Player Matchup

Tiamat
Tiamat
DreamzAscended
Tiamat
Level 25
God Stats
3W - 1L
1,646 SR
Queue Stats
9W - 5L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
Kong_Jong
Kuzenbo
Level 106
God Stats
13W - 5L
1,790 SR
Queue Stats
90W - 72L
1,607 Elo+
Party 2
Mercury
Mercury
Thumpergod
Mercury
Level 29
God Stats
3W - 1L
1,523 SR
Queue Stats
61W - 47L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
rilbalt
Amaterasu
Level 79
God Stats
5W - 3L
1,585 SR
Queue Stats
25W - 21L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
shahmulan
Danzaburou
Level 63
God Stats
12W - 8L
1,497 SR
Queue Stats
95W - 74L
1,582 Elo+
Party 2
Team Averages
Level 60
1,608 SR
1,579 Elo+

VS

Team Averages
Level 78
1,646 SR
1,622 Elo+
Hou Yi
Hou Yi
Purple ditic
Hou Yi
Level 118
God Stats
0W - 1L
1,397 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1
Hercules
Hercules
SNIPER34599
Hercules
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
TSA-NAUTICAL
Guan Yu
Level 15
God Stats
3W - 2L
1,735 SR
Queue Stats
5W - 4L
1,780 Elo+
Party 1
Nemesis
Nemesis
eastwood24
Nemesis
Level 121
God Stats
0W - 1L
1,682 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
sattitude12
Kukulkan
Level 8
God Stats
0W - 2L
1,682 SR
Queue Stats
5W - 5L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
11,935
628
21,490
11,227
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Kong_Jong
Kuzenbo
14
2 / 0 / 7
9,716
511
7,841
13,666
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Thumpergod
Mercury
16
3 / 2 / 5
9,876
520
10,763
17,873
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
rilbalt
Amaterasu
17
2 / 1 / 0
10,494
552
6,462
15,629
14,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
shahmulan
Danzaburou
17
5 / 0 / 3
10,940
576
11,073
13,511
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 7 / 0
7,068
372
7,354
15,561
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
SNIPER34599
Hercules
12
1 / 3 / 0
7,585
399
13,570
16,170
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TSA-NAUTICAL
Guan Yu
13
1 / 4 / 0
7,584
399
3,987
13,204
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
eastwood24
Nemesis
14
1 / 3 / 1
8,025
422
8,494
20,601
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
sattitude12
Kukulkan
13
0 / 7 / 2
7,858
414
5,524
11,378
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
24
Kills
3
4
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Kuzenbo
Kong_Jong
Kuzenbo
2
0
7
5.5
L
Hou Yi
0
7
0
0
L
Hercules
SNIPER34599
Hercules
1
3
0
0.33
L
Guan Yu
TSA-NAUTICAL
Guan Yu
1
4
0
0.25
W
Mercury
Thumpergod
Mercury
3
2
5
2.75
L
Nemesis
eastwood24
Nemesis
1
3
1
0.5
W
Amaterasu
rilbalt
Amaterasu
2
1
0
2
L
Kukulkan
sattitude12
Kukulkan
0
7
2
0.14
W
Danzaburou
shahmulan
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,629
Damage
38,929
71,906
Taken
76,914
59,991
Mitigated
45,405
29,959
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,490
1,688
141
4,498
11,227
8,621
1,630
1,679
9,455
109,395
0
W
Kuzenbo
Kong_Jong
Kuzenbo
7,841
3,485
256
3,729
13,666
22,551
681
1,898
11,377
34,348
0
L
Hou Yi
7,354
2,421
0
2,311
15,561
5,843
55
4,999
10,562
0
63,472
L
Hercules
SNIPER34599
Hercules
13,570
3,710
0
4,432
16,170
15,131
0
5,236
10,934
0
51,899
L
Guan Yu
TSA-NAUTICAL
Guan Yu
3,987
571
2,882
4,165
13,204
12,017
0
4,579
8,625
0
29,524
W
Mercury
Thumpergod
Mercury
10,763
6,707
0
2,223
17,873
8,072
970
794
16,785
0
82,628
L
Nemesis
eastwood24
Nemesis
8,494
1,952
0
3,265
20,601
8,313
0
7,284
13,317
0
67,713
W
Amaterasu
rilbalt
Amaterasu
6,462
2,611
0
9,613
15,629
14,822
750
1,153
13,799
0
85,482
L
Kukulkan
sattitude12
Kukulkan
5,524
1,484
0
0
11,378
4,101
0
7,233
4,145
50,161
0
W
Danzaburou
shahmulan
Danzaburou
11,073
5,344
0
9,499
13,511
5,925
3,794
0
13,266
0
97,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
38,120
613
Minions Killed
420
0
Camps Cleared
0
1,902,164
Distance Traveled
1,740,837
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,935
628
155
8
0
357,063
0
W
Kuzenbo
9,716
511
46
2
0
373,817
2
L
Hou Yi
7,068
372
106
6
0
301,993
7
L
Hercules
7,585
399
84
4
0
341,775
2
L
Guan Yu
7,584
399
43
2
0
373,960
0
W
Mercury
9,876
520
123
6
0
418,007
1
L
Nemesis
8,025
422
89
5
0
417,891
4
W
Amaterasu
10,494
552
148
8
0
402,750
3
L
Kukulkan
7,858
414
98
5
0
305,218
0
W
Danzaburou
10,940
576
141
7
0
350,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role