Player Matchup

Scylla
Scylla
Bfamily52
Scylla
Level 59
God Stats
5W - 6L
1,537 SR
Queue Stats
43W - 51L
1,475 Elo+
Party 3
Ravana
Ravana
Im_Drid
Ravana
Level 98
God Stats
29W - 25L
1,536 SR
Queue Stats
358W - 360L
1,499 Elo+
Party 2
Izanami
Izanami
bazeddj
Izanami
Level 44
God Stats
28W - 27L
1,442 SR
Queue Stats
122W - 122L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
dungeon dog52
Jormungandr
Level 23
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 3
Athena
Athena
xShaDowKingx658
Athena
Level 65
God Stats
17W - 24L
1,422 SR
Queue Stats
171W - 217L
1,322 Elo+
Solo
Team Averages
Level 58
1,535 SR
1,445 Elo+

VS

Team Averages
Level 96
1,527 SR
1,467 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MrB00mbastic777
Loki
Level 82
God Stats
1W - 0L
1,416 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
SirJamesBR
Zhong Kui
Level 118
God Stats
29W - 20L
1,530 SR
Queue Stats
142W - 138L
1,291 Elo+
Solo
Izanami
Izanami
blueberryalexx
Izanami
Level 25
God Stats
2W - 2L
1,651 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hades
Hades
xCRIMSONVIPERx1
Hades
Level 114
God Stats
11W - 11L
1,537 SR
Queue Stats
39W - 54L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bfamily52
Scylla
14
2 / 2 / 4
8,508
532
5,206
4,479
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Im_Drid
Ravana
14
4 / 1 / 3
8,265
517
7,424
6,431
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bazeddj
Izanami
11
1 / 4 / 1
6,964
435
4,467
12,321
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
dungeon dog52
Jormungandr
13
0 / 1 / 0
7,785
487
4,869
9,292
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
5,636
352
2,146
7,944
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 2
8,550
534
9,997
13,111
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
8,021
501
1,023
12,276
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SirJamesBR
Zhong Kui
14
1 / 1 / 1
8,163
510
3,074
10,907
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 4
7,543
471
5,177
8,046
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 2
9,554
597
8,209
10,395
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
11
11
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
2
6
L
Scylla
Bfamily52
Scylla
2
2
4
2
L
Ravana
Im_Drid
Ravana
4
1
3
5.5
W
2
2
0
1
W
Zhong Kui
SirJamesBR
Zhong Kui
1
1
1
1.5
L
Izanami
bazeddj
Izanami
1
4
1
0.38
W
2
3
4
1.33
L
Jormungandr
dungeon dog52
Jormungandr
0
1
0
0
W
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
27,480
40,467
Taken
54,735
17,627
Mitigated
32,998
10,676
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,997
2,919
148
3,933
13,111
12,122
198
2,142
10,969
0
33,162
L
Scylla
Bfamily52
Scylla
5,206
762
0
805
4,479
1,715
0
2,347
1,872
58,016
0
L
Ravana
Im_Drid
Ravana
7,424
2,188
0
3,452
6,431
2,829
0
2,056
4,367
0
59,435
W
1,023
232
0
4,944
12,276
4,607
31
985
11,291
0
52,950
W
Zhong Kui
SirJamesBR
Zhong Kui
3,074
0
157
3,443
10,907
7,795
250
2,625
8,282
50,301
0
L
Izanami
bazeddj
Izanami
4,467
3,613
0
2,899
12,321
4,093
0
1,109
11,212
0
43,294
W
5,177
3,141
0
2,215
8,046
3,036
970
2,050
5,996
0
55,393
L
Jormungandr
dungeon dog52
Jormungandr
4,869
1,563
0
2,050
9,292
5,469
1,248
5,503
3,789
63,437
0
W
8,209
616
0
9,533
10,395
5,438
1,493
4,419
5,976
82,136
0
L
2,146
1,072
0
1,470
7,944
3,521
84
0
7,944
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
41,831
396
Minions Killed
519
0
Camps Cleared
0
1,364,651
Distance Traveled
1,479,970
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,550
534
29
2
0
309,757
2
L
Scylla
8,508
532
105
7
0
310,591
5
L
Ravana
8,265
517
94
6
0
365,576
3
W
Loki
8,021
501
103
6
0
324,381
1
W
Zhong Kui
8,163
510
107
7
0
283,605
4
L
Izanami
6,964
435
76
5
0
279,117
2
W
Izanami
7,543
471
108
7
0
285,428
0
L
Jormungandr
7,785
487
109
7
0
264,736
0
W
Hades
9,554
597
172
11
0
276,799
3
L
Athena
5,636
352
12
1
0
144,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role