solo
Cerberus
Cerberus
rickpickle71
Cerberus
Level 68
God Stats
1W - 1L
1,405 SR
Queue Stats
105W - 56L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LeZagna
Ullr
16
0 / 14 / 3
10,655
888
6,772
27,266
11,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
2 / 4 / 3
11,781
982
29,829
18,675
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 9 / 3
11,733
978
17,189
20,678
7,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Zegin247
Sun Wukong
17
0 / 10 / 2
10,636
886
11,104
32,319
27,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
mizuheima
Jing Wei
17
1 / 10 / 4
11,231
936
13,663
28,974
13,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 21
13,735
1,145
24,055
16,462
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
DCDavo
Vulcan
20
10 / 3 / 23
13,523
1,127
29,813
13,678
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 0 / 32
13,227
1,102
23,053
15,699
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Pectan
Danzaburou
20
11 / 1 / 17
13,876
1,156
32,604
16,621
9,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
rickpickle71
Cerberus
20
5 / 1 / 34
13,722
1,144
12,385
21,024
37,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
174
5
Kills
47
47
Deaths
5
15
Assists
127
Player
Kills
Deaths
Assists
KDA
W
15
0
21
25.5
W
Vulcan
DCDavo
Vulcan
10
3
23
7.17
W
6
0
32
22
L
Ullr
LeZagna
Ullr
0
14
3
0.11
W
Danzaburou
Pectan
Danzaburou
11
1
17
19.5
L
Merlin
2
4
3
0.88
L
2
9
3
0.39
L
Sun Wukong
Zegin247
Sun Wukong
0
10
2
0.1
L
Jing Wei
mizuheima
Jing Wei
1
10
4
0.3
W
Cerberus
rickpickle71
Cerberus
5
1
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,557
Damage
121,910
127,912
Taken
83,484
68,753
Mitigated
86,727
4,910
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,055
16,272
0
3,444
16,462
8,878
0
11,302
5,160
0
67,717
W
Vulcan
DCDavo
Vulcan
29,813
15,450
499
669
13,678
7,541
0
7,914
5,764
59,277
0
W
23,053
2,174
0
1,610
15,699
22,503
0
8,336
7,363
0
32,753
L
Ullr
LeZagna
Ullr
6,772
3,006
0
161
27,266
11,978
0
9,002
17,906
0
19,600
W
Danzaburou
Pectan
Danzaburou
32,604
19,057
0
6,014
16,621
9,855
0
8,761
7,860
0
65,873
L
Merlin
29,829
1,532
0
318
18,675
8,047
0
5,314
13,128
75,092
0
L
17,189
3,481
208
894
20,678
7,558
0
7,776
12,851
47,828
0
L
Sun Wukong
Zegin247
Sun Wukong
11,104
2,332
0
1,725
32,319
27,695
0
14,732
16,975
0
26,286
L
Jing Wei
mizuheima
Jing Wei
13,663
11,259
0
1,604
28,974
13,475
0
5,374
23,288
0
36,821
W
Cerberus
rickpickle71
Cerberus
12,385
739
0
5,313
21,024
37,950
0
10,705
10,319
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
68,083
263
Minions Killed
281
7
Camps Cleared
6
1,031,268
Distance Traveled
1,248,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,735
1,145
94
8
1
245,823
0
W
Vulcan
13,523
1,127
72
6
1
254,947
0
W
Odin
13,227
1,102
27
2
0
264,101
0
L
Ullr
10,655
888
18
2
0
174,730
0
W
Danzaburou
13,876
1,156
74
6
4
240,787
3
L
Merlin
11,781
982
88
7
0
232,576
0
L
Nu Wa
11,733
978
81
7
3
191,125
0
L
Sun Wukong
10,636
886
29
2
0
226,985
2
L
Jing Wei
11,231
936
47
4
4
205,852
1
W
Cerberus
13,722
1,144
14
1
0
242,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role